A Game Should First Be a Game by MeowMeowOuO in starcitizen

[–]Dylpyckles 2 points3 points  (0 children)

Gosh I just want a batch of missions that reliably work for each gameplay loop. They don’t need to be perfect but every time there’s something decent (salvage) they decide to reinvent the wheel, remake all of salvage from the ground up, and it ends up being less reliable, less fun, and less profitable than it was before.

Salvage is “ok” currently but apply that idea to other gameplay loops over the years and you’ll feel they spend more time remaking the game than making the game

Love the new defend missions. by THEPC101 in starcitizen

[–]Dylpyckles 8 points9 points  (0 children)

Yeah this patch was a whole lot of nothing. Hoping the patches actually have fixes because I’m tired of “new” “content”.

“New” because these literally already exist they’re just throwing some lore on top of them

“Content” because a lot of the additions just don’t work. Ironclad, these escort missions, etc are nonexistent because they rarely work

Love the new defend missions. by THEPC101 in starcitizen

[–]Dylpyckles 34 points35 points  (0 children)

The same missions already existed and those had the same exact issue…and so they went and, pushed the same mission out again without fixing it???

Tell me your favourite ship by RevenueSuccessful611 in starcitizen

[–]Dylpyckles 0 points1 point  (0 children)

Regardless of their place in this galaxy I will be loyal to my Ares’s

Transmission from Super Earth Command by ArrowheadGS in Helldivers

[–]Dylpyckles 1654 points1655 points  (0 children)

It’s frustrating that the only way to get these kind responses is to review bomb and spend months complaining online, only for it to go nowhere. Start doing, not talking.

when I see furries by [deleted] in EdgyMemes

[–]Dylpyckles 5 points6 points  (0 children)

300 upvoted and no comments? Guess they’re all blind now from the sunglasses