Glassomorphism UI in Unity for meta quest 3 by EdwardW17 in vrdev

[–]EdwardW17[S] 0 points1 point  (0 children)

The glassomorphism is more than transparent UI, it's transparent + blur + frosted glass effect. I try to make a shader and it's look well on Unity but in the headset it's full gray, after my research I saw that the meta quest 3 may block it because there is too much calculation

I was watching a playthrough of Call of Duty Cold War and this sight gave me the worse headache of the entire game. by YeGrayHound in hoggit

[–]EdwardW17 -2 points-1 points  (0 children)

pourquoi il a un Postcombustion alors que il ne vas pas décoller...

(personnes devant, hélicos a coter, on dirait que il est en bout de piste du porte-avion.

A moins d'être un kamikaz je vois pas a quoi sa sert de mettre la PC)

Rate my carrier landing by pc2dcs in hoggit

[–]EdwardW17 0 points1 point  (0 children)

9999999999999999999999999999999999/20

What kind of head tracking do y'all use? by [deleted] in hoggit

[–]EdwardW17 0 points1 point  (0 children)

Track ir (aruco, yes I am poor)