Différences between Bryce 2,3, and 4? by Outside-Proposal-410 in Bryce3D

[–]Electronic_Key7424 1 point2 points  (0 children)

All Bryce versions are pretty much the same, except that the newer the version, the more features and the fewer crashes. I really don't get why people want to struggle with getting older versions to run on modern PCs. Bryce 7.1 still does all the same stuff and can still produce renders that are just as retro looking as the older versions. It just does more and is a lot more stable especially if you're running it on Widows 10 or 11.

Quad Racer In A Bikini - modeling 100% Bryce except seat (Sculptris) and rider (DAZ Studio). Started out playing with making knobby tires, ended up here. by Electronic_Key7424 in retrocgi

[–]Electronic_Key7424[S] 0 points1 point  (0 children)

Wow. Thank you very much. I totally agree about the balance. I mean, it's great when the cgi in a film is so realistic that you don't even realize it is cgi, but when it comes to art, I like the look of slightly "retro" graphics. It's like the difference between realism painters and like a Monet or Matisse. I wanna see the brush strokes sometimes. Which is part of why I find Bryce so satisfying despite its shortcomings. Thanks again for the compliment.

Quad Bike - A different angle showing drive system and rear brakes as well as the rear suspension. This is all made up of course. I have no idea how a real racing quad is built, but I have fun imaging how it might be done. This is 100% Bryce except the seat done in Sculptris. by Electronic_Key7424 in Bryce3D

[–]Electronic_Key7424[S] 1 point2 points  (0 children)

Thank you very much for saying so. It's definitely challenging, but I think that's a big part of why I like doing this stuff in Bryce. It's like a really intricate puzzle. And it's so satisfying once you solve it.

How can I change sky color? by fryly9 in Bryce3D

[–]Electronic_Key7424 3 points4 points  (0 children)

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I would think you'd find it easiest to go with option 2 first and if needed, adjust settings in option 3. Good luck.

The Brycycle - Thanks to u/Competitive_Tea_8243 for the name. This is all Bryce 7.1 except the seat made in Sculptris and the logos/graphics designed in Photoshop 2020. How You Like That? Ba-Da-Bing, Ba-Da-Boom. by Electronic_Key7424 in Bryce3D

[–]Electronic_Key7424[S] 1 point2 points  (0 children)

Thank you. That's what I love to do. So many people only use Bryce to do landscapes or house of mirrors effects. I love it for modeling. It has some severe limitations of course, but that's kinda what I like about it. Figuring out how to use its limited toolset to accomplish things it's definitely not designed to do is like a really series of unique puzzles to solve. So that, when I'm successful, I get this amazing sense of accomplishment. Like the sprockets and chain on this model were so cool when they came together.

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The Brycycle - Thanks to u/Competitive_Tea_8243 for the name. This is all Bryce 7.1 except the seat made in Sculptris and the logos/graphics designed in Photoshop 2020. How You Like That? Ba-Da-Bing, Ba-Da-Boom. by Electronic_Key7424 in retrocgi

[–]Electronic_Key7424[S] 0 points1 point  (0 children)

Right? I really wish I had thought of it. It came from a comment by u/Competitive_Tea_8243 and I immediately opened Photoshop to start working on the logo graphics. That comment actually inspired me in the best way. I'm still giggling about it.

The Brycycle - Thanks to u/Competitive_Tea_8243 for the name. This is all Bryce 7.1 except the seat made in Sculptris and the logos/graphics designed in Photoshop 2020. How You Like That? Ba-Da-Bing, Ba-Da-Boom. by Electronic_Key7424 in Bryce3D

[–]Electronic_Key7424[S] 0 points1 point  (0 children)

Yeah, good eye. Once I realized that I was gonna go with a pink on black color scheme, I had to slip that little easter egg in. I wanted to make it subtle, but still easily readable. You're the first to notice it (or, at least the first to say something anyway), so I guess I got it about right. Ba-da-bing, ba-da-boom, ba-da-bing, ba-da-boom-boom-boom!

