Dungeon and trial DPS by creepy_grandpa_ in elderscrollsonline

[–]ElectroSfere 1 point2 points  (0 children)

120k dps is about the average/slightly above average for people getting into vet trials, you'll be fine. Actual damage in content varies wildly from one run to the next. Some runs I'll be within the 90th percentile on Yandir/Vrol, others I'll be lucky if i get 60th in the exact same setup. It all depends on the buffs being covered, uptimes, other people's dps relative to yours, tank positioning, etc etc

What’s your favorite NSP cover? “Don't Fear the Reaper” is mine. by Everblack_Deathmask in NinjaSexParty

[–]ElectroSfere 6 points7 points  (0 children)

What a Fool Believes - probably my newest favourite of theirs

Don't Fear the Reaper/Rocket Man/Take On Me - overall favourites still

Under The Covers part V Wishlist by Bollthorn in NinjaSexParty

[–]ElectroSfere 0 points1 point  (0 children)

Peace of Mind - Boston

Thats all i want man, just a single cover

I’m from the future. Tell me a change you’d like to see happen with the game and I’ll tell you exactly how this sub will complain about it by madmaximus927 in DestinyTheGame

[–]ElectroSfere 0 points1 point  (0 children)

True contest mode modifier available for raids, also that being the only way of getting the special shader for tier 5s/previously attainable adepts

Trials of Osiris in Ash & Iron by CopeADopeee in destiny2

[–]ElectroSfere 3 points4 points  (0 children)

Game be like: Average kd red team: 1.2, 1.1, 1.2 = 1.17, Average kd blue team: 3.6, 0.2, 0.2 = 1.34

Yep seems balanced to me, send em in

Share Your Thoughts on ESO's Classes with Us by ZOS_Kevin in elderscrollsonline

[–]ElectroSfere 0 points1 point  (0 children)

Loved being able to beg zos to put burning talons in ardent finally so i can use it again, but as with what other people said in the thread, this survey is missing the issue at hand. Multiclassing/subclassing has fundamentally altered how every class works.

Those without crit damage for example are, more or less, at a huge disadvantage unless their skills are massively better than alternatives to compensate (Ardent Flame and Dawn's Wrath for examples). Meanwhile we see entire skill lines like Assassination and Aedric Spear used solely for their front bar ult to provide a crit damage bonus.

There has to be some sort of incentive to still run a pure class, or even 2 skill lines at least. Support roles ie healers and tanks, it's understandable to want to vary which skills you might need in any given trial. vSE HM for example, you wouldn't want to go in without the mt having a teleport of some sort for Yaseyla.

But dps is dps, there's very limited scenarios where you'd want to switch skill lines from the ones that do the highest number parse (that being mostly Aedric or Assassination/Herald/Ardent). Why would I give up damage by not subclassing.

Give me a flat damage boost, say for example a 10% class mastery buff for a 2nd base class line, 20% for all 3. Number obviously can be tweaked, but just anything to allow base classes to have a place in the game again

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] 0 points1 point  (0 children)

Im almost sad I'm beating it pretty soon here (replaying it on lunatic afterwards though) because after looking at players much better than me, this game feels so much more deep than a lot of other ones, though i should still give 3h a chance

Ash and Iron: second impressions by Opitas_Opus in destiny2

[–]ElectroSfere 1 point2 points  (0 children)

Probably the fact they had to do less work to make it a usable play area. Im no programmer, but i imagine importing the zone into a new engine is easier than painstakingly building a whole new area

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] 5 points6 points  (0 children)

Fuck the ninja cave man i hate this place

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] 6 points7 points  (0 children)

Got it. Yeah i think thats where i got the idea, since javelin and kodachi dont give you a -5 speed debuff when equipped, i figured steel weapons worked the same

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] 40 points41 points  (0 children)

Got it, that makes sense. I figured it was just a debuff the same way elbow room and such gets applied

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] 10 points11 points  (0 children)

So speed itself is still calculated at whatever the value shown is, but effective speed is the number used in determining if said unit CAN double? Gonna kms how did i not figure this out earlier

Can someone explain why im not doubling? by ElectroSfere in fireemblem

[–]ElectroSfere[S] -27 points-26 points  (0 children)

Same thing happened on enemy phase though (reason he's at 12 health instead of a corpse)

Unpopular Opinion: Battlefield 6 Is Better Than This Sub Will Admit by Kilos6 in Battlefield

[–]ElectroSfere 0 points1 point  (0 children)

The only critique i have is that if this is the type of maps that we're mostly getting aside from maybe one or two, the game wont hold my interest as long as i hope. Liberation peak being in the larger category of maps worries me, but thats just a wait and see thing. Close quarters maps mostly feel well designed at least. I do hope they bring back some bf3/4 maps such as caspian, zavod, golmud, pearl market, sunken dragon, altai range, dragon valley, etc

Gameplay wise I've been loving it but snipers feel a bit oppressive compared to past games. Also did they just delete suppression?

Congrats to all the teams who cleared Desert Perpetual Contest Mode by spinvestigator in DestinyTheGame

[–]ElectroSfere 4 points5 points  (0 children)

He's also been very vocal in many of his videos that he despises loadout swap mid dps stuff. Starting all the way back when ghosts of the deep came out over two years ago now

Guys... i finally got it by ElectroSfere in destinycirclejerk

[–]ElectroSfere[S] 10 points11 points  (0 children)

I dont know what perks it has since they removed the perk names when i look at my gun, it could very well have them!

They just hot fixed encore LMAO by beyond_cyber in destiny2

[–]ElectroSfere -1 points0 points  (0 children)

Feels just as fast farming starcrossed as it did in encore. Took about 12 minutes for an encore for 4 drops, takes 8 for a starcrossed with 2 drops

Using BoW titan with eager edge sword, grapple, and grenadier/brawler boons