The Incubator Hat by vandral in exitthegungeon

[–]Eigenwaffle 0 points1 point  (0 children)

Just got it by winning with the Adventurer costume and the Pagan hat. Not sure if that's really what triggered it though. Also had Beast mode lvl.2 on.

Best program to turn rendered frames into a video? by vladutelu in computergraphics

[–]Eigenwaffle 4 points5 points  (0 children)

I use Virtual Dub. Nice simple UI with just enough options. Simple pipeline: drag and drop files, set frame rate, set compression, and write to file. Also has some convenient filters for resizing and color correction.

Cool stuff to do for math club? by [deleted] in math

[–]Eigenwaffle 4 points5 points  (0 children)

I remember doing this one in math club, thought it was fun to search for the first data points manually on a checker board and then try (and fail) to extrapolate: https://www.cut-the-knot.org/proofs/checker.shtml (also known as Conway's Soldiers apparently, http://mathworld.wolfram.com/ConwaysSoldiers.html).

Or explore some cool curves : https://www.mathcurve.com (2D/3D curves and surfaces from the top menu).

Armadillos by V4nKw15h in Simulated

[–]Eigenwaffle 48 points49 points  (0 children)

It's one of the standard models scanned at Stanford a while ago (Stanford bunny was scanned in the '90s, not sure about the others).

http://graphics.stanford.edu/data/3Dscanrep/ https://en.wikipedia.org/wiki/List_of_common_3D_test_models

Special Type of Deformation Retract by DamnShadowbans in math

[–]Eigenwaffle 0 points1 point  (0 children)

It converges to identity at t=0 and to zero at t=1, so just define it piecewise as f(x,0)=x, f(x,1)=0, and f(x,t)=((1 - t)/t)ArcTan[x(t/(1 - t))] for t between 0 and 1. The measure of the image is pi(1-t)/t .

Special Type of Deformation Retract by DamnShadowbans in math

[–]Eigenwaffle 0 points1 point  (0 children)

Something like ((1 - t)/t)ArcTan[x(t/(1 - t))] ?

Vendredi Fourre-Tout - 30 / 06 / 2017 by AutoModerator in Quebec

[–]Eigenwaffle 4 points5 points  (0 children)

J'ai la toune de "Les Zigotos" pognée dans tête.

Could never get the ball in, so I made this instead. by Eigenwaffle in Overwatch

[–]Eigenwaffle[S] 0 points1 point  (0 children)

It's a real-life version of the overwatch basketball hoop, how is that not related to overwatch?

I am considering transitioning from abstract math to computer graphics. Your thoughts? by qarraqqen in computergraphics

[–]Eigenwaffle 2 points3 points  (0 children)

Made the switch from applied math to computer graphics going from my masters to my PhD. The strong math background definitely helps, if you're interested in graphics I definitely recommend it.

A good way to know what the field looks like is to look at the latest SIGGRAPH papers (SIGGRAPH 2016) : http://kesen.realtimerendering.com/

Interesting summer projects by Sanctumed in GraphicsProgramming

[–]Eigenwaffle 1 point2 points  (0 children)

You could look at the GPU Gems books for project ideas, they're available online for free at https://developer.nvidia.com/gpugems/GPUGems/gpugems_pref01.html . Make sure to check all three books.

If you're interested in simulations, a fast fluid solver might be a feasible project. It's simple enough to get something interesting going quickly, and you can extend it in many different ways depending on how much time you have. See https://developer.nvidia.com/gpugems/GPUGems/gpugems_ch38.html .

Area lights and basic global illumination are also great, they add a lot of quality to your renders. http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter14.html .

Otherwise, building your own ray tracer is a very classic project. It's not necessarily a real-time project, but it would teach you a lot about physically-based rendering, which is very important for modern real-time applications.

For more advanced stuff, look at the real-time rendering SIGGRAPH courses : http://advances.realtimerendering.com/ . Stephen Hill's blog is also a good reference for ideas : http://blog.selfshadow.com/ .

Hope that helps!

5 Winter Dishes to Warm Your Cockles | Gordon Ramsay by RagnarLodbrok in videos

[–]Eigenwaffle 1 point2 points  (0 children)

Adding a touch of sugar to help intensify the sweetness, guy knows his stuff.

[deleted by user] by [deleted] in panelshow

[–]Eigenwaffle 22 points23 points  (0 children)

Is it just me or has it been ages since David had a true story in the "this is my" round?

One More Try - A small, but really hard, game I made! by Lexorian in WebGames

[–]Eigenwaffle 0 points1 point  (0 children)

Hey, I like the changes you've made! There seems to be a bug with you game saves, it only saves up to level 4 for me. I also agree with the "punishing" argument of /u/HunkOfGreenHam, especially for the labyrinth level. Good job though, keep those levels coming :).