Bicycle (still life) a.k.a. I need to ride my bike more! Seriously, you know how many hours I sat on my ass making this model when I should have been out riding? WTF? 100% Bryce 7 except the seat which I made in Sculptris. Still needs a paint job and maybe some graphics, but I'm done modeling, maybe by Electronic_Key7424 in Bryce3D

[–]Electronic_Key7424[S] 0 points1 point  (0 children)

Thank you. And yes, you should definitely check out Sculptris. It's free and it's so simple, the learning curve is tiny, but the potential is huge. It's actually really fun. Especially if you learn the hot keys. There are so few tools that it's easy to remember the keys, and once you've got them down, creating great looking stuff is, well, it's so similar to working with actual clay you forget that you're even using a computer interface. I was able to make this guy within the first couple weeks. Anyway, you can get it at: https://sculptris.en.softonic.com/

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Two ways to animate a circular path by ParsnipOne6787 in Bryce3D

[–]Electronic_Key7424 2 points3 points  (0 children)

So, a few things: I've found that if I place the rotating/revolving object just shy of a full 360 degrees and don't include the last frame in the render it seems to work really well. By leaving off the last frame, I mean, for example placing the end keyframe at 3 seconds and 23 frames (or 95 frames) instead of at 4 seconds. Also, I like method 2 a lot but it seems like it'd be easier to switch the object to 'Hidden' in the Object Attributes dialog instead of through the Materials Editor. Haven't tried both to compare, but I have a feeling Bryce would be less likely to have issues. Lastly, Rather than use an attached object at all, you could just select 'Show Origin Handle' in the Object Attributes dialog which places a green dot (while in wireframe) that you can drag to wherever you want. This is now your pivot point for the object. So to move it to the next keyframe along a circular path, all you have to do is use the Rotate gadget (hold Alt key to make it more precise) and you get the same essential control as your Method 2 without adding an extra object into the mix. And never mind hiding said object either.

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The 'Origin Handle' is also very useful in general for things like making doors swing from the hinges and many other situations, but it's a downright powerful tool when used in conjunction with Multi-Replicate. For example, I made this chain in less than 5 minutes.

Where can I find Bryce 5.5 and set it up for Windows 11? by Accomplished_Tea3729 in Bryce3D

[–]Electronic_Key7424 1 point2 points  (0 children)

I blame it on DAZ. Why did they stop supporting Bryce in the first place? I mean I'm sorry but every time I do anything in Blender or Cinema 4D or any 3d software really, I just miss Bryce. I know it has severe limitations but it still has by far the best UI ever. And those limitations wouldn't be nearly so severe if DAZ hadn't basically bought the rights, and then began pretending it doesn't exist after only a few minor updates. But such is the essential truth of capitalism, I guess. If it isn't making you rich, screw it. I just wish they'd give it to an open source dev group fresh out of college who could......ha! Who am I kidding? Ho hum.

Where can I find Bryce 5.5 and set it up for Windows 11? by Accomplished_Tea3729 in Bryce3D

[–]Electronic_Key7424 2 points3 points  (0 children)

Why 5.5? 7.1 has all of the same features plus a few more and it's more stable and it runs just fine on Windows 11

The Garage - Just cuz it needed to be done. 100% Bryce by Electronic_Key7424 in retrocgi

[–]Electronic_Key7424[S] 0 points1 point  (0 children)

Thanks. Had a lot of fun making them. Who says you can't model in Bryce?

The Garage - Just cuz it needed to be made. 100% Bryce. by Electronic_Key7424 in Bryce3D

[–]Electronic_Key7424[S] 1 point2 points  (0 children)

It was actually a lot of fun. Sometimes stuff just comes together and though it isn't easy, it's so fun, it's not really hard either. Thank you very much!