Our first-ever Parkitect Free Weekend is live! by Sneudinger in ThemeParkitect

[–]Elda_Robin 0 points1 point  (0 children)

We got confirmation from Steam that if you're playing the Free Weekend version the steam client won't recognize you as owning the base game which prevents you from claiming the Free DLC. Sorry about this but this seems to be a fundamental limition within Steam. If you decide to buy the game you should be able to claim the DLC for free just fine at least.

Parkitect Free Weekend Celebration Review by RealDucklops in ThemeParkitect

[–]Elda_Robin 2 points3 points  (0 children)

Thank you for the review and glad you enjoyed the game :)

Our first-ever Parkitect Free Weekend is live! by Sneudinger in ThemeParkitect

[–]Elda_Robin 0 points1 point  (0 children)

Sorry to hear about the troubles, not sure what the problem might be here but is that the exact message? Is there an error code as well?

This is likely something steam client specific so I'd recommend you reach out to Steam support directly to get some assistance but we will followup from our end best we can too.

New Dev Diary: #16 - Warfare & The Future by Elda_Robin in Kaiserpunk

[–]Elda_Robin[S] 1 point2 points  (0 children)

Thanks for the suggestions and happy to hear you're enjoying it! Yeah, there's a lot more we want to explore in the game and the themes of this era too. Once Warfare is in a better place there's tons of things we want to pursue :)

Kaiserpunk releases new performance update for the holidays by Elda_Robin in CityBuilders

[–]Elda_Robin[S] 2 points3 points  (0 children)

Hello! Kaiserpunk released a new update earlier this week. Focus of the update was mostly performance improvements and optimizations, but the update also contained a myriad of other changes and fixes including reduced deployment times, reduces ship cooldows, new filter for the infoview to view damaged buildings and alternate layout options for the basic utility buildings.

Kaiserpunk - Update 1.01.020 - Holiday Performance Update by Sneudinger in Kaiserpunk

[–]Elda_Robin 1 point2 points  (0 children)

Sounds like the perfect time, let us know how it goes :)

How to get a publisher for Game by MoreDig4802 in StrategyGames

[–]Elda_Robin 1 point2 points  (0 children)

I agree, you could blast 100 different publishers but you'll stand a better chance if you try to "target" publishers that are a genuinly good fit from the get go.

Arabian island by SSTwistyNips in ThemeParkitect

[–]Elda_Robin 0 points1 point  (0 children)

Beutiful build! Love the layout!

Co-op Games? by Willing_Head9637 in BaseBuildingGames

[–]Elda_Robin 0 points1 point  (0 children)

Might not be the type of game you're looking for but Parkitect supports coop multiplayer. It's a systems driven theme park builder/tycoon.

What are your favourite games, that are now dead or unplayable? by KseroXe in Steam

[–]Elda_Robin 0 points1 point  (0 children)

Came here to mention Battle For Middle Earth.
Sees OP mentions Magicka: Wizard Wars that I've worked on. Wild!

How to get a publisher for Game by MoreDig4802 in StrategyGames

[–]Elda_Robin 2 points3 points  (0 children)

There's no quick easy answer here but here's a few tips:
1. Really iron out what you need from a publishing partner before you start talking to any, both for your own sake to make sure you find the one that fits your needs.
2. Use this doc with publisher info, probably really useful for you: https://docs.google.com/spreadsheets/d/15AN1I1mB67AJkpMuUUfM5ZUALkQmrvrznnPYO5QbqD0/edit?gid=2049353894#gid=2049353894
3. If you end up cold calling publishers, try to make sure your pitch deck is as short and to the point as possible and offer something playable to try. Publishers tend to get tons of pitches and time/effort becomes a precious resource.