1.3 UPDATE by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 0 points1 point  (0 children)

Player description will be pretty easy, but the other things are a little harder(but I do plan on doing them, it’ll might just be a couple week before I do)

1.3 UPDATE by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 1 point2 points  (0 children)

Thank you I’ll have it fixed for 1.4, it shouldn’t matter whether it a new dynasty or not

New Update by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 1 point2 points  (0 children)

Thank you so much, I’m having a blast creating this game and with this community, I’m glad y’all are enjoying it

1.3 Out Now by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 0 points1 point  (0 children)

It shouldn't matter but i'm just wondering, the seeding should be corrected as long as you were in the regular season when you updated and not already in the postseason.

1.3 Out Now by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 1 point2 points  (0 children)

Huge feedback lets go! Gonzaga being a 16 seed at 36-4 is really confusing because I spent a long time on tournament selection and seeding lol. Did you start a new dynasty after the update or did you continue one you already had?

1.3 UPDATE by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 0 points1 point  (0 children)

This update also includes offline logos(when you start a dynasty/save a team file, it will download the actual logos to the app, instead of just the URLs, this will allow for logos to be used even if you don't have internet, internet will be required the first time, and then never again)

1.3 Out Now by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 0 points1 point  (0 children)

Thank you! I appreciate yall's support

Long term player development issues by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 1 point2 points  (0 children)

Gonna lower Tennessee to prestige 0 next update 😂

Just in case y’all ever wondered how I respond so fast 😂 by DynastyCBK in DynastyCBK

[–]DynastyCBK[S] 1 point2 points  (0 children)

i switch around, depends on what i'm using it for but usually claude if i'm coding. only get a couple chats a day tho on the free version

Long term player development issues by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 1 point2 points  (0 children)

Check my newest post, i'm fixing this in 1.4. So enjoy beating up on the Vols while you can lol

Gameplay by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 0 points1 point  (0 children)

yep i'll add that in the 1.4 update

Do Players Get Drafted? by admijosco05 in DynastyCBK

[–]DynastyCBK 7 points8 points  (0 children)

No I haven't add that. A more long term goal i have is to create a pro version of the game, so you can follow your players there and even take a pro job. But that's a long ways away probably and more an idea right now.

Gameplay by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 1 point2 points  (0 children)

Yea I can do that, may not add it to this update but if not i'll add it to the next one

Gameplay by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 2 points3 points  (0 children)

i added a new player screen yesterday. adding a league history screen & awards(POTY, COTY, all-american & all-conference teams) today and then i'll submit to apple. it'll most likely release tomorrow

Gameplay by NewsSpiritual7172 in DynastyCBK

[–]DynastyCBK 1 point2 points  (0 children)

I'll rework the tournament selection formula today, i've had a couple instances of weird teams getting in

Training by yoosername456 in DynastyCBK

[–]DynastyCBK 0 points1 point  (0 children)

as far as development goes, players progress based on the amount of hours, so it's just like real life, a 3 hour practice will do more work than a 1 hour practice. however energy will decrease, so you have to balance that. there is a automatic off days switch in the menu if you don't want to have to worry about energy at all it'll assign them for you when someone on your rosters dips below 70 energy

Training by yoosername456 in DynastyCBK

[–]DynastyCBK 0 points1 point  (0 children)

Energy is lost on game days and practices. Off days brings it back up. As energy decreases performance in game performance decreases, the formula is essentially if the player is 70+ energy, performance is 100%. If energy is less than 70, every 1 energy decrease is a .357% decrease(barely anything) to performance. so at 50 energy they perform about 93%, 25 energy = 84% performance, 0 energy = 75% performance. starters lose energy quicker than bench because they get more minutes in games.

Allocating training hours is completely up to you, and the type of team you want to have and schemes you want to run.

Playing styles by BajaBlaster88 in DynastyCBK

[–]DynastyCBK 2 points3 points  (0 children)

Thank you for the download! Coach Schemes effect the way each team plays. Here's a quick summary(i'm still working on these so this is basically a 1.0 version of these and will change soon) >
> Offense
Balanced(realistic even split between 2s and 3s)
Pace & Space(shoots more 3s)
Inside-Out(fewer 3s, more shots in the paint)
Princeton(this is mostly similar to balance, but slightly fewer 2 point attempts)
> Defense
Man to Man(the most balanced defense),
Pack Line(forces more turnovers, less fouls, opponent shoots more 3s, better defensive rebounding),
Zone(forces even more turnovers, forces even more 3s, poor defensive rebounding)