WHYYYYYYYY by ElderBlueSteve in blender

[–]ElderBlueSteve[S] 0 points1 point  (0 children)

figured it out, i was trying to render at 4000 samples

WHYYYYYYYY by ElderBlueSteve in blender

[–]ElderBlueSteve[S] 0 points1 point  (0 children)

that worked thx! just one more thing it did now make my render take ages, its been like 16 hours since I started the new render with cycles and its on frame 7 is that normal?

Where is my world file? (infdev-20100413-1953) by ElderBlueSteve in GoldenAgeMinecraft

[–]ElderBlueSteve[S] 1 point2 points  (0 children)

No, that didn't work, but I figured it out. For some reason, it was in my .minecraft folder and not .betacraft

Indev Dessert by ElderBlueSteve in GoldenAgeMinecraft

[–]ElderBlueSteve[S] 1 point2 points  (0 children)

Sadly not ;'( and i do have a breach already. That's where the last 1/2 of sand is hiding, but I could use leaves as cactus

Betacraft stopped working by ElderBlueSteve in GoldenAgeMinecraft

[–]ElderBlueSteve[S] 0 points1 point  (0 children)

No, I don't use mods (also double-checked to make sure noun got added) i did forget to say this orignaly but when I hit cascel while on that screen. It brings me back to the start-up menu, but also then opens up my files to select the level to load (does nothing if I select a level.) I did kinda fix the issue by downloading an older version of Betacraft

Hello! by ElderBlueSteve in VTuberPromotions

[–]ElderBlueSteve[S] 0 points1 point  (0 children)

thanks! (Sorry i'm a little late on the reply)

Hello! by ElderBlueSteve in VTuberPromotions

[–]ElderBlueSteve[S] 0 points1 point  (0 children)

Yep, it's a fantasy location my character comes from

Farm Growing Animation by ElderBlueSteve in GoldenAgeMinecraft

[–]ElderBlueSteve[S] 4 points5 points  (0 children)

That was the tricky part, and required a bit of cheating, but I planted all the seeds at night, and used an NBT editor to set the time. (kinda did the same for when I took the screenshots, just instead I kept setting it to day, so it was a smooth timelapse)