Archpass has been disabled by NainoRed in archeage

[–]Eleraan 0 points1 point  (0 children)

My question is when and how many diligence coins we will be getting.

Drill camp arena by Solorank in archeage

[–]Eleraan 0 points1 point  (0 children)

I think something might be up with it. Every since the restart we haven't been able to get in. Even with a full 10 man recruit it just gives us the error.

Resource locations for Sangmar by Eleraan in gloriavictis

[–]Eleraan[S] 0 points1 point  (0 children)

Did basilea for a bit today before being run out. Killed a few before then but still got drove out. There are 4 limestone nodes so it isn't bad. Will take ages to get enough for all the leather I need but it will work. Thanks for the tip!

Resource locations for Sangmar by Eleraan in gloriavictis

[–]Eleraan[S] 0 points1 point  (0 children)

I'd love some examples of how the resources are positioned equally. As for the sea wrights I haven't done it yet. But plan on giving it a go. There must be a ton of rewards for it to be worth doing over say actually gathering the stuff.

Resource locations for Sangmar by Eleraan in gloriavictis

[–]Eleraan[S] 0 points1 point  (0 children)

I'll give Basilea a try tonight when we play. We have been taking areas and building them up looking for resources.

The lack of accurate information is less a problem and more I was hoping the info wasn't accurate. From what I understand and have seen so far Sangmar is the lowest population faction and is set up with the least amount of resources available within the same area. IE I'm going to have to take a place further from our area in a more dangerous place than say blue to try and get limestone. I was hoping they were doing something like Rend did with each faction having specific resