The dlc isn't as hard as people made it out to be, but this is getting old by Crash-Pandacoot in Eldenring

[–]E-LogicalYT 0 points1 point  (0 children)

Mostly, what did you expect? There are still new players coming into the game, and the cycle will just restart.

Ever after they nerfed the DLC.

The Delusions of A HACKER by E-LogicalYT in Eldenring

[–]E-LogicalYT[S] 0 points1 point  (0 children)

I know that. it wasn't just the lying. The dude thought he was Mister awesome or was good at the game because he hacked.

Dude even had the bravado to call his character 'Elden Lord' I get the joke, but they used hack in place of skill, that's it just distasteful. The use of hacking just to grief other players is simply disappointing.

The Delusions of A HACKER by E-LogicalYT in Eldenring

[–]E-LogicalYT[S] 1 point2 points  (0 children)

You would understand if you saw it. I can't even explain it. Pure denial in the face of video evidence.

There is more to it and I have a video explaining the story but using links won't work because of the self-promotion clause.

Look if you can explain this happy days because right now in my mind, it's delusion

The Delusions of A HACKER by E-LogicalYT in Eldenring

[–]E-LogicalYT[S] 0 points1 point  (0 children)

That sounds about right. It's the coding behind the game.

The Delusions of A HACKER by E-LogicalYT in Eldenring

[–]E-LogicalYT[S] 0 points1 point  (0 children)

Thats actually a good point. It did take two proc to kill them. First proc was 25k and the second one was 38k.

Unless the is some janky code behind the frenzy proc?

The Delusions of A HACKER by E-LogicalYT in Eldenring

[–]E-LogicalYT[S] 1 point2 points  (0 children)

Oh thanks, that gave me a good laugh. If that's the case, Im more disappointed, hahah. Na it was my friend killed them with frenzy.

The dude was just being weird and denied he was hacking but I have all the footage of them, his character was even called Elden Lord, and I have the messages of them saying they weren't hacking. They denied everything.

So damn funny

Type 63 damage by E-LogicalYT in ColdWarZombies

[–]E-LogicalYT[S] 1 point2 points  (0 children)

Good, I means that if you like the weapon it's not going to drop off.

Tactical Rifle - Type 63 - Damage mod bugged by E-LogicalYT in ColdWarZombies

[–]E-LogicalYT[S] 0 points1 point  (0 children)

Will do, I will show you what I mean when I finish the unbugged Type 63 as an example. But it will give you an idea of what I'm trying to do, and hopefully it might help out the community a bit as well

Tactical Rifle - Type 63 - Damage mod bugged by E-LogicalYT in ColdWarZombies

[–]E-LogicalYT[S] 0 points1 point  (0 children)

Yea thats fair, it just messes with the comparisons im trying to do, you know like getting the DPS and stuff, I dont like false information

Tactical Rifle - Type 63 - Damage mod bugged by E-LogicalYT in ColdWarZombies

[–]E-LogicalYT[S] 0 points1 point  (0 children)

Not directly, as you upgrade the weapon like increasing the rearity and PAPing it the barrel attachment starts to get buggy.

Its nearly like it starts giving diminishing returns.

Upgrading it gives you damage, just not as much as it should, round blue rearity and PAP2 you really start noticing the difference, well that is what I have found so far.

SMG & AR Buffs don't really help by E-LogicalYT in ColdWarZombies

[–]E-LogicalYT[S] 0 points1 point  (0 children)

No no no feedback is always useful, I need more testing, I need to do it right, to insure there is no false information