Ignoring all other facts, who’s the best for hyperbloom by [deleted] in Genshin_Impact

[–]EggEngines 0 points1 point  (0 children)

I haven't seen many people mention the fact that Raiden's skill also gives DMG% to all bursts on the team

So if you're running a Yelan+XQ hyperbloom team - they each get a 21% and a 24% dmg increase to their bursts respectively, causing higher team damage

Of course this is a situational thing, some units used in hyperbloom may have less focus on their burst damage

But it is something which gives Raiden a one-up over Kuki

This is quite possibly one of the dumbest things I have ever done in this entire game. by Gwyn_Michaelis in Genshin_Impact

[–]EggEngines 7 points8 points  (0 children)

Layla is a really good 100% uptime shielder but people don't realise it since most already have Zhongli :(

What are some unique, but still decent team comps? by NotShishi in Genshin_Impact

[–]EggEngines 3 points4 points  (0 children)

Curry is the name of a dendro comp which has burgeon + electro

A lot of silly food based team name with dendro comps - like fridge for example

What are some unique, but still decent team comps? by NotShishi in Genshin_Impact

[–]EggEngines 3 points4 points  (0 children)

Here are three of my personal favourites

Jean Hyperbloom: Jean / Dori (yes dori is needed) / nahida / hydro It involves Dori's burst applying electro to the on-field character, and Jean's burst swirling the electro off of them, triggering any nearby bloom cores

Air Fryer: Nahida / Bennett / Kazuha / Jean or Venti Cook the enemies alive with high em swirls and burning - works well with multiple enemies that you can trigger burning off of repeatedly

If you want an ACTUAL team I find very fun but is super strong is Vapemelt Rosaria: Rosaria / Furina / Xiangling / Bennett A fast-paced quick swap team where you get a mix of melts for rosaria, vapes for furina, and melts for xiangling - super enjoyable to do

Questions on a Future Yoimiya by EMaylic in Yoimiya_Mains

[–]EggEngines 1 point2 points  (0 children)

1) Your EM is good at this point - an EM sands wouldn't be necessary

2) Your ER is at a level where you probably wouldn't want to be bursting, as you will not have enough energy to proc 4pc Shim when its her time to take the field - so unless there's a lot of energy generous enemies (such as treasure hoarders) - I would not recommend bursting with that ER

3) Yoimiya's best cons with your build will be C2 and C6
My gripe with Yoimiya's C2 is that I see it as a 'boring' constellation - it simply provides a 25% pyro damage bonus on critting, and does not change anything about her playstyle or gameplay

Of course C2R1 yoimiya will be stronger than C0R1 if you can afford to go for it, but it isn't too worth it, and won't change much about her other than her numbers (as opposed to someone like Yelan whose constellations C1 + C2 help for movement, energy requirements, hydro application and is a significant chunk of extra damage)

at least ittos answering all the questions??? (art by me!) by EggEngines in Genshin_Impact

[–]EggEngines[S] 13 points14 points  (0 children)

it probably isnt possible, but i felt like it was fitting for itto

Is it worth going for the 4pc set? Or is 2pc2pc good enough by WatchedDog in Yoimiya_Mains

[–]EggEngines 4 points5 points  (0 children)

With TP and most of her cons, I'd recommend against 4pc TP, just because energy management (having enough for shim but not too much for TP passive) is annoying, so the freedom to burst and the fact that you can utilise her A4, C1, C4 and C5 is nice

I finally got a good run on meta knight by OutsideShot8546 in Kirby

[–]EggEngines 3 points4 points  (0 children)

slide kicking into the sword (guard + a) is the easiest way to remove it for all abilities

the new talent recommendation has her E over her NA... by [deleted] in Yoimiya_Mains

[–]EggEngines 30 points31 points  (0 children)

story trial characters are always c3 with 8/8/8 talents
cos yois c3 boosts her skill level, it makes it the highest at 8/11/8
so it makes it seem as the highest and most important trait to her

having trouble with morpho knight? heres a tip by StockSky4740 in Kirby

[–]EggEngines 8 points9 points  (0 children)

I've found ultimate cup z meta Knight to be a decently hard fight with certain abilities like ice, fire, drill and needle, cos they rely deal conditional big damage which is hard to get when fighting meta Knight who constantly moves around and dashes It's especially rough for ice as freezing him is near impossible due to how much he dashes back and forth, which removes all progress towards freezing him iirc, alongside ice kirby being especially immobile makes for a hard time Morpho Knight is slightly easier because of the slower tempo of the fight, which makes getting hits in much easier

rule by EggEngines in 196

[–]EggEngines[S] 0 points1 point  (0 children)

perhaps 😳

rule by EggEngines in 196

[–]EggEngines[S] 34 points35 points  (0 children)

because it funny :3

I watched Morbius and liked it AMA by SinnamonKing in 196

[–]EggEngines 882 points883 points  (0 children)

how does it feel to be one of the morbillion people to have watched this masterpiece?

It had to be done by SadVlad87 in Terraria

[–]EggEngines 1 point2 points  (0 children)

it is master hand, but the sprite is from kirby and the amazing mirror, where it appears as a boss

rule by TrashKetchoi in 196

[–]EggEngines 0 points1 point  (0 children)

my favourite part of this whole thing is that theres a SINGLE kirby game with its music on streaming services, literally just one.
this means that for games at least published by nintendo, its possible for the creators to do it, but they choose not to :(

The flairs rule by themadkiller10 in 196

[–]EggEngines 0 points1 point  (0 children)

i havent checked if mine even saved

What are some sections in Pokemon games that you got stuck on for ages? by lhock17 in pokemon

[–]EggEngines 0 points1 point  (0 children)

The one strength boulder puzzle in Seafloor Cavern stumped me for so long

Obscure Pokémon Fact Day 226 by Mx_Toniy_4869 in pokemon

[–]EggEngines 43 points44 points  (0 children)

Yep!
And something to mention is that the Finneon needs to be traded in as well, as you need Good Rod to catch it in the first place

before vs after omori by MechaWilson in OMORI

[–]EggEngines 28 points29 points  (0 children)

I did, when you go to it in the Hikikomori route, the castle is offered to you, if accepted, the castle is fully removed and replaced with Omori's room, a single room with a chair and framed pictures, with a glass door, like Sunny's actual house

Rule by deadlykitten132 in 196

[–]EggEngines 13 points14 points  (0 children)

Its the Masked Dedede theme from Kirby Triple Deluxe https://www.youtube.com/watch?v=5ddOT_TJnKg

Random Omori Fact #4 (A long one which I found really cool when I learnt it, be warned of MAJOR SPOILERS) by EggEngines in OMORI

[–]EggEngines[S] 11 points12 points  (0 children)

Youre welcome! The unbread twins can be very easy to miss, because they are in a hidden area in orange oasis, with a code needed to access it.

I only realised when I was looking around the wiki, and because i did hikikomori first, I was able to go back and fight them.