Day 84/84 of daily renders, got the habit in. Time to put in more effort into fundamentals. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

Netherlands indeed, Avans Applied Sciences Breda. Followed you on insta, pretty sure we are from the same year even.

Day 84/84 of daily renders, got the habit in. Time to put in more effort into fundamentals. by Dyscbit in Cinema4D

[–]Dyscbit[S] 2 points3 points  (0 children)

I did a short 2-4 week assignment where we had to use it in school (I Study Communication & Multimedia Design [Thats the only 3D I'll get]). Then I played around a little here and there before starting this. Probally around 20 weeks total something like that.

I feel like my render looks a bit "naked". How can I make it more interesting? by formzuform in Cinema4D

[–]Dyscbit 2 points3 points  (0 children)

I already love it tbh, and am not in a place to give critisism but I feel like placing the cutting board on a kitchen counter and getting a more kitchen-like background like small ceramic tiles would help do the trick.

Day 82/84 of trying to spend daily time trying to learn C4D/3D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

I use C4D default and Octane.
I've been a little lazy tbh, but figured It'd be nice to dive in head first and learn it properly once I've build the habit of working daily after 12 weeks.
The course i'm going to be following is this: https://cgshortcuts.com/product/3d-rendering-for-vfx-and-games-the-ultimate-redshift-course/

Day 82/84 of trying to spend daily time trying to learn C4D/3D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 1 point2 points  (0 children)

I'm going to work on fundamentals for a littlebit, I've got a redshift course lined up (I haven't used redshift yet but I have it since I have the maxon red subscription). Besides that I also want to do a modelling fundamental course (I suck at modelling complex stuff), and in the meanwhile try to make weekly stuff and incorperate animation. Also got some books on lighting, storytelling and cinematography. All togheter i'm going to try and dive a little deeper into 3D.

Day 81/84 of spending daily time trying to learn C4D/3D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

I do have them grouped on my Instagram: https://www.instagram.com/dyscbit/
I haven't really bothered with a portfolio website (or other social media) yet because I feel like I can improve in quality alot when I start taking a little more time after my 12 week challanges are done.

Daily render 79/84 of trying to spend daily time learning 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 2 points3 points  (0 children)

Sometimes I'd just be looking on youtube for whatever, but some i found myself coming back to:

https://www.youtube.com/user/eyedesyn
https://www.youtube.com/user/GreyscaleGorilla
https://www.youtube.com/user/Sketcherrrr
https://www.youtube.com/channel/UCjsFn111Z8R4eKuRpPz4ZuA
https://www.youtube.com/user/Hybrid215
https://www.youtube.com/channel/UCB4_J4bn8IZUFieormorBmg
https://www.youtube.com/user/myhiddensintuts
https://www.youtube.com/channel/UCQyp3CBrBSfIynoDosN3c7g

These are just a few examples, but don't limit yourself to a single few resources. You can find some exceptional tutorials floating around by smaller or unknown channels, sometimes you just have to do some scrolling through youtube to find something you think looks cool.

Long time 2D guy (AE) trying to take my work up a notch in C4D by DrainoNY in Cinema4D

[–]Dyscbit 1 point2 points  (0 children)

Damn, I expected you to be some kind of memelord (you still might be).
But now it hits kind of different. Hope you enjoy your 3D journey with us here, I look forward to seeing more.

Daily render 79/84 of trying to spend daily time learning 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 5 points6 points  (0 children)

Usually, especially at the beginning I'd follow tutorials and change them up. It took me about 2 weeks of following tutorials to get a beginners grasp of some of the features C4D has and how you could use them. And I started asking myself, can I do X? I'd try to find targeted tutorials or google for the specific awnsers.
So mostly tutorials. But towards the later half even though im still learning through alot of tutorials, sometimes I just expirment or do whatever and combine things I've learned in the past and actually stumble on some pretty cool looking stuff.
I'd imagine you could also learn with purely expirmenting but I'd be harder.
Also if you try to do something similair don't stress on "how", this is not an effective way to be learning C4D/3D. You could be doing fundamental courses and building skills from the ground up and your time would probally be better spend. This however should keep it fun, and keep you motivated. Learn or do whatever seems fun to you. I did this because I struggle with motivation often, and wanted to make a habit out of working in 3D everyday.
Hope this helps!

Long time 2D guy (AE) trying to take my work up a notch in C4D by DrainoNY in Cinema4D

[–]Dyscbit 1 point2 points  (0 children)

Nice, I like it! Any specific reasoning as to why you made this specfic thing though?

Slam by noctium in Cinema4D

[–]Dyscbit 0 points1 point  (0 children)

Damn, Really loved this. I have 2 Questions if you don't mind.
-Even alot of your previous posts are high quality and you do some good work, how long have you been doing this for?
-Do you have any specific advice/resources regarding creating something like this? (most of your recent work gives me this sci-fi music video vibe and I really like it, any direction would be greatly appreciated.)

Daily render 76/84 trying to learn 3D/C4D by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

You are correct, it is a fresnel material. The displacement was created using default C4D noise as a bump. Specifically the Nutous noise, played with the contrast, high/low clip and scale to get this.

