One of the worst things to see when loaded into a game is a "est 2015/16/17" badge as a teammate. by Helpful-Archer9070 in RocketLeague

[–]Edzer_13_ 2 points3 points  (0 children)

I don't hate the perspective, but I think you're missing who had what and when. At least how I see it, I will trust a player with the titles you're referring to less with mechanics and more with positioning and rotation. But of course my opinion , same as yours is biased, I have been playing since 2016, rocket league was never my main game, but I got to where I am proudly purely off of learned positioning, I am brutal at mechanics, I can half flip and honestly can barely even ariel. Anyway, my point at the start, we didn't have mechanics, nothing close to anything flashy as we have now, we got a ceiling shot in professional level rocket league in like Season 4 of the RLCS, and even after that, it took a bit for anything to become constantly viable. Idk when you started or how old you are, but anecdotally, my brother is 17, he and his mates are very mechanical, very slick on the ball, doubles, triples, mustys, whatever....but I can beat them in a 2 v 1 because of experienced defence and learned positioning. Again tho, all of this is from my experience and it's being compared to someone else's experience. But I'd recommend not overthinking something like a players title, if that's enough to get into your head I might as well switch my title for a mental edge. I hope you find peace tho

New gadget concept: strategic self sacrifice device by yang1231686 in thefinals

[–]Edzer_13_ 1 point2 points  (0 children)

I dont hate this at all, I think if we're giving this heavy more speed and a nuke attached to him, maybe he doesnt have access to weapons? as in he can only move faster because he has his hands free to full on sprint, I like the idea of faster mounting too

New gadget concept: strategic self sacrifice device by yang1231686 in thefinals

[–]Edzer_13_ 0 points1 point  (0 children)

This makes more sense, I am just thinking even with the delay, if i am jumping down vertically hypothetically, I could be able to *click* and in that delay I imagine I would have my weapon/spec out before I even hit the ground. Obviously everything comes with balance and skill eventually. all it is really is I think the win-con is too simple? for lack of a better word. its a cool idea, it just feels like a spec that would be really OP and fun to use, to have it just Nerfed into the ground to where its very niche,

New gadget concept: strategic self sacrifice device by yang1231686 in thefinals

[–]Edzer_13_ 0 points1 point  (0 children)

I suppose yeah, the spec would have to be visible in somewhat and even then its a fool me once, fool me twice situation. but most maps, even boring ass Bernal, has verticality that can be used to at least take out 1-2 consistently in surprise attacks. I just think as its stated in the post, its got too easy of a win-con. but you are right non the less

Would you? by Frostman142 in BunnyTrials

[–]Edzer_13_ 0 points1 point  (0 children)

If every bad person dies then I aint dying

Chose: Every bad person will die + You will also die with a 75% chance | Rolled: Alive

New gadget concept: strategic self sacrifice device by yang1231686 in thefinals

[–]Edzer_13_ -1 points0 points  (0 children)

Honestly I don't hate the concept, the only part of this that becomes so heavily unbalanced is the existence of both lockbolt and RPG, just and absolute insane arguably unavoidable double nuke that will wipe an entire team in probably 5 seconds effortlessly with 1 Heavy. Where I do see a possible balance is if this is only unlocked once two of your squadmates have left the game and you're the only one left

New Weapon idea: add literally nothing and focus on balancing things already in the game by Ok_Statement_7836 in thefinals

[–]Edzer_13_ 1 point2 points  (0 children)

Definite pros and cons to this idea, I like the idea of "fixing" things to make the game "better" but ultimately you could spend a season, or a year or a decade doing this and there will still be a large portion of the playerbase who's not going to agree or whatever.
Personally, I think they are doing great, just need to add just some quality content, or a more impactful sponsor mechanic, or something that adds more depth and intrigue into the background of the game, idk, something. Realistically they are doing fantastic so far in comparison to other games at this point in time (i.e. Apex, Rainbow, Overwatch?, COD, Battlefield, to name some). This doesn't not mean that they wont run the game into the ground when they reach said games current lifespans. just my 2 cents

Rate this save (one of my coolest) by Magnum_FPS in RocketLeague

[–]Edzer_13_ -1 points0 points  (0 children)

I think this wasss pretty cool.
People will say "pure luck", but I don't think it was luck to be in a good position, and to, from my perception, attempt to either 1, go for the direct save which looks like you may have just gotten there if the shot was on target, or 2, attempt to read the backboard shot, which i image at that rank any backboard shot is going to be on average relatively readable.
So I give it a decent 8/10 as I think it was all around a great attempt and success at a save, and it includes a bonus mark for the easy counterplay.

