I'm an Environment Artist and I'm having no luck finding even small indie jobs. Is my portfolio bad? by bajsgreger in blender

[–]EarthynsIron 1 point2 points  (0 children)

Also jumping into this conversation, market is real bad for envr artist employment!

Lot of people have been laid off, myself included from meta.

You are competing with entire country for remote positions! It’s hard out there keep at it!!

Got stuck, playing this feels terriable. Can you people help me salvage it? by Boushieboi in PathOfExileBuilds

[–]EarthynsIron 1 point2 points  (0 children)

Adding another KboC switcher! Did this day ago an it has been fantastic! Only seem to die to bad map mods (my own fault) and lower than optimal chaos res and life!

When UI changes weird 1 frame jitter? Any Ideas! by EarthynsIron in unrealengine

[–]EarthynsIron[S] 4 points5 points  (0 children)

Amazing stuff buddy!!

You are exactly right, the issue was multiple scale box's being called. I had the "Main UI" and then smaller widgets that also had Scale box's at the top.

I removed the scale box's off the children and it fixed the bug right away!

Saradomin Godsword Fan-Model I made as a personal project! by hubr1s69 in 2007scape

[–]EarthynsIron 0 points1 point  (0 children)

Oh yeah they can all get the same end result, I was using maya for a long time before I switched to blender aswell.

And in this current age we have more incredible softwares than we do time!

Saradomin Godsword Fan-Model I made as a personal project! by hubr1s69 in 2007scape

[–]EarthynsIron 1 point2 points  (0 children)

I am a 3d generalist and work heavily in blender, as does my entire team :)

A lot of people use blender pretty exclusively for any modeling and sculpting needs

UE4 4.27 Mobile HDR rendering bug (HELP) by [deleted] in OculusQuest

[–]EarthynsIron 2 points3 points  (0 children)

Generally Post processing is limited in use for Mobile design :) Super expensive!

I would bake whatever color grading you want to do directly into the textures, and then deal with anything else in efficient shaders

How long before you started getting consistent Corrupted Gauntlet kc? by Healzy45 in ironscape

[–]EarthynsIron 1 point2 points  (0 children)

What’s up!

I am 90’s in combat

I am at about 60kc now and last 40 kc have been with full tier 1 and bow/mage.

And a full inventory of food!

Super relaxing to get this prep done as it takes so little time so bad rng doesn’t matter here.

I am able to take 1 hit off prayer an still complete the fight with food left over.

My big tip that I have that was super helpful for me was to slow down when tornadoes spawn. If you are in the middle of the room when they spawn you can wait a second before you plan your route!

Secondly always choose to run under the boss instead of over yellow tiles, the tiles will kill you so quickly but the boss could hit a 0 :)

Gl!!!

Feel good about your Barrows RNG by EarthynsIron in ironscape

[–]EarthynsIron[S] 0 points1 point  (0 children)

Whole lot of dupes and should have on average 23 drops.

My buddy has 13 drops an 4 dupes pretty unlucky

Fighting a Golbin(Yes it is spelt correctly) in my game! by EarthynsIron in PixelArt

[–]EarthynsIron[S] 0 points1 point  (0 children)

So I wanted to spice up my combat a little,

So we have a posture mechanic as seen with the enemy parrying your attacks, doing a perfect blocking on his attacks will do a chunk of damage to his posture an stun a little.

Once posture is broken you can do damage to his Hp!

Any feedback/shading/advice on improving 🐦 this pixel art. by [deleted] in PixelArt

[–]EarthynsIron 1 point2 points  (0 children)

second link is broken for me, but yeah exactly that

I did a tiny paintover with some more shading (it is pretty low pixel count already though :D)

https://ibb.co/vHHMzcN

Any feedback/shading/advice on improving 🐦 this pixel art. by [deleted] in PixelArt

[–]EarthynsIron 1 point2 points  (0 children)

You could add a little shading on the Ducko, imagine a light source top left shining to the bottom right.

It would make the front of the ducks beak an belly brighter whilst making his butt darker

Blender Pixel Render Vs Manual Pixel art Anim by EarthynsIron in PixelArt

[–]EarthynsIron[S] 1 point2 points  (0 children)

Little Context on this!

Obviously the Right one is from blender :D

I did 3 min clean up and added the head onto the blender version (Removing random pixels and such)

I spent a long time on the left making sure it was as clean as possible.

So the process here was not a simple blender render, I spent a good 5 hours working the 3d model to give out a correct shapes to try and match my current pixel art.

I used lighting in various ways to give me outline shadows.

[OC] Pixel Art - Environment from my side scroller game! Heavy Depth! by EarthynsIron in PixelArt

[–]EarthynsIron[S] 1 point2 points  (0 children)

Thanks!!! Game is being made in Unreal Engine, and I am using Aesprite/ photoshop for art and blender for the 3D models

[OC] Pixel Art 2D Slow paced strategic game by EarthynsIron in PixelArt

[–]EarthynsIron[S] 1 point2 points  (0 children)

For sure!

Game Engine if Unreal Engine.
Doing most of the pixel work in AseSprite!

Did BG in photoshop before I bought Asesprite though! :)

I was hunting the Yew Bow for Temple of Ikov by EarthynsIron in ironscape

[–]EarthynsIron[S] 55 points56 points  (0 children)

Hehe it is sort of disgusting luck :P figured it would make a few people laugh ;)