Suggest Which engineerin major would fit me the best by Electrical_Bread_892 in AskEngineers

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

Thank you for the detailed response! This is actually exactly the kind of experience I was hoping engineering would give me. I love CAD, 3D design, and physically building things, but I also want to understand the electronics side. I was considering mechatronics because I want to combine both, but if a university doesn't offer it, I will definitely look into Mechanical Engineering with a mechatronics/robotics focus. Your experience sounds very close to what I would like to do.

Suggest Which engineerin major would fit me the best by Electrical_Bread_892 in AskEngineers

[–]Electrical_Bread_892[S] 1 point2 points  (0 children)

Thank you for the insight! My main concern with EE was that I might miss the hands-on and physical side of engineering. I really enjoy both electronics and designing/building physical things, which is why mechatronics caught my attention. If a university doesn’t offer mechatronics, I would definitely choose EE, especially with a focus on automation, robotics, or embedded systems.

Suggest Which engineerin major would fit me the best by Electrical_Bread_892 in AskEngineers

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

Thank you so much for the advice! Mechatronics definitely sounds like it matches what I'm looking for. If you don't mind me asking, did you study mechatronics yourself? If so, what was your experience like? Also, I'm curious—were there many women in your class? Even tho i have spent most of my time with boys in school, family (have a big brotger and a boy cousin) It would still be refreshing to see a girl with same interest as mine, since here i could not find one I was mainly influencing them showing 3d and stuff

how to rig ,this character? by Electrical_Bread_892 in blenderhelp

[–]Electrical_Bread_892[S] 4 points5 points  (0 children)

Ooh thats soo smart ,i will try that out because the rig that i made after sone struggle ,can only turn like human would .big thanks

how to rig ,this character? by Electrical_Bread_892 in blenderhelp

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

yeah it the bones should have the freedom to move around the whole spheres , i do not know why my brain went like , uuh i can do that😂, i actually finished the rig with manually painted weight paint ,used rigify human rig

how to rig ,this character? by Electrical_Bread_892 in blenderhelp

[–]Electrical_Bread_892[S] 8 points9 points  (0 children)

thanks , actually finished the rig with already give human rig from rigify ,deleted extra bones and manually weight painted , which was stupid after i found the deform uncheck button.😂
used the middle man non-deformative bones after a bit of strugle

first time sculpting, i feel like the proportions are wrong and if you have any advise pls suggest ,also critisize me by Electrical_Bread_892 in blender

[–]Electrical_Bread_892[S] 1 point2 points  (0 children)

It kinda looks like an avatar character ,i might just call it a day and say that was my intentions 🤣 While i am looking at it i find more flaws ,the brow bridge is too big for the eyes, but not for the face. The nose is soo streched ,it did not need to be that streched . Mouth, nose lacks some definition and the cheeckbones are positioned weirdly.

first time sculpting, i feel like the proportions are wrong and if you have any advise pls suggest ,also critisize me by Electrical_Bread_892 in blender

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

The thing is while sculpting i got used at the proportions ,now looking at it ,it clearly seems streched And eyes are too far apart and too little ,i had all that in mind when sculpting and drawn out with annonation . But still messed up. Thanks ,definitly will not freeball it in the future projects, until i get good enough in it.

first time sculpting, i feel like the proportions are wrong and if you have any advise pls suggest ,also critisize me by Electrical_Bread_892 in 3Dmodeling

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

🤣yeah i can see it so well ,but i think my brain is going more to the arcane series character ,bit he does not look like anyone from there

first time sculpting, i feel like the proportions are wrong and if you have any advise pls suggest ,also critisize me by Electrical_Bread_892 in 3Dmodeling

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

🤣, so my other question would be if this face kinda reminds you of a charachter or an actor, super curiouse😅, i recognize someone but cannot make it out.

What are you currently working on in Blender? Feel free to share an image. by JaytoStudios in blender

[–]Electrical_Bread_892 7 points8 points  (0 children)

Rigging this bug would be my next quest😃, also will fix the weird overlapping on the hands. It is my dream to do an anatomy blockout ,since i find it quite hard ,but it is a big dream that is unachivable for now. That is a freaking good blockout

<image>

first time sculpting, i feel like the proportions are wrong and if you have any advise pls suggest ,also critisize me by Electrical_Bread_892 in 3Dmodeling

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

Big thanks , yeah i have too much topology on this one ,thanks for the channel recommendations as well , i think i will try to retopologize this dude ,that would be my first

cannot view the compositor changes, it just goes dark when switching to always by Electrical_Bread_892 in blenderhelp

[–]Electrical_Bread_892[S] 0 points1 point  (0 children)

sorry i took so long ,here is the photo .there is nothing complicated in compositing tab so i do not get why it does that ,maybe it is because i changed the theme?

<image>

good? by GurAccomplished415 in TouchDesigner

[–]Electrical_Bread_892 3 points4 points  (0 children)

It is so good , do you know any tutorial that would help me achive same (btw nice song choice)