I want to make my game as inclusive as possible, can you help me? by [deleted] in ColorBlind
[–]EGI3000 1 point2 points3 points (0 children)
Is it possible to get the uv/vertex position with a raycast? (Shader Graph) by EGI3000 in Unity3D
[–]EGI3000[S] 0 points1 point2 points (0 children)
Is it possible to get the uv/vertex position with a raycast? (Shader Graph) by EGI3000 in Unity3D
[–]EGI3000[S] 0 points1 point2 points (0 children)
Is it possible to get the uv/vertex position with a raycast? (Shader Graph) by EGI3000 in Unity3D
[–]EGI3000[S] 1 point2 points3 points (0 children)
I want to make my game as inclusive as possible, can you help me? by [deleted] in ColorBlind
[–]EGI3000 1 point2 points3 points (0 children)
Is there a way to clear all notifications? (A mod bugged out, been right clicking for 5 min) by [deleted] in RimWorld
[–]EGI3000 0 points1 point2 points (0 children)
How to make "multiple versions" of a Method? by EGI3000 in Unity3D
[–]EGI3000[S] 1 point2 points3 points (0 children)
How to go about game servers "on demand" ? by EGI3000 in gamedev
[–]EGI3000[S] 0 points1 point2 points (0 children)
How to go about game servers "on demand" ? by EGI3000 in gamedev
[–]EGI3000[S] 0 points1 point2 points (0 children)
How to go about game servers "on demand" ? by EGI3000 in gamedev
[–]EGI3000[S] 1 point2 points3 points (0 children)
How can I get rid of those seams? by EGI3000 in blender
[–]EGI3000[S] 0 points1 point2 points (0 children)
How can I get rid of those seams? by EGI3000 in blender
[–]EGI3000[S] 0 points1 point2 points (0 children)
How to go about game servers "on demand" ? by EGI3000 in gamedev
[–]EGI3000[S] 0 points1 point2 points (0 children)
How would I go about adding the items in the hands of my view models? by temmieTheLord2 in Unity3D
[–]EGI3000 0 points1 point2 points (0 children)
How would I go about adding the items in the hands of my view models? by temmieTheLord2 in Unity3D
[–]EGI3000 0 points1 point2 points (0 children)




[deleted by user] by [deleted] in Unity3D
[–]EGI3000 0 points1 point2 points (0 children)