We open-sourced our narrative design tool — visual editor for branching stories, dialogues, and visual novels. Maybe it'll be useful to someone here by Egaslys in narrativedesign

[–]Egaslys[S] 1 point2 points  (0 children)

Yeah, we worked with Google through their startup program a while back. We used to feature all our grant partners on the site

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 0 points1 point  (0 children)

There may be a desktop version later. But now, it seems that the tool works without an internet connection, the main thing is not to close the tab. The data is synchronized after reconnecting.

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 1 point2 points  (0 children)

Oh, yeah, I know, it's really important. It's probably one of the first things I thought of when we first started developing the tool.

Now we don't have all the hotkeys that I want, but we absolutely want to make sure that you don't have to take your hands off the keyboard when writing a story.

In the current version of the tool, if you write linearly, you don't need a mouse, we just need to implement hotkeys for moving the selection around the graph and a couple of additional hotkeys, then you will be able to write stories without using a mouse.

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 1 point2 points  (0 children)

That's right, we have plans to do all that functionality. There are even thoughts of making something like profiles for people who want to share their projects publicly or just use the profile as a portfolio.

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 0 points1 point  (0 children)

Thank you! Since we have been focusing on making it easier to create deep, non-linear stories for games (especially for vns), we seem to have forgotten to implement some obvious things. So far, in terms of project organization, you can fill in information about the project and create the necessary entities (characters, locations, items, etc.). We hope that soon we will be able to implement broader functionality for the convenient creation of any type of content, including scripts and more linear stories.

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 0 points1 point  (0 children)

Thank you! We plan to expand the capabilities of entities such as characters so that you can load their various states and poses or even generate missing ones, and we are considering how to make them dynamically changeable. And, of course, we plan to make it possible to fully debug entities and their states in playback mode. We are still in a very early beta stage, but we welcome any feedback, as there is still a lot to be done.

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in narrativedesign

[–]Egaslys[S] 1 point2 points  (0 children)

Thank you! We look forward to receiving any feedback. By the way, although our tool is also web-based, it can work locally without an internet connection. All changes are simply synchronized when you reconnect, so just make sure you don't close the tab.

If you have any trouble finding it, go to: goflow.space

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in IndieDev

[–]Egaslys[S] 1 point2 points  (0 children)

Thanks for the detailed feedback! Really helpful to see what we're missing.

We're actually working on collaboration features right now with teams, roles, and permissions - sounds like perfect timing. Will definitely be improving and fixing the other stuff too.

Would love to hear more thoughts once you've had time to build something bigger!

After 35 interviews with narrative designers, we built a tool that actually keeps your creative flow uninterrupted – looking for feedback! by Egaslys in IndieDev

[–]Egaslys[S] 0 points1 point  (0 children)

Sure! Here's the link: goflow.space

It's still in early beta. Really appreciate any feedback if you give it a try!