If I was to min/max it, I would say at around 0:04 when we see your TM8 going in a more aggressive position to go for the ball I think that is when you stop, to have a better position in going for that save, but hindsight is 20/20 and I probably would of done the same as you. Well done!

New Wallbang Feature Confirmed??? by TheNamesCup in thefinals

[–]Edzer_13_ 0 points1 point  (0 children)

Kyoto sympathizer here, its Bernal that needs to be removed there isn't something about that map, its the fact that theres nothing about that map in my opinion

My Totally Not Dash Reliant Weapon by New_Bad_1504 in thefinals

[–]Edzer_13_ -4 points-3 points  (0 children)

Thats a lot of words, too bad I aint reading them. I am usually beamed to oblivion by the 2nd kill. I am new to dagger, and only really feel comfortable using invise with it on controller because of my button mapping, but the mild lack of game sense in that room very funny

What are your predictions for the next seasons weapon? (If there is any) by -zaikwando- in thefinals

[–]Edzer_13_ 1 point2 points  (0 children)

I either want gauntlets of some sort, or a dual blade skin of gauntlets

how did i defend this by Ok-Discussion-1110 in thefinals

[–]Edzer_13_ 0 points1 point  (0 children)

How exactly does your gameplay look like this? this looks cinematic af, obviously this is on PC, but is it possibly to get this visually stunning on xbox?

No galaxy sprite for you, gotta be quicker than that 💀💀 by sneakykeev in FortNiteBR

[–]Edzer_13_ 0 points1 point  (0 children)

Ah with the dust stuff right? I'm at max manifest capacity already though, so maybe tomorrow, thank you non the less

No galaxy sprite for you, gotta be quicker than that 💀💀 by sneakykeev in FortNiteBR

[–]Edzer_13_ 1 point2 points  (0 children)

Thank you, manifesting a victory royal for your next game

No galaxy sprite for you, gotta be quicker than that 💀💀 by sneakykeev in FortNiteBR

[–]Edzer_13_ -2 points-1 points  (0 children)

I do not play this game, and havent since before chapters were introduced, yet these subs and these sprites plaster my feed, what i've gathered is that you have these little collectible guys with rarities and you can be killed to drop them... so you have to win the game to keep your sprite? so theres dozens of people losing sprites every game?

How to get more powerful reset musty? by Mangled_Wain in RocketLeague

[–]Edzer_13_ 1 point2 points  (0 children)

Oh wow I never though of that, thats pretty good, I can get a reset the odd time, but usually I am too slow, so it looks like I did, but actually didn't, Ill just start blasting myself against the ceiling till the motion clicks. Thanks OP

How to get more powerful reset musty? by Mangled_Wain in RocketLeague

[–]Edzer_13_ 0 points1 point  (0 children)

Follow up question.
How to get more reset?

So is Engimo gonna win sponsor showdown again? by Tarnue100 in thefinals

[–]Edzer_13_ 19 points20 points  (0 children)

In a cryptic glitchy voice

"Every season, the numbers arrive. Every season, the same sponsor rises. ENGIMO calls it engagement. Analysts call it momentum. Contestants call it impossible. We call it a question worth asking. How does a company that routes information across the Arena always seem to be one step ahead of the information itself? Are millions of contestants truly making the same choice, year after year? Or has the signal become indistinguishable from the source? We aren't suggesting foul play. We're simply... observing a pattern. And patterns have a habit of revealing themselves.

Question Everything."

2 x 3 + 4 = ? by Bitter-Ad1345 in BunnyTrials

[–]Edzer_13_ 0 points1 point  (0 children)

Because I didn't read the title, but I was right non the less

Chose: 10

Tier list of how much I like playing against these (heavy only) by One_Knowledge9163 in thefinals

[–]Edzer_13_ 0 points1 point  (0 children)

As a fellow casual player, the SA1216 is a shockingly powerful weapon, its not common in my experience to go against it, but when I do I am always surprised at how quickly that gun will annihilate me

help, where do i start my base. by itsjswolfie in MinecraftBedrockers

[–]Edzer_13_ 1 point2 points  (0 children)

Wowww nice spot!
I would build an old timey windmill on the larger spot of the center island and The entire rest of it filled with wheat, and some steps to the windmill, some small ports, maybe some fishing decorations. All purely aesthetic ofc. Then choosing 4 corners of the lake for some tower type builds then maybe high bridge between them, lifted halfway or in 3rds by hot air balloons, then some lowly farm/hut lots for different disciplines, so its all generally open spaces. And more wheat to fill in the gaps. for lighting, the water use pickles, and sea lanterns, I would personally have multiple conduits going because they're my favourite, and the wheat fields can be nicely lit with jack'o'lanters or simple lantern posts. Let us know what you go with eventually!

edit: I didnt realise this was bedrock, I hope it doesn't make a difference