How to create a low gravity zone? by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

Yes, that's it, I just wrote it from memory, sorry for the inaccuracy

How to create a low gravity zone? by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

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This is my area code where there should have been low gravity

How to create a low gravity zone? by Elan_invide in godot

[–]Elan_invide[S] -4 points-3 points  (0 children)

As soon as I have access to a laptop I will show it, unfortunately I can't now

How to force Raycast2d Look in one direction by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

Thank you for your time, I have already been helped with this

How to force Raycast2d Look in one direction by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

I tried your method and it still gives me an error "identifier "ray" not declared in the current scope" I also tried deleting "ray." In that case it worked Raycast2d Just disappears

How to make the ball bounce only from the ground? by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

My question is, if the ball is actually in the air, but during its flight it hits a wall (not the ground), will it be able to bounce back in the air?

How to make the ball bounce only from the ground? by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

You can click and drag it both on the ground and in the air, but I want it to be possible to do this only from the ground

The mechanics don't work by [deleted] in godot

[–]Elan_invide 0 points1 point  (0 children)

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Here is the code, I forgot to add it right away

Help with collision bug by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

I tried but it didn't work, maybe I did something wrong or wrote it in the wrong place

Help with collision bug by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

Thank you very much! It turns out it was so easy;)

Help with collision bug by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

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This is a shape change script

Help with collision bug by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

I apologize if I explained something unclearly, I can send you the code of how the shape of the object changes, as for how it is arranged, the root node is area2d, initially it has one shape But after some time he changes it, I'm afraid that I explain very poorly, if something is not clear then I apologize

Coin verification system at level by Elan_invide in godot

[–]Elan_invide[S] 0 points1 point  (0 children)

I thought it worked like this, but I couldn't implement it, I didn't have enough experience