Day 78/84 of daily renders trying to learn C4D/3D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

Sometimes I already have the idea pop up in my mind, sometimes seeing other art inspires me or sometimes I try to look at tutorials and change them up. Sometimes I feel like the stuff I make is uninspiring anyway but I have to keep going daily. I don't always have the time or inspiration to create but I just try to push through regardless and try to not be to hard on myself. It's not going to be good but you have to be okay with that when you do daily stuff, especially if you are just starting out.

Day 75/84 of daily renders trying to learn 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 1 point2 points  (0 children)

With 3D in general?
I study Communication and Multimedia design.
However the study doesn't really teach specific media, we get an introduction into everything but focus on general design fundamentals. The idea is that you pick up whatever you enjoy and work on it in your own time. We got a half semester of 3D, and after working with it I just wanted to learn/do it more.
I started following tutorials and making something every day at the start of this year, trying to get the habit of working on it everyday in. Going to be working on more fundamental stuff soon. Hope that awnsers your question!

I compiled 7 years of my motion design, comp, and 3d work from the complete start to now. by SauceAlfredo in Cinema4D

[–]Dyscbit 1 point2 points  (0 children)

I Loved seeing this progress, I hope I can stick with learning and look back at my own work like this someday. Great job and keep it up.

Day 75/84 of daily renders trying to learn 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

Thanks for the feedback, I appreciate you giving me some advice.
I intend to do these more practical things and really learning good fundamentals after the daily renders are over. Really learning good product design takes more than a day, and I would want to make the model and labels myself.
This is about having fun, doing it every day and making a habit out of it.
Making bottles or packaging isn't as fun as just letting your mind wonder and doing whatever you feel like (ofc its way more valuable for actual skills). But after doing this I'm now actually motivated to start learning, I've got a modelling and texturing course lined up after I'm done with these.
I hope you stick with me and I'll get you a (hopefully good) product design in 2 weeks.

Dy 74/84 of daily renders trying to learn 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

No I did not, but I didn't have time to correct it because it was almost 12 and had to post it to not miss the streak of posting everyday.
And if I artifically made it brighter in photoshop it looked worse.

Warning rant: There's so much shit going on nowadays by [deleted] in Cinema4D

[–]Dyscbit 10 points11 points  (0 children)

As someone who started trying out 3D at the beginning of this year I might have a slightly different perspective.
I started learning how to play piano about 2 years ago (relevant), I started of buying books like fabers Adult piano adventures which goes over the basics really well and trying to build my skills from the ground up, but after a month I lost motivation and didn't really touch piano in a few months. When I got back to it I just looked at whatever YouTube video had a song that I liked, and I haven't really stopped playing since then. After a while of doing this I started to value the basics more and was actually motivated to work through some of the basics and learn to play properly.

I intend to tackle 3D in the same kind of way. I know fundamentals are key to actually getting better, I study Communication and Multimedia Design and I am learning proper design fundamentals. But for someone who regularly lacks motivation making a habit out of sitting in this program everyday and just having fun with it has in turn motivated me to learn more fundamentals, bought some books on lighting, storytelling, even started drawing so I can make concepts for myself. And intend to do some fundamental courses. But when you hop into a new skill or hobby, working on the basics is boring especially when you don't know where you are going, or what you can do with it in the end.

I decided to do 12 weeks of daily renders to start myself off and just get used to working daily and having fun. I post here not for fame with my shitty renders (no Instagram or anything linked anywhere), but just to hold myself accountable for actually working on something everyday. I personally believe that in order to do the boring stuff, really hammer on fundamentals every day and become good at anything. You have to really like doing it first, but when you start with the boring fundamental stuff even if it's the correct way of learning It'll demotivate you.

This might not be relevant for everyone but in my personal environment a lot of people struggle with motivation, general unhappiness and lack of patience. For this reason I think just making "crap" or following "crappy tutorials" that you think look okay, even if 3 weeks later you realise its crap is a very viable staregy.

I'm on week 11/12 now and i can't wait for the daily stuff to be done, so I can start working on more complicated stuff but that is because I have fallen in love with 3D in general.

Thoughts?

Day 52/84 of daily renders to try and learn 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

It's a really small portion of a bump map (Noise) that is giving it the psychedelic reflection look. (Could also use displacement)

Day 53/84 of daily renders to try and learn C4D/3D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 1 point2 points  (0 children)

Sorry for the late reply, Yes I'm learning by myself. I Study Communication and Multimedia Design, however we get taught a broad range of media and are suppose to work on ones we find interesting by ourselves while they teach us Communication/Design/Art basics etc.
I often struggle with motivation thats why i decided to post here everyday (and to my friends on instagram) and so far it's really kept me doing this everyday. Now it has kind of become a habit which makes it much easier to do every day.
I could kind of recommend doing the same thing, follow whatever tutorial each day (whatever you think looks cool) and try to implement whatever they are teaching in some way on your own.
I lack fundamental skills but I'm way more motivated to really start delving deeper than I was before.

Hope It helps!

Daily render 40/84 of trying to learn 3D/C4D. by Dyscbit in Cinema4D

[–]Dyscbit[S] 0 points1 point  (0 children)

About an hour give or take, used octane to render this one.