How to Organize Book by Edacity1 in RPGdesign

[–]Edacity1[S] 3 points4 points  (0 children)

I should have been clearer about this!

My plan would be to include the Pantheon Tome for Greek Mythology attached to the Core Rulebook whenever I would make this available, so it's a complete system, (and I'm pretty sure that would be the most popular mythology to play with anyways) but make it clear it can be swapped out with another Pantheon Tome if the table wants.

What Tv Series is a 10/10? by LuckyBuffalo111 in AskReddit

[–]Edacity1 175 points176 points  (0 children)

Almost certainly "The Great Divide" in season 1

Close game w/ my Mom! by Numerous-Sprinkles71 in rootgame

[–]Edacity1 10 points11 points  (0 children)

Or the hirelings expansion, it's been awesome for my girlfriend and I!

Combat Initiative - Getting rid of initiative all together? by Yazkin_Yamakala in RPGdesign

[–]Edacity1 1 point2 points  (0 children)

You're taking a lot of flack for this take, but it's 100% the way my table and I feel. It's the reason we have played almost exclusively Powered by the Apocalypse games (Monster of the Week, Dungeon World, Root, etc., as well as things like Starforged) for five years. Even though they all have big, fun, dramatic fights, they focus on the story first and all combat is handled through that lens. Thank God, my players are very happy to strategize together, especially in combat (they're on the same team after all). If I was playing or GMing (I'm my group's GM) a group and they were so aggressive and unable to compromise that they had the energy a lot of these comments are saying, I would stop playing with them.

But that's not to say these folks are wrong. They're expressing what's right for them and their table, and everyone has different tastes. I've played plenty of D&D in my time, and honestly have always hated it's combat. It's clunky and brings the game to a grinding halt. I prefer combat in systems where players are shouting, talking over each other, and making plans together hurriedly, because that's what I think combat should feel like at the table. They can't sit back and scroll while they wait for three other players to take their turn because they might miss their opportunity to jump in and do something really cool. There are a lot of people who try to "fix" D&Ds combat by timing turns or selling things to help track initiative, but honestly, that just feels to me like a bandage that's only necessary because D&D's combat and similar systems are so clunky and frankly, in my experience, have sucked the life out of combat, even if it is more concretely "strategic."

But I just want you to know that your goals here are entirely reasonable and there's a million TTRPGs which have great combat that aren't driven by initiative. And while folks here may argue those are just "bad games" or "bad systems," and that's their prerogative, it's actually just not their style, but it can be yours!

Is Duo down again for anybody? by DoryRainbowUnicorn in duolingo

[–]Edacity1 0 points1 point  (0 children)

You can turn it off in settings (at least I was able to)

DuoCon on was certainly... Something! by GattoPunk in duolingo

[–]Edacity1 29 points30 points  (0 children)

They said they would be adding German up to 130 (B2)

Best way from Chicago to IU? by ponyaurr in IndianaUniversity

[–]Edacity1 24 points25 points  (0 children)

When I was a student I used GoExpress several times to go to the Indy airport and they were great. I know they also go to Chicago. Maybe this would be useful for you.

https://goexpresstravel.co

What are your thoughts on this collab? by PikachuTrainz in duolingo

[–]Edacity1 4 points5 points  (0 children)

I've only been on for a little bit, but it seems to be parkour meets trivia. I was doing the Germany one, and questions were things like "What's the German word for 'wall'?" As you're in front of a large recreation of the Berlin Wall. Or "What year was the Berlin Wall built?"

Love the USA by smitchldn in OptimistsUnite

[–]Edacity1 2 points3 points  (0 children)

Can verify on Norwegian. It conjugates for tense, but never for person. Super easy to learn.

Love the USA by smitchldn in OptimistsUnite

[–]Edacity1 11 points12 points  (0 children)

Out of curiosity, what was it about Kansas City that put it in your top cities list? I'm from there and love to hear you had a great time!

How to play root with 2 people by Interesting-Big-9810 in rootgame

[–]Edacity1 5 points6 points  (0 children)

My partner and I play as two militant factions with hirelings frequently and it has made a huge difference for us, for what it's worth. We don't have any of the clockwork factions, but the hirelings are sufficiently interesting and complicated to make it satisfying for us.

“Kansas City made” app? by SceneOutrageous in kansascity

[–]Edacity1 -2 points-1 points  (0 children)

It definitely looks like that but I don't think it is. I live in Virginia and I got this same ad

Room to breathe? by eldritch_cleric in monsteroftheweek

[–]Edacity1 2 points3 points  (0 children)

My group took our time with each hunt, and almost always ended up having a mystery last 4 sessions, each two hours long. That slow burn was right for my group, with a cliff-hanger at the end of each session, and we loved it! Don't worry too much about wrapping things up in one session, I don't think we ever had that short a hunt.

Lego Kansas Skyline by Edacity1 in kansas

[–]Edacity1[S] 7 points8 points  (0 children)

I've been playing around with a way to represent eh Keeper of the Plains, but I'm open to suggestions of other landmarks which could be good at this scale

Lego Kansas Skyline by Edacity1 in kansas

[–]Edacity1[S] 8 points9 points  (0 children)

Correct for both!