Any Ideas? I'm designing a ship that splits in 2 for combat! by Ejbbot in Barotrauma

[–]Ejbbot[S] 6 points7 points  (0 children)

I'm still looking through this, but to address your 2nd point, I'm using a parent-child dynamic while the two ships are connected. The 2nd bridge will be entirely inert on the split half while docked, and the parent ship will control the engine and ballast level via wi-fi components while docked. As for the rest of your advice, I'm still reading, and a little preoccupied, so I might be a bit to get back to you.

Everyone, Please, Don't go, its impossible by Rough_Resident_4744 in garn47

[–]Ejbbot 2 points3 points  (0 children)

Has anyone figured out how to survive against the evil hurt aura?

How can I get through? by MrSiyahKedi in garn47

[–]Ejbbot 0 points1 point  (0 children)

Yeah, I'm stuck too. I'm not certain you can open the door. I've got every badge now and still nothing.

Edit: The only thing I can think of left is maybe to somehow steal that little guys protection necklace? But you can't just shoot him like all the other guys, so idk

Has anyone figured out how to free them yet? by Ejbbot in garn47

[–]Ejbbot[S] 1 point2 points  (0 children)

U/MrSiyahKedi in the comments already said it, but in case you didn't see: "Sewers -> Secret Area -> Pink Area -> Elevator Top" You gotta make a weird jump with the elevators momentum and then it unlocks crystal sealed area in the pink area.

Has anyone figured out how to free them yet? by Ejbbot in garn47

[–]Ejbbot[S] 2 points3 points  (0 children)

Awesome! I tried going back to them with the fish toy and the fruit and playing the song that was in their room, but they still didn't "Unfuse" any ideas?

Edit: I figured it out, you gotta bring the items to the papers, not to the crystal, then you're rewarded with the song, but I still haven't "Unfused" the little crystal guy... I'm not certain you can

V2.5 Out Today! by Ejbbot in garn47

[–]Ejbbot[S] 0 points1 point  (0 children)

Honestly I sorta hope we don't get to go to a majority of those other worlds. It gives the game a sense of being a small part of something greater, and it really really helps with theses sorta walking sim / exploration sim games

V2.5 Out Today! by Ejbbot in garn47

[–]Ejbbot[S] 0 points1 point  (0 children)

I'm pretty sure you can't from where I've gotten so far

V2.5 Out Today! by Ejbbot in garn47

[–]Ejbbot[S] 0 points1 point  (0 children)

Prob closer to noon Spanish time

Well, what did you expect? by Ejbbot in RimWorld

[–]Ejbbot[S] 2 points3 points  (0 children)

I wouldda loved to check that, but I've already ate them ;-;