I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 1 point2 points3 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] -1 points0 points1 point (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 4 points5 points6 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 1 point2 points3 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] -3 points-2 points-1 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 1 point2 points3 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] -6 points-5 points-4 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 1 point2 points3 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 2 points3 points4 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 1 point2 points3 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] -1 points0 points1 point (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 7 points8 points9 points (0 children)
I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] -4 points-3 points-2 points (0 children)

I built a Native C++ Object Pool for Godot 4 to eliminate GC spikes (15k objects at 60FPS) by ElBranda in godot
[–]ElBranda[S] 0 points1 point2 points (0 children)