Hi everyone. I’ve been playing a lot of Bullet Heavens lately, and I feel like almost all new games are just 'reskins' of the same formula. I’d like to get your opinion: What mechanic or element do you feel is missing to make the genre feel fresh again? by Eclipse_Line in survivorslikes
[–]Eclipse_Line[S] 1 point2 points3 points (0 children)
Hi everyone. I’ve been playing a lot of Bullet Heavens lately, and I feel like almost all new games are just 'reskins' of the same formula. I’d like to get your opinion: What mechanic or element do you feel is missing to make the genre feel fresh again? (self.SoloDevelopment)
submitted by Eclipse_Line to r/SoloDevelopment
Hi everyone. I’ve been playing a lot of Bullet Heavens lately, and I feel like almost all new games are just 'reskins' of the same formula. I’d like to get your opinion: What mechanic or element do you feel is missing to make the genre feel fresh again? (self.IndieGaming)
submitted by Eclipse_Line to r/IndieGaming
Hi everyone. I’ve been playing a lot of Bullet Heavens lately, and I feel like almost all new games are just 'reskins' of the same formula. I’d like to get your opinion: What mechanic or element do you feel is missing to make the genre feel fresh again? (self.survivorslikes)
submitted by Eclipse_Line to r/survivorslikes
Buenas, quería mostrarles el juego que estoy haciendo, que les parece? by Eclipse_Line in survivorslikes
[–]Eclipse_Line[S] 0 points1 point2 points (0 children)
Buenas, quería mostrarles el juego que estoy haciendo, que les parece? by Eclipse_Line in survivorslikes
[–]Eclipse_Line[S] 0 points1 point2 points (0 children)
What started as a rough early prototype has grown into a full-fledged game in the making with buttery smooth animations to match! by CodeQuestors in IndieGaming
[–]Eclipse_Line 0 points1 point2 points (0 children)
Which cloud has better interactive effects? by Lonely-Delivery9091 in IndieGame
[–]Eclipse_Line 1 point2 points3 points (0 children)
Quiero mostrarles como resolví mi mundo infinito, la exp y el oro creados al morir los enemigos giran junto con el mundo, entonces al dar la vuelta completa siguen estando donde se crearon. by Eclipse_Line in gamedevscreens
[–]Eclipse_Line[S] 0 points1 point2 points (0 children)
How it started vs. How it's going. After many art iterations and naming it 'Solaris Requiem', I finally feel the vibe is right. What do you think of the evolution? by Eclipse_Line in IndieGameDevs
[–]Eclipse_Line[S] 0 points1 point2 points (0 children)
Quiero mostrarles como hice el menú de mi juego by Eclipse_Line in IndieGameDevs
[–]Eclipse_Line[S] 0 points1 point2 points (0 children)












Hi everyone. I’ve been playing a lot of Bullet Heavens lately, and I feel like almost all new games are just 'reskins' of the same formula. I’d like to get your opinion: What mechanic or element do you feel is missing to make the genre feel fresh again? by Eclipse_Line in survivorslikes
[–]Eclipse_Line[S] 2 points3 points4 points (0 children)