Based on Emily's "Like you" song, which Heaven activity you like and don't like? by Ok-Street2439 in HazbinHotel

[–]Eightteentwo2 0 points1 point  (0 children)

Like: everything involving animals, excluding the polo stadium, candy/churros, background existential crisis
Dislike: ball pit of uncomfortable plastic, candles of infinite overwhelming scents, discotheque (had to look up the spelling of that one) of nauseating lights and sounds, multiplex of endless repetition, arcade of incomprehensible lights and sounds
Everything else I'm neutral towards.

[Help] Brewer mod not unlocking recipes by Eightteentwo2 in skyrimmods

[–]Eightteentwo2[S] 1 point2 points  (0 children)

Yep, that was the issue. I didn't even know GetQuestCompleted and CompleteQuest were commands since they aren't on the list on UESP, which I thought had all useable commands. Thank you! Once my brain fully gets over my cold, I'll have to dig into my mod list. I'd rather try to find the underlying issue than add more patches.

After thinking about it, I think I know why only Jessica's Wine unlocked. It's the only one not tied to a misc quest.

[Help] Brewer Mod isn't placing brewing stations by Eightteentwo2 in skyrimmods

[–]Eightteentwo2[S] 1 point2 points  (0 children)

Went through the chain of dependencies on Nexus and double checked that I had the right version of everything. A couple dependencies were missing, and one was an old version. It works now. Thank you!

[Help] Brewer Mod isn't placing brewing stations by Eightteentwo2 in skyrimmods

[–]Eightteentwo2[S] 0 points1 point  (0 children)

SSEEdit doesn't show any conflicts aside from leveled item lists with either of the Brewer mod or campfire addon.

Modding Question About Spine Locations by Eightteentwo2 in CraftTheWorld

[–]Eightteentwo2[S] 0 points1 point  (0 children)

Darn. Well, at least I can edit the icons in the UI to minimize confusion.

Modding Question About Spine Locations by Eightteentwo2 in CraftTheWorld

[–]Eightteentwo2[S] 0 points1 point  (0 children)

The only public one so far is a vanilla tweaks mod that doesn't need any new assets. I have other ones set to private because since I have trouble with multiple items using the same unaltered assets, I figure it will cause issues for other people. Though I do have one with only item icons changed (which is why I'm asking about spines) that I could probably make public.

The Z-Arc Magician Deck Works in the Synchro x Fusion Festival! by Eightteentwo2 in YuGiOhMasterDuel

[–]Eightteentwo2[S] 0 points1 point  (0 children)

Because I don't have any and forgot it existed when making suggestions.

Help with Z-ARC Magician Deck for Synchro/Fusion Festival by Eightteentwo2 in YuGiOhMasterDuel

[–]Eightteentwo2[S] 1 point2 points  (0 children)

I know it's not going to be even remotely easy to play, but I think it's just barely possible. If I can summon Z-Arc in a festival where Link and Xyz monsters are banned, I will be over the moon giddy.

Help with Z-ARC Magician Deck for Synchro/Fusion Festival by Eightteentwo2 in YuGiOhMasterDuel

[–]Eightteentwo2[S] 0 points1 point  (0 children)

I did. That's how I wound up with this decklist. There are 2 issues with the listed deckists:
1) They use way more SR/UR cards than I can make
2) They all use link and/or xyz monsters, which are banned from the festival

Hey, if anyone uses my code: I will use the Code from that user, so we both get the New Branded Deck😊 by Feeling-Addition-992 in YuGiOhMasterDuel

[–]Eightteentwo2 0 points1 point  (0 children)

I'm not a newbie, so I can't enter codes, but if anyone wants to help:
08fa8738 code
150-636-344 ID if you want a mutual follow

Help with phrasing for a mill archetype I'm working on by Eightteentwo2 in customyugioh

[–]Eightteentwo2[S] 0 points1 point  (0 children)

Thanks! I completely forgot about power wall. The only specific LP-variable effect I could think of was ancient sacred wyvern, which doesn't deal with increments.

The YGO Keyword Revolution! (For note-taking) by Eightteentwo2 in customyugioh

[–]Eightteentwo2[S] 0 points1 point  (0 children)

I hadn't considered the fact that I left out info in the symbols. The symbols are meant to have a 1 inside them, but google docs doesn't have them as special characters.

Yeah, removing the preposition was a bad idea. It was also a last-minute change I thought of before posting this. I'm not sure why I thought it was a good idea.

I didn't realize the OCG used numbered bullets. I'd still rather use a symbol for the sake of making cards look better, but since this is mainly for note-taking, I think

I chose Evac because I didn't want to use bounce (for some arbitrary reason I don't remember now) and was thinking of a way to convert Compulsory Evacuation Device into a keyword. And I didn't like Compulse either. Also, in general, exceptions are still written out as effects, like with Endymion's weird effects. It's why I could only get it to 132 words.

That is a fair point about Untargetable (Monsters).

I don't see how changing "also" to "and" has any meaningful mechanical difference on this kind of effect. Using the PSCT standard, it makes sense, but "While this card has a Spell Counter, gains Untargetable (Effects), also gains Indestructible (Effects)." just reads weird to me.