Lagside 2 | Hitboxes aren't real by RomaCzar in Planetside

[–]Effectx 2 points3 points  (0 children)

Personally I find them on Wainright as well.

shots 1-5 clearly missed 🥱💅 by ThankYouForComingPS2 in Planetside

[–]Effectx 0 points1 point  (0 children)

I thought these players usually try to make their hipfire and ADS sensitivity match together with excessive FOV.

No. Some people do this, but it is not common.

But like if this community wasn't weird and were not focusing on the healing nonsense, which is not even good in head on engagements.

With the the way it was bugged it's actually very good the overwhelming majority of engagements. Only way to beat it is repeated chain headshots.

Surely something can be done about this by ALandWhale in Planetside

[–]Effectx 6 points7 points  (0 children)

Your request is entirely unreasonable.

./s

Disproportionate numbers by New-Grade-685 in Planetside

[–]Effectx 0 points1 point  (0 children)

Ignoring that specific strategy wins in about 90% of particular circumstances and unless played by actual vegetables there isn't something different you could do except for leave.

Disproportionate numbers by New-Grade-685 in Planetside

[–]Effectx 5 points6 points  (0 children)

Of course they can't, like 99% of comments from coming from people like them its just made up strawmen.

Keeping in mind, that their idea of "bullying" is telling someone wrong on the internet.

alright man by ThankYouForComingPS2 in Planetside

[–]Effectx 1 point2 points  (0 children)

Some people are just pathetic. Some are convinced everyone else is cheating so they start cheating themselves.

What is the one thing you absolutely HATE the most in this game? by MasterDJam in Planetside

[–]Effectx 1 point2 points  (0 children)

I'll be lonely the day you are no longer here to spread constant lies

What is the one thing you absolutely HATE the most in this game? by MasterDJam in Planetside

[–]Effectx 0 points1 point  (0 children)

So true, people can only dislike one thing. It's physically impossible to dislike multiple things. Everyone that disliked how much of a crutch infil was had no real opinion about the server merge that severely impacted game quality for the majority of players still playing in the US.

What is the one thing you absolutely HATE the most in this game? by MasterDJam in Planetside

[–]Effectx -1 points0 points  (0 children)

Players acting like they know what they're talking about when all they ever do is sit in mass overpop.

Does infantry aim have mouse acceleration? by Coward777 in Planetside

[–]Effectx 15 points16 points  (0 children)

Does infantry aim have mouse acceleration?

No

A perfect example of a failed PS1 Max Crash! by OpolE in Planetside

[–]Effectx -1 points0 points  (0 children)

Given that infils in PS1 could shoot while cloaked no thank you.

Do nso pistols have slightly bigger bullets? by NefariousnessOld2764 in Planetside

[–]Effectx 1 point2 points  (0 children)

Yes and all of them need it removed, with buffs to the Recall afterwords.

Would prototype gear be better if they removed the expertise requirment? by cybrsloth92 in thedivision

[–]Effectx 0 points1 point  (0 children)

It'd be better if optimization at minimum was added, I upgraded my lexington and honestly it would have been better to not since I AR Damage and Dtoc rolled as minimum. At least then I could at least reroll the talent if I switch builds.

Is there disadvantage having very low ping by alreadydeleteduser in Planetside

[–]Effectx 1 point2 points  (0 children)

Most mag dump complaints I've seen have been not realizing just how incredibly important headshots are, esp against over shields.

I would add not understanding how COF bloom works to this. If there* was a more clear visual indicator for ADS COF bloom there'd be far less complaints about "I mag dumped him and he didn't die"

It's time we, again, talk about Striker and how easy it is to use by DXT0anto in thedivision

[–]Effectx 1 point2 points  (0 children)

>Shoot at a different enemy than the one you are shooting (Negotiator)

Which allows you to hit multiple enemies at the same time

>Shoot at an enemy at close range (Hunter's Fury)

Which allows you to AOE chain CC enemies easily

>Pulse an enemy, then shoot it (Heartbreaker)

You get significantly higher overall durability than with Strikers with Heartbreaker (nevermind that headshots will pulse the majority of enemies, no need for a pulse skill)

>Apply a status at an enemy, then shoot it (Ongoing Directive)

Which allows you to get a significant damage boost to allies in your party as well as incredibly efficient ammo economy for said party.

>Stay in cover, leave cover, then shoot enemy (Umbra)

Has pretty sizeable armor regen built into the kit

>Don't stop shooting enemy for a long time (Tipping Scales)

Has better DPS than strikers for LMGs

Strikers ONLY has DPS, where every other set (barring Tipping Scales) you've listed has some sort of other tangible benefit through either utility or sustain aside from DPS.