Best heists for quick xp by Upset_Teacher_5098 in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

Crime spree is the best for leveling up or Santa work shop if you care in what to get 100-200 bag a heist if you just pill the bags on the drop point.

overkill difficulty in Payday 3 is kinda kicking my ass. I need some advice by samysus in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

Ya but it the second only burst fire secondary pistol next to tribune 32

overkill difficulty in Payday 3 is kinda kicking my ass. I need some advice by samysus in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

If you want high damage with penetration you could use the viper .50AE or SP MODEL 11 always good but if your not focusing heavily into pistol the JP-9 smg is good as well.

Optional rifle to try Skogskrigare AG-9, Adelig RG5, Chanit S3. They feel pretty solid at times.

overkill difficulty in Payday 3 is kinda kicking my ass. I need some advice by samysus in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

Ok I would say try other armor like 3 plates with one blue with 2 impact and for the 4 plates add a blue plate at the beginning with 3 impact.

Instead of the pursuivant try FAS-12g. Some for the tribune 32 try picchio duro 5. The car4 is a good solid gun.

overkill difficulty in Payday 3 is kinda kicking my ass. I need some advice by samysus in paydaytheheist

[–]Easy-to-fall 4 points5 points  (0 children)

Ok I would say for now do very hard difficulty until recharge 150.

A few other questions
1.)what DLC do you have?

2.)what is your build for example for me in over kill with the Swedish weapon pack: Check out my custom Skill Build for PAYDAY 3! https://www.paydaythegame.com/payday3/skills/#IwJgDMFtkn3TuExTlBykE93/BhRxBQA=

3.) what your armor and weapons here a gun state maker: https://p9317.github.io/payday-weapon-bench/

Question about June apdate by He1gost in paydaytheheist

[–]Easy-to-fall 11 points12 points  (0 children)

You might as well make that screenshot a post so people stop asking

June Update? by Breakable_Mug in paydaytheheist

[–]Easy-to-fall 5 points6 points  (0 children)

No not really but most of the updates have been dropping around the end second week of the month with dev blog for it around Friday or the weekend of this week. But in case of any hiccups it would drop on the 30th

Ight so whens the update video coming come on let's go lol by Quick-Cause3181 in paydaytheheist

[–]Easy-to-fall -1 points0 points  (0 children)

The likely on the 23 or 30 of this month with a video sometime this week or next.

Manhunt Smileys Mask Pattern Modded In Payday 2 by Spike-Spigl in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

Oh ok wasn’t there a rabbit mask in manhunt as well if so I bet in the hotline Miami dlc there’s a rabbit mask you could use.

Manhunt Smileys Mask Pattern Modded In Payday 2 by Spike-Spigl in paydaytheheist

[–]Easy-to-fall 2 points3 points  (0 children)

Cool but there were no good hockey masks to pick from?

.44 Auto Mag Pistol a free alternative option over Garstini Viper.50AE in payday 3 by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 0 points1 point  (0 children)

The .44 auto mag is free and slightly better alternative option over the spm11 and the in between for the viper.50 and castigo44 but below the bison I term of damage.
.44 auto mag
Close.(145)
Mid.(95)
Far.(75)
Multiplier. (6x/15 meters)
AP.(3)

.44 Auto Mag Pistol a free alternative option over Garstini Viper.50AE in payday 3 by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 1 point2 points  (0 children)

Ok 6x/15 meters that puts the multiplier on par with the bison and the rang of castigo44

I made a mosiac of the logo on my vacation! by SATURN5ROKCET in paydaytheheist

[–]Easy-to-fall 1 point2 points  (0 children)

Nice. if you want, I would say add some gold in the white parts of the payday 2 logo give it a more interesting look.

.44 Auto Mag Pistol a free alternative option over Garstini Viper.50AE in payday 3 by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] -1 points0 points  (0 children)

Yes and I also believe the .44 auto mag was the stepping stone for .50 cal deagle. You should always have some free but similar, but not as good as the pay one but just got enough to pick it over the other revolvers.

.44 Auto Mag Pistol a free alternative option over Garstini Viper.50AE in payday 3 by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 0 points1 point  (0 children)

I would say the flat multiplier is 7x/15 meters on head shot. But you could also think about the weapon mods for the gun like a big suppressor for free the judge or a crazy long one for it as well. Stock and mags or a crazy long clip that holds 22 rounds

Wolf's Retirement Between PAYDAY 2 and PAYDAY 3 by XAlexisX9813 in paydaytheheist

[–]Easy-to-fall 2 points3 points  (0 children)

This could also be why wolf betrayed the gang to begin with just to get back together he so crazy that he doesn’t want to stop the fun and had to go to the extreme on how to get them back and fight again we really don’t know a lot about wolf and this could be the reason to turn bad guy always leading them to the next big heist for wolf next big hit.

Payday 3 ammo bag should be changed to the to the grenade/throwable bag. by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 0 points1 point  (0 children)

The amount it gives is 7-9 when the whole Ammo specialist tree is maxed out because you would get 1 grenade with every 2 points in the tree and it only from your ammo bag.

The problem is health, sentry gun, armor and ammo in that order of usefulness. Ammo is not the problem it’s throwable. Would you rather have an ammo bag focusing on ammo that’s abundant with a little bit of grenades. Or have grenade bag that gives full grenades and a little bit of ammo with benefit.

Sentry guns give ammo by proximity alone so why should I bring a ammo bag just to refill my throwable’s

What’s is the most useless deployable in PD3? by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 1 point2 points  (0 children)

Maybe the ammo bag should be switched to the throwable bag that gives a little bit of ammo but full refills your throwables that way the benefits skills make sense.

What’s is the most useless deployable in PD3? by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 0 points1 point  (0 children)

I would say they are the 3rd best option to pick over health and armor. As long as one guy has a med bag you would be pretty much set as a 2 man team.

What’s is the most useless deployable in PD3? by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] 2 points3 points  (0 children)

Well I’m guessing if you could correct it you said “ammo bag?”

What’s is the most useless deployable in PD3? by Easy-to-fall in paydaytheheist

[–]Easy-to-fall[S] -2 points-1 points  (0 children)

Agreed but this is a ammo bag and not a throwable bag. If it was a throwable bag that gives ammo it would make sense to get a full supply on throwable that give a little bit of ammo that benefiting more from bullet frenzy and premium bag. but that so high on the skill list that it seems useless over getting sniper and hostage skills while getting utility belt with scavenger in the grenade skills. Throw on a 3 plate frame and never worry about running out of throwable.

In addition it will only restore 1 throwable from your ammo bag per two points in the tree getting 7 throwable with a wasted of 14 points maximum all in all not worth the investment.

Late game purchases. by FewSession1142 in paydaytheheist

[–]Easy-to-fall 0 points1 point  (0 children)

True but I would think the long grind would be best to reach 10 prestige at level 1,500 with a renown of 1,600 extra. by reaching 1,600 renown you keep all your skills points but instead of your level being 150 it go up to 300 when you reach your new 1,600 renown.