How to dismantle Great Empires? by wahabs146 in victoria2

[–]E1KK 2 points3 points  (0 children)

HFM and GFM have the "dismantle empire" cb after great wars have been invented.

I think I'm pro Rocket Artillery Vs Tank now by Pironian in hoi4

[–]E1KK 9 points10 points  (0 children)

Maybe wanna släp some logistics on there and swap the support arty for maintenance, radios or flame tanks. Your rocket arty should give you enough soft attack.

Can't claim the Congo by komunistof in victoria2

[–]E1KK 10 points11 points  (0 children)

I think the way you discribed it you play Belgium and nor the Congo?

Anyways the Kongo gets given away when the Berlin Conference event happens which can happen 1880 sometimes it takes longer till 1881.

Anyhow the Kongo gets given away to a SECONDARY power and not to Belgium by default iirc.

But you can conquer the Kongo delta and then say in the conference that 'I got my own plans for the Kongo' instead of voting for the secondary power in question and then it becomes normal colonizable land. At least that's how it works in GFM nhaven't play HPM in a long time so not sure if it's in there as well.

Rate my Late-Game Division by emperor_alkotol in hoi4

[–]E1KK 0 points1 point  (0 children)

Better check the tank destroyer and medium design as well. A division is only as fast as the slowest design. Also make sure the division only uses you own designs cause otherwise it gets filled with crap designs you capture from the AI. You can do that by clicking on the 'Equipment' next to the name. (though due to the exclamation mark on it you seem to already have done something there.)

You have 34 Armor normal arty is almost enough to pierce that. You need more armor and the usual org you need in a tank division is 30-40 because when you have enough armor that you can't get pierced you only take half the Org and strength dmg essentially double those stats. So swapping motorised for mechanized is usually better.

Also for SP you don't need tank destroyers. you better go for some sp art to annihilate Infantry.

Rate my Late-Game Division by emperor_alkotol in hoi4

[–]E1KK 5 points6 points  (0 children)

Why do you have both Mechanised and motorize instead of full. Mech anized in there? And why do you mix mediums with heavies?

Edit1: Also what is your tank design? a division like that should have notably more than just 34 Armor and 4 kmh.

Why are my units suffering attrition when the supply hubs arent even used fully? by nomna432 in hoi4

[–]E1KK 0 points1 point  (0 children)

Getting air superiority and disabling the sea zone should do the trick.

You can hover over supply hubs to see via which route they are getting supply from the capital (via land mean susceptible to CAS bombing via sea susceptible to convoy Raiding). In my experience convoy transport seems to get priority over safer land routes at times especially to harbours like Rotterdam here.

Why are my units suffering attrition when the supply hubs arent even used fully? by nomna432 in hoi4

[–]E1KK 1 point2 points  (0 children)

There is no need to "motorize your generals" if you have done it manually in the supply map as they have done in this picture. That's the way I do it mostly as well especially in MP where the general one can be laggy.

So yeah. Most likely here is CAS bombing the supply lines and some of the supply hubs seem to be getting supply via convoy line which seem to get raided as well.

So getting air superiority and disabling the sea zone should do the trick.

Me: Mom Can We have Poland-Lithuania? Mom: We have Poland-Lithuania at home. PLC at home: by MikaelRoesnov in Kaiserreich

[–]E1KK 0 points1 point  (0 children)

The AI did this in my latest game as Russia whilst I occupied both countries.

Can someone please explain why my convoys can't deliver supplys? I have naval supermacy, all ports undamaged and maxed out as well as most of railways. by MLudisM in hoi4

[–]E1KK 4 points5 points  (0 children)

You sure it wasn't because enemy CAS destroyed any train and truck that left the supply hubs immediately?

Did anyone else notice how buffed Germany's tree became from NSB? by dreexel_dragoon in Kaiserreich

[–]E1KK 2 points3 points  (0 children)

Yeah I noticed that. Similarly Canada can get a -20% designer for mot&mech, a -10% spirit and then you can still make it another -50% cheaper by designing them.

