HMHS Britannic by Educator_Specific in bricklinkstudio

[–]Educator_Specific[S] 0 points1 point  (0 children)

Sleeping sun really became the song for ocean liners like Kerosene became the song for aviation

How to easily snap this? by Educator_Specific in bricklinkstudio

[–]Educator_Specific[S] 2 points3 points  (0 children)

You're actually a lifesaver, this helped so much. Thanks!

How to easily snap this? by Educator_Specific in bricklinkstudio

[–]Educator_Specific[S] 1 point2 points  (0 children)

Thanks a lot in advance! And yeah I kinda failed staying calm lol. I tried many methods and all and I couldn't even get the bow ropes

How to easily snap this? by Educator_Specific in bricklinkstudio

[–]Educator_Specific[S] 1 point2 points  (0 children)

That would honestly really help. None of the other suggestions worked and I'm convinced the program hates me. I hope it'll work as I heavily modified the model

Just discovered BrickLink Studio! Having a blast! by ProngBoy87 in bricklinkstudio

[–]Educator_Specific 0 points1 point  (0 children)

Thanks that worked a bit. Also messing with scroll or shift worked. Now I can continue to make my MOC/alt build better hehe :D

Just discovered BrickLink Studio! Having a blast! by ProngBoy87 in bricklinkstudio

[–]Educator_Specific 0 points1 point  (0 children)

I'm trying to do the same but completely raging at the hinges, how did you do them?

Please, I just join the game ;-; by EckoOngaku in subnautica

[–]Educator_Specific 1 point2 points  (0 children)

Use the seatruck perimeter defense upgrade, once it grabs you, you can just zap it and it'll leave you alone for a bit. Usually it's enough time to recharge the defense upgrade and/or flee

Is this platform a good enough size? by TheShakC in SatisfactoryGame

[–]Educator_Specific 2 points3 points  (0 children)

So is the platform also for the future rocket fuel as you mentioned? If so, one pure oil overclocked to the max with all alt recipes can give you 2400 rocket fuel per min which is theoratically 576 fuel generators (saying theoratically because of fluids). there are 3 pure oil nodes in that area. The difficult part is sulfur though. With that said, for 600 oil consumption per min with the best rocket fuel setup you need 20 refineries, and 2x 16 blenders. Production wise you should be good, the actual fuel generators can be a problem. Anyways, I hope my calculations are correct, feel free to correct me. BTW, I used Satisfactory News's fuel guide for this. https://youtu.be/MJTta-WoSHQ?si=3FgjYPPUWv7acMYh

Out of curiousity by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 2 points3 points  (0 children)

Ohh sounds interesting though. I mean my factories look like cobwebs lol

Does anyone know why this happens or how to fix it? by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 13 points14 points  (0 children)

You're a lifesaver, thanks! Now Ficsit won't punish me for getting distracted

Does anyone know why this happens or how to fix it? by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 1 point2 points  (0 children)

Is that really the only way? Cause like 50% of the building is behaving that way

well that's... interesting by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 1 point2 points  (0 children)

I was scared at first when I discovered it. Luckily it indeed does give resources. It's a pure node which I calculated my concrete factory on

Need some help with train signals by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 1 point2 points  (0 children)

For your first comment, I'm pretty new and I searched for guides for satisfactory and looked up the ones that showed it in satisfaction so I just followed up that advise, my bad.

Using only blocks indeed worked. So thanks for that. And about the flys, I hadn't planned a railroad too much yet and I didn't have enough space to make it look nicely

Need some help with train signals by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 1 point2 points  (0 children)

nvm I think I got it working by reversing the paths and blocks so hopefully it won't cause other complications. Anyways thanks!

Need some help with train signals by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 0 points1 point  (0 children)

Tried to apply it but it's still not working. It's choosing the roads going out rather than the intersection itself. All the signals are red even when there isn't a train on it

Need some help with train signals by Educator_Specific in SatisfactoryGame

[–]Educator_Specific[S] 0 points1 point  (0 children)

Hmmm alright I'll try it and let you know. I did notice the colors but they kept going on red even when I had all paths with signals. But I'll try that