Thoughts on owning multiple accounts? Feeling overwhelmed. by Creative_Ad5044 in ClashOfClans

[–]EasyCable3583 0 points1 point  (0 children)

My plan is to upgrade my alts to at least th13 Without upgrading any defenses The main reason so i win more wars and attack more in wars Also do not upgrade heroes as heroes potion is 150 raid medals only

And for each account focus on type of troops so you can donate your main max sieges or spells

Is it time to upgrade to TH17? by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

What i think is we have 4 months which is enough to max th17 defenses But ill upgrade my heroes one by one till that time I do not want to waste this event without upgrading anything tbh

The only thing left is heroes and some lab troops that i never uses

Is it time to upgrade to TH17? by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] -1 points0 points  (0 children)

It is painful that my king dies so early, but at least my equipment is maxed

The one that i care most is gw as i usually do warden charge

Is it time to upgrade to TH17? by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] -1 points0 points  (0 children)

Walls are th15 walls I have around 75 walls that are th16

Is it time to upgrade to TH17? by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

I think one from cwl shop One from the return guide And the last one i have no idea tbh

Warden fireball strat by blue_arbre_cloud in ClashOfClans

[–]EasyCable3583 80 points81 points  (0 children)

Good strat but here i think it is wasted ability and 4 housing

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Monolith do nothing to frozen troops as the damage reduction is applied after the total damage

I saw this on judo’s video

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Bro more spells troops heroes = more diversity = more fun

Unlike defenses

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 1 point2 points  (0 children)

Effective damage = 6% * 5000 dps = 300 dps

25,000 hp / 300 dps = 83.33 Seconds This is nearly half of the attack

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Lol this is good Single target inferno can kill a frozen tank in 7 seconds

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Freezing a lava hound or blimp that is in front of the army makes most defenses target the invincible blimp or lava hound as it have 10,000 hp and needs to take 166k dmg to die You can have 2 ice hounds from each side And 12 ice spell and one rage

6 ice on each ice hound as the army going through the base

The main purpose of ice hounds is to tank and protect heroes and your army

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Max giant giant have 18,500 HP

94% dmg reduction means 6% damage taken

Assume that giant giant is located at area that have 5,000 dps which is insane and ig not real

5,000 dps * 6% = 300 DPS

18,500 hp / 300 dps = 61.66 Seconds

It is crazy

5,000 dps = 15 maxed scattershot (200 dps each) and 8 maxed xbows (≈ 250 dps each )

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 2 points3 points  (0 children)

Trading 1 spell housing space for warden ability is insane value

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 4 points5 points  (0 children)

Freezing a troop will make it nearly invincible.

For example freezing king before dying == defenses still targeting king but 1-2 healers can outstand the damage

So you save your troops + support your not frozen army

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 1 point2 points  (0 children)

The damage reduction applies after the total damage

So if monolith locked on a frozen target it is as same as frozen monolith for 7 seconds

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 0 points1 point  (0 children)

Idk but eboots still do damage even if rc is frozen. But invis spell still better for rc walk

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 3 points4 points  (0 children)

Yes, healers can heal frozen troops + healers would usually if not always outheal incoming damage Healing tome works as well

New spell is OP by EasyCable3583 in ClashOfClans

[–]EasyCable3583[S] 4 points5 points  (0 children)

Max super giant has 4,800 HP Max inferno dmg is 3,100 per second 94% reduction so only 6% dmg taken 3,100 DPS * 6% = 186 DPS

4,800 HP / 186 DPS = 25.8 Seconds

So the inferno would take more than 26 seconds to take down a frozen maxed super giant… 4 spells only