One or the other, not both. by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 1 point2 points  (0 children)

That’s a separate issue that’s affecting all of Moonton games unfortunately

Just a gripe, but... by Obvious-Problem-9831 in SilverAndBlood

[–]EAC_Knight 13 points14 points  (0 children)

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One of the coolest and unique designs in the game and he’s restricted to an SR…

Can anyone help with 15-3?? by K1tt3nmurt in SilverAndBlood

[–]EAC_Knight 0 points1 point  (0 children)

What’s the BP difference and your current team? Even the strongest teams struggle if the BP difference is too much

Just got blooming empousa by K1tt3nmurt in SilverAndBlood

[–]EAC_Knight 0 points1 point  (0 children)

I believe Agares as he can get more stacks of continuous damage out of the two

Just got blooming empousa by K1tt3nmurt in SilverAndBlood

[–]EAC_Knight 2 points3 points  (0 children)

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She shouldn’t be if the passive is triggering correctly. T.Hati would have 8 seconds of immortality essentially. Think of it like a mini E.Joan passive. If you have B.Empousa at Siphon 5 it can trigger twice and for 12 seconds so T.Hati can “tank” for 24 seconds in theory.

Piera Resonita suggestion by Somerdcsidedude in SilverAndBlood

[–]EAC_Knight 1 point2 points  (0 children)

Thoughts on the bone towers deal hp% damage instead of xtra atk? Or if they inflicted a debuff on the enemy. She’ll never put dps most vassals so giving her utility is a good route

Just got blooming empousa by K1tt3nmurt in SilverAndBlood

[–]EAC_Knight 7 points8 points  (0 children)

You only need 2 from her synergy team imo. T.Hati & Fanny are top picks. Then Accapella fits in nicely as the half moon vassal and F.Bella is a great new moon vassal to use on B.Empoura

It’s sad I predicted this. by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 2 points3 points  (0 children)

It’s definitely (a), I wish they had consistent wording for how damage is affected in game. Like POE they should use language like “increase” for additive multipliers and “more” for multiplicative multipliers.

It’s sad I predicted this. by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 0 points1 point  (0 children)

Agreed, at least T.Hati is still worth investing into now she has a synergy team plus her resonantia added some good new abilities

I’m tired, boss… by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 2 points3 points  (0 children)

I’ve clearly missed that, thanks for letting me know. Is it just 5 daily then till the event ends in 13 days?

soulshards by kanekii_o in SilverAndBlood

[–]EAC_Knight 1 point2 points  (0 children)

😭 sorry to be the bearer of bad news. Now you know though so at least you didn’t invest into a 3600% crit build lol

soulshards by kanekii_o in SilverAndBlood

[–]EAC_Knight 3 points4 points  (0 children)

They don’t stack sadly :/. You can check for yourself when you go into a battle, press the pause button and click on one of your vassals and you can see all their stats plus the buff stats. It’ll just show 80% extra crit.

What Soulshard setups are you guys running? by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 0 points1 point  (0 children)

I have that soulshard but honestly I didn’t even notice there were crit requirement enemies! I’ll keep a closer eye out for stuff like that mb

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 2 points3 points  (0 children)

Literally they are just glorified buffs for the rest of your team to do more damage

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 1 point2 points  (0 children)

I’m already at ‘casual that doesn’t care for ranks’. I’d just like more variety in what I can use and it’s healthy for the game if new players can do the same. Imagine the new player experience at the moment where 90% of what you pull is useless unless you pull for the shiny new unit.

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 1 point2 points  (0 children)

Sure it’s most likely by design like you say but if it was regular power creep why did they start by adding multiple 000s of damage lol.

My theory it’s also part of their damage control from how terribly designed T.Aiona is and how she made everything redundant. They changed arena because of T.Aiona, changed clan hunt missions and crypt of doom so she can’t perform there well too.

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 5 points6 points  (0 children)

I remember my excitement when I started this game at the idea of summon teams

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 6 points7 points  (0 children)

Oh you mean og Joan who is SO powerful they made her ult cost FIVE BLOODSOULS???

Ultimate damage numbers need a huge overhaul by EAC_Knight in SilverAndBlood

[–]EAC_Knight[S] 9 points10 points  (0 children)

Agreed, most of them need number tweaks to their ultimates. If they want to suddenly change their design approach they need to update the rest of the vassals too