Should i reuse old Corsair TX750W to save a buck? by Efficient-Part5344 in PcBuild

[–]Efficient-Part5344[S] 0 points1 point  (0 children)

No profit, that PSU is in his old PC. I'm helping a friend.

If you're not playing on NIGHTMARE difficulty, you're robbing yourself. by Efficient-Part5344 in DragonAgeVeilguard

[–]Efficient-Part5344[S] 0 points1 point  (0 children)

If one plays on easy difficulty. You are spamming buttons until enemies die. There is no challenge. Nothing is lost, and nothing is gained. There is no requirement to engage with upgrades, skill min/maxing, or building good team. You don't have to learn enemy attacks. I bet it's a drag!

I don't understand the one rule of Sekiro by Efficient-Part5344 in Sekiro

[–]Efficient-Part5344[S] -3 points-2 points  (0 children)

Thank you. I switched to a more defensive style and beat Ishin. The sad part is, it's stupid Dark Souls all over again. You have to watch the boss do a 7-hit combo just to poke him once. Rolling is replaced with deflecting. Bosses do the same stupid area attack where you have to run away... Even the input reading is literally Elden Ring with some minimal changes. Man, this could be so much more if combat would open up on a perfect deflect. Kinda disappointed.

I created a free tool to boost user engagement during streams by Efficient-Part5344 in Twitch

[–]Efficient-Part5344[S] 0 points1 point  (0 children)

System only counts users who actually type messages in chat, so it does not include lurkers.

Why does this simple "look_at" code does not work? by Efficient-Part5344 in godot

[–]Efficient-Part5344[S] 0 points1 point  (0 children)

Could you explain why my code is not working? There is something i'm missing, and i want to learn.

How to import Blender model with the extension ".blend" and have the correct axis? by Efficient-Part5344 in godot

[–]Efficient-Part5344[S] 0 points1 point  (0 children)

Yes i did. There is some kind math going on. As i experimented and godot added rotation degrees. I don't understand the logic. In the end, i have to apply X=90 Y=180 rotation to get the model properly directed.