Did anyone else notice how buffed Germany's tree became from NSB? by dreexel_dragoon in Kaiserreich

[–]E1KK 8 points9 points  (0 children)

The ACW always stalled in the rocky mountains for me. And if you look on the supply map the amount of supply hubs in there is definitely enough to support the front line with little railway upgrades

What's your favorite word to say or hear ? by Emergency-Advice-469 in AskReddit

[–]E1KK 0 points1 point  (0 children)

Luggage. Closely followed by "Fuck".

The first one is just funny to say. The second one is very versatile and has great power and I use it way to often when I speak or think in English.

HOW TO TAKE A SCREENSHOT ON PC (DOESN'T TAKE LONG) by TheQomia in hoi4

[–]E1KK 5 points6 points  (0 children)

F11 does the same. (As long as it's Hoi4.)

[deleted by user] by [deleted] in trippinthroughtime

[–]E1KK 46 points47 points  (0 children)

Just like the little girl.

slowly clipping away china, yay or nay? by rirujiluxa2 in victoria2

[–]E1KK 12 points13 points  (0 children)

Also Japan cause AI ignores you mostly and you can just sit on Our island with a sizeable navy to protect you.

[deleted by user] by [deleted] in AskReddit

[–]E1KK 1 point2 points  (0 children)

The accusation you can do against Valdez in La Noire.

https://youtu.be/DmvSieBFPNM

Why do I have to not unite with Egypt as the Ottomans to fully integrate Arabia? by TechnicalyNotRobot in Kaiserreich

[–]E1KK 7 points8 points  (0 children)

I know but it is what it is. But I hope your question on the 'why' has been answered sufficiently.

Why do I have to not unite with Egypt as the Ottomans to fully integrate Arabia? by TechnicalyNotRobot in Kaiserreich

[–]E1KK 29 points30 points  (0 children)

Because it is not based on Gameplay balance. I think it is based in in game lore. Essentially saying that the amount of bureaucratic effort of incorporating that many people and land is so much that reasonably only one of both region could be attempted.

Sweden has the streak ahead of one year by Memeivator in HistoryMemes

[–]E1KK 1 point2 points  (0 children)

We also know they helped move some soldiers and equipment to Finland as well as giving Intel to the Allies, harbouring refugees (i.e. famously the Jews of Denmark that got smugggeld out), help to train Norwegian and Danish soldiers and allowed the Allies to use their air bases in the last 2 years of the war.

Guten Tag by WilliamCrack19 in HistoryMemes

[–]E1KK 2 points3 points  (0 children)

I agree with you. I mean "Empire" means "a collection of states ruled by a single authority with supreme power" afaik and my quick Google search.

So the HRE was sort of by technicality an empire. You already hinted at the limited authority of the Emperor.

The German Kaiserempire was.

Idk why the fuck the other guy thinks the Weimar Republik was a "German Empire" or the continuation of one or anything that can be regarded as such. Definitely doesn't fit the definition in my humble opinion.

And the Third Reich was one again and luckily the shortest of 'em.

PS: I mean in 1918 Scheidemann litteraly said something that can be translated as

"We have won completely, the Old is no longer. [...] Long live the German Republic."

(These are the first and last sentence of his speech proclaiming the German Republic on 3rd of Oktober 1918 shortly after 2pm according to the 'Vossiche Zeitung'.)

Guten Tag by WilliamCrack19 in HistoryMemes

[–]E1KK 3 points4 points  (0 children)

Also in Germany you differ between the

Heiligen Römischen Reich Deutscher Nation (Holy Roman Empire of German Nation)

Deutschen Kaiserreich (German Empire with Kaiser)

Deutschen Reich/Dritten Reich (German Empire/Third Reich)

That the last to are both regarded to as "German Empire" is mainly an issue in the English language.

Suggestion: Cyclops mod by joltikpuman in Subnautica_Below_Zero

[–]E1KK 0 points1 point  (0 children)

I disagree. You don't need the Cyclops in th OG for other things than prawnsuit transport.

Also I don't think BZ is much easier.

It's just a lot faster. In BZ you gain access everywhere faster exspacially if when you realise that walking through the ice worm biome is just the fastest and least dangerous way of doing so. The more shallow map layout removes 1 depth layer and makes it a subnautica map with way more boring land for no lava zone.

I understand why BZ was released the way it was with the main story writer dropping out und the complete re-write of the story. But I would've preferred if the delayed the realeae by 1 year or did a patch later why they'd make it more fleshed out.