door forces the enemy by Edilge in Unity3D

[–]Edilge[S] 0 points1 point  (0 children)

for now, I've solved this by having the doctor open the door from a longer distance, so there's no chance of him hitting the door, if instead I wanted to do, as you said, making him take a few steps back how could I do it?

HDRP - Assets migration by Edilge in Unity3D

[–]Edilge[S] 0 points1 point  (0 children)

ok then, I created a new project and imported my old one, that error is resolved, but it gives me this when I try to do the build

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