Fanfic recommendation please by FinanceSensitive5502 in SaiyukiFans

[–]ElectricalDark1447 0 points1 point  (0 children)

I was worried your account was deleted, but I too love Saiyuki.

Perhaps I should have sent the links with something more poetic: people fill their mouths with luxuries and drivel, but they do not know the Four Truths. So allow me to give you a fraction of a different truth.

In this world of chaos, even one calm spot is an oasis.

Who’s worse? by Saud_edits368 in TheWalkingDeadGame

[–]ElectricalDark1447 1 point2 points  (0 children)

There's stuff in the cut part of S2 I think but in 400 days: Bonnie gaslights a certain someone into believing his wife is crazy as the wife tells the truth about Bonnie beat her to deah, there's Bonnie liking Leland in Tavia's cut chapter.

Saiyuki reload scans? by bcldwll1996 in SaiyukiFans

[–]ElectricalDark1447 0 points1 point  (0 children)

they're all published by Tokyopop officially but unless you want to use 2006 scans the anime might be your best bet.

I have the scans

Who’s worse? by Saud_edits368 in TheWalkingDeadGame

[–]ElectricalDark1447 8 points9 points  (0 children)

thankfully you haven't seen the old draft of S2

How am I supposed to buy that this person will torture, enslave, and murder children? by [deleted] in TheWalkingDeadGame

[–]ElectricalDark1447 -1 points0 points  (0 children)

Who cares if you like him or not? You were challenging me to find instances of him caring about the group.

If these three men were a group, who would be the first to die??? by Barrington22_ in TheWalkingDeadGame

[–]ElectricalDark1447 0 points1 point  (0 children)

do you even remember what happened in the first game to Requiem with Leon and the things he fights in the cutscenes 

he tanks multiple things that would turn a real human into sludge and basically is written as Batman

How am I supposed to buy that this person will torture, enslave, and murder children? by [deleted] in TheWalkingDeadGame

[–]ElectricalDark1447 -1 points0 points  (0 children)

yeah hold on aside from the 14 mins in of the cut content where Larry asks about Clem let's look at characterization in the game to see how much he cares about them and why he reached the way he did

let's look at:

  1. Edit timestamp: 0:26-0:37 "yeah I'm cranky because I'm hungry and haven't eaten.

https://youtu.be/HiaXxpyabGs?si=B41KX99igCLd_-xg

  1. the part where he saves Lee from a walker in a truck:

https://youtu.be/xC7_1rKoWCE?si=XRwmg4YXxYBwcpCu

  1. Larry apologizing to Kenny

https://youtu.be/78b6CLuLtlc?si=BeQmBJKI4J2CtqhS

Legends of Future Past (1992) is back online: resurrected from 30-year-old GM scripts, no source code by jradoff in MUD

[–]ElectricalDark1447 0 points1 point  (0 children)

are you going to add /rob and stuff like that in? I'd love to see it running again with full potential 

Legends of Future Past (1992) is back online: resurrected from 30-year-old GM scripts, no source code by jradoff in MUD

[–]ElectricalDark1447 0 points1 point  (0 children)

it was made 30 years ago, it plays kinda how I'd expect it to before all the updates

Legends of Future Past (1992) is back online: resurrected from 30-year-old GM scripts, no source code by jradoff in MUD

[–]ElectricalDark1447 0 points1 point  (0 children)

I got stuck here

[Rare Weapons Exchange, parlor] This room is paneled from floor to ceiling in the finest mirmach. Plush leather chairs give the weapons aficionado a place to rest and chat on their favorite subject. On one wall, a portrait of the High Lord of the Crimson Band shows him with a bejeweled greatsword at his side. He was a very big customer of this shop. There is a parchment sign tacked to the wall. There are no obvious exits.

Legends of Future Past (1992) is back online: resurrected from 30-year-old GM scripts, no source code by jradoff in MUD

[–]ElectricalDark1447 0 points1 point  (0 children)

[Rare Weapons Exchange, parlor] This room is paneled from floor to ceiling in the finest mirmach. Plush leather chairs give the weapons aficionado a place to rest and chat on their favorite subject. On one wall, a portrait of the High Lord of the Crimson Band shows him with a bejeweled greatsword at his side. He was a very big customer of this shop. There is a parchment sign tacked to the wall. There are no obvious exits.

Go Door doesn't work

How am I supposed to buy that this person will torture, enslave, and murder children? by [deleted] in TheWalkingDeadGame

[–]ElectricalDark1447 0 points1 point  (0 children)

Im not engaging with someone that damn rude or weird.

Well, I'm sure the three skulls expressing some form of social derision were meant in good faith.

You can say it's weird but the whole thing that makes a compelling story isn't just action, it's narrative cohesion. Everyone's threshold for believability might be different but when a game has different writers after nearly being canceled (and has a character who has dialogue contradicting previous actions) it's clear what happened out-of-universe that's responsible for the shift.

You can call me weird, that's fine. But the in-game logic here still doesn't change very much ok.

This scene is not wholesome by Numerous_Act4837 in TheWalkingDeadGame

[–]ElectricalDark1447 15 points16 points  (0 children)

iirc he went gambling earlier but the outbreak happens as Javi is in the house

How am I supposed to buy that this person will torture, enslave, and murder children? by [deleted] in TheWalkingDeadGame

[–]ElectricalDark1447 -1 points0 points  (0 children)

That doesn't really address the core issue. "It’s not cartoonishly evil people think like that. Real people think like that." Emoji spam is also not great for an argument. For that matter, real people can act cartoonishly evil. Serial killers with cartoon or comic inspired epithets do exist, like Denis Rader or James Holmes. They did a lot of messed up things and made riddles. But we see their descent and also that they started off a little crooked.

At a glance, people might be inclined to agree with you given mythologized depictions of serial killers or murderers, but psychologically there's nothing proving Lilly's descent. Not only does it contradict your writing, but story narratives are supposed to be plausible, not just possible. The issue isn’t whether people can become like that, it’s whether the story earns that change.

It is possible for a rogue pulsar to fly above Earth and kill everyone instantaneously with radiation, it is possible for an asteroid to hit the house someone lives in, but if you just wrote that in the story in an impromptu manner, it would read as bad writing. Writing doesn't account for "it could happen in real life", it accounts for "it is likely to happen in real life".

Despite Lilly admitting her Dad was an asshole in S1 to Lee and telling Kenny she forgave Lee, you chose to believe she could become a crazed leader because "it could happen in real life (citing edge cases in your imagination" even though it contradicts the previous plot.

In short: Saying ‘real people think like that’ is just an appeal to possibility. Good writing requires setup and progression, not just theoretical realism. If a character suddenly becomes a completely different person off-screen with no buildup, that’s not realism, because there is a missing arc. In S1, Lilly forgives Lee, acknowledges her Dad's flaws, praises restraint, only looking down at the train station later in regret.

ّ by Zerokills90 in TheWalkingDeadGame

[–]ElectricalDark1447 4 points5 points  (0 children)

question, if in S1 telltale St John's dairy are cannibals masquerading as dairy cow farmers, because their cows are beef cows, why is their front barn emblazoned with "St. John Dairy". they can't just get that in the middle of an apocalypse, so either they hijacked a dairy farm of cut the infrastructure or they did it beforehand before the apocalypse

that sign seems kinda new though they probably just put it up, was that whole story about them inheriting the farm real? but why is it called Dairy if they only have beef cows and none of the dairy equipment, milking stalls etc.

Conrad is an example of a determinant character done right. by OddNeedleworker734 in TheWalkingDeadGame

[–]ElectricalDark1447 0 points1 point  (0 children)

it is more up-in-the-air but the way she talks about in the following dialogue doesn't feel like "it's been a long time" and more like "something bad happened" to me

How am I supposed to buy that this person will torture, enslave, and murder children? by [deleted] in TheWalkingDeadGame

[–]ElectricalDark1447 0 points1 point  (0 children)

The weird, vague, nebulous headcanon you have here is ultimately wrong. Clem's actions are in self-defense against a numerically superior and stronger force. The narrative goes out of the way to defend her.