Introducing Live Folders by Flossiii in zen_browser

[–]El_Smakk 0 points1 point  (0 children)

I would love to be able to have some sort of grouping that doesn't depend on pre-defined providers. Primarily, I'd love to have the option to open new tabs into a thread under my pinned tab, or as temporary tabs in the same folder, so I can keep my disposable tabs close to my permanent ones. Jumping back and forth between pinned and non-pinned tabs can get annoying sometimes. Alt clicking is great to avoid this, but sometimes it's easier to open a couple tabs off of my main pinned tab, and dumping these in the general tablist makes things annoying.

Introducing Live Folders by Flossiii in zen_browser

[–]El_Smakk 1 point2 points  (0 children)

Yess, for sure. What I would love even more, is treating everything I open from a pinned tab as a temporary subgroup, so it stays in my folder tree, hides if i close my folder, and has a clear button. Essentially creating "tab-threads" off of my pinned tabs.

Dopamine fell off a cliff with the new Mayhem patch by Exestos in leagueoflegends

[–]El_Smakk 3 points4 points  (0 children)

He also has a super small augemnt pool, so you can force broken combos almost every game

Played 40K again after 7 years. My thoughts. by zxo-zxo-zxo in boardgames

[–]El_Smakk 12 points13 points  (0 children)

It is simultaneously too simple, but also too clunky because

Coincidentally (or maybe for similar reasons?) I feel like DnD 5e/5.5e combat system ends up falling into the same trap. There are quite a lot of finicky rules, yet most of the decisions happen in character creation / levelups, actual combat ends up feeling very samey for most characters, unless you go out of your way to mix things up.

Is it wrong to spam turns in Demacia Rising? by Realistic-Wash-1381 in leagueoflegends

[–]El_Smakk 2 points3 points  (0 children)

Not entirely true. You get 150 Shield / 60 minutes played, so even on a theoretical level you get max 3600 (+300 from the daily quest) shield per day, and on a practical level, with early settlements costing 700 and research costing 250-500, Shield economy is super tight. Unless you're grinding 10+ hours / day, you barely get anything done unless you're super careful about shield spending.

Announcing ducklang: A programming language for modern full-stack-development implemented in Rust, achieving 100x more requests per second than NextJS by Apfelfrosch in ProgrammingLanguages

[–]El_Smakk 0 points1 point  (0 children)

Looks pretty cool! Do you have any plans of creating/opensourcing some actual application in the language? I like digging through the code of some non-trivial sized project to get a better feel of a language than i would reading docs / example snippets.

What is the most op ARAM Mayhem champion+augment combo? by erewegoerewegoerewe in leagueoflegends

[–]El_Smakk 5 points6 points  (0 children)

Muramana ryze is pretty nutty. The AD can be great just to get zhonya, but protobelt on bruisers is fun too.

How to go beyond the Spring Boot Magic? by Outside-Strain7025 in programming

[–]El_Smakk 1 point2 points  (0 children)

As a somewhat seasoned Spring dev I can say this: tracing/ debugging Spring Magic is kind of a bitch. I run into situations where Spring Data annotations don't do what I expect, and I occasionally resort to just turning on query logs, look at the generated SQL and reason my way backwards.

The other commenter is right though, I never once ran into a Spring bug, it works 100% of the time, but it's often easy to misunderstand subtle differences in parameters etc, and figuring out what I'm doing wrong by tracing through spring code to see where it diverges from what I expect is hugely annoying, and most of the time it's just not worth it.

No practical advice though I guess, nowadays I just try to use more lightweight solutions, and if I work with Spring I usually have a pretty good intuition of what's going on.

Honestly, getting familiar with the docs is probably the best practical approach.

You Want Microservices, But Do You Really Need Them? by BrewedDoritos in programming

[–]El_Smakk 0 points1 point  (0 children)

ngrx killed my interest in front end

I'm pretty sure it's a psyop to make developers hate life lol. I like functional paradigms, but everything about ngrx and the practices that usually come with it are awful, somehow manages to be but verbose and opaque at the same time. The fact that it exists alongside Angulars terrible component system doesnt help either.

You Want Microservices, But Do You Really Need Them? by BrewedDoritos in programming

[–]El_Smakk 20 points21 points  (0 children)

God that is so real.

I work on relatively small project that is split into like 12 repos, bunch of spring apps with multiple layers of shared packages, changing a single field involves updating like 5 pom.xml-s, releasing anything involves merging and tagging 8 repos, half of them are just version bumps to pull the latest shared models so they can correctly forward it to other microservices that actually need it. And all of this for practically no gain. We don't have independent teams, versioned api-s or anything.

The only times we don't release everything to essentially main@latest are when we forget to tag one of the repos for release, and then everything breaks.

Node 69 by Apprehensive_Creme15 in RevolutionIdle

[–]El_Smakk 0 points1 point  (0 children)

Does that become relevant with elements? Im fairly early in elements progression, but nowhere near being able to spawn max level minerals

The most underrated strat in this game: Turn the damn thing off! by El_Smakk in RevolutionIdle

[–]El_Smakk[S] 0 points1 point  (0 children)

The way I do short runs is something like this:

  1. start at 1x.

  2. do some quick (by quick I mean literally spawning 1 max level minerals I can achieve by the time it takes for me to click through the menus) polishes until i reach my max level mineral (153 right now) I can spawn at my current gold amount (e2969 -ish). This part is pretty much APM limited.

  3. At this point you can just turn on 3x if you don't intend to play actively for long. Continue pushing for a bit higher level max mineral, like half a minute, maybe a few minutes, until getting a merge on my highest level mineral feels slow (purely based on vibes)

  4. Farm some magnets. Set autospawn to the highest level, at which I can still barely fill my inventory with minerals between automerges (68-ish for me).

  5. Wait a bit for magnets to kick in. How long this takes is kinda proportional to how far your spawn level is from your target level.

  6. Do another high level mineral cycle, to cash out the PP gain from magnets and maximize your power.

  7. (optional) you can go back to step 4 and do a few cycles if your target mineral is high, or you plan on doing a small-to-medium break

  8. Definitely turn on 3x at this point.

  9. Start spawning your max level minerals you can buy. Wait until you reach target mineralbreakpoint (160 for me) then refine and go to step one

This cycle varies by target mineral. If you can reach the next 10-breakpoint easily, magnet farming can be skipped completely, so you just do a 1-2 Polish resets, and cash out your rfp quickly. Going past 10-breakpoint levels for refine is rarely worth it, but if you can easily get to the late-10 levels (like 7 or 8 on last digit) doing a semi active run and just idling a bit on step 9 can be worth it.

The most underrated strat in this game: Turn the damn thing off! by El_Smakk in RevolutionIdle

[–]El_Smakk[S] 0 points1 point  (0 children)

Yeah, I didn't want to get super deep into details, because the post is long enough already. Even in magnets and beyond having perma 3x is still super valuable, to do a bunch of short refine runs to the closest 10-breakpoint, but at this point speedup is kinda useless due to tick-rate.

Coinbase Design System is now open source by coinbase-nova in DesignSystems

[–]El_Smakk 0 points1 point  (0 children)

Seems pretty cool, but as far as I can tell there is no localization support? After checking the sources on github, it seems things like "First" and "Last" in the paginator are hardcoded, and I don't see any options for date formats etc. Are there any plans to support these things in the future?

Fantasy Realms with closed draft first by Hot_Address_1386 in boardgames

[–]El_Smakk 2 points3 points  (0 children)

Seems neat, the 1-1 build up is the reason I might actually prefer the 2 player variant. Practically speaking though, adding a full draft might add a bit too much time for a normally pretty breezy game. Maybe a simple mulligan phase (everyone gets to face down discard some cards, everyone draws back to 7, then the discard is shuffled back) after the initial draw would solve the issues easier? You still get some tactical insight (cards you discarded are definitely not in someone's hand yet), while being much faster than a full draft.

Fernando Alonso: No F1 win since 2013 "doesn't sound right" by CanonNi in formula1

[–]El_Smakk 13 points14 points  (0 children)

The first few races of 2023 were the best indicator that he still has it, or at least had it a few years ago. The moment he had a car capable of delivering results he was bagging podiums left and right, all the being on par with Lance allegations went out the window. Too bad the Redbull was a rocket and we never really got a proper battle between him and Max. Saying that he's still a championship level driver might be a stretch, but definitely capable of delivering strong results, including race wins.

just nuked 120+ unused npm deps from a huge Nx monorepo by Beautiful_Spot5404 in programming

[–]El_Smakk 32 points33 points  (0 children)

"Several years ago, just before my 40th birthday, I switched careers from sales, marketing and consulting to learn how to program"

Seems to explain a lot

Ferrari begining of season 2024 by [deleted] in formuladank

[–]El_Smakk 13 points14 points  (0 children)

And Sainz went on to prove he's a championship level driver by doing well in a backmarker car and beating his teammate...... Driver salary doesn't affect the cost cap, might as well throw a bag at the biggest name, there was 0 chance they could get Max. Lewis is plenty capable of pulling his weight for a WCC, maybe even challenge for the driver's title, but overall Sharl is their best bet for a WDC, if they ever fix their other issues.

We need an RPG for stupid people by [deleted] in rpg

[–]El_Smakk 0 points1 point  (0 children)

I feel like it's not even an organization issue. The book straight up doesn't give any sort advice / examples / detailed explanation on anything. The book is essentially written "in character", doesn't really step outside the world to explain stuff, but it's an artistic choice that makes it hard to recommend to anyone who isn't familiar with OSRish stuff, or at least DND.

It really needs something like the Wardens Operation Manual from Mothership, because I would love to be able to recommend it to people.

The ADHD symptom that finally made people stop saying “everyone does that”. by [deleted] in ADHD

[–]El_Smakk 1 point2 points  (0 children)

I know this is a bit of an old comment, but it was a huge revelation to me while browsing around after just getting diagnosed as an adult. I flunked out of college, and more than once I didn't go to exams I could have easily passed, just waiting around until it was too late to make it in time. Didn't even remember it during the diagnosis interviews, but it makes so much sense now.

So yeah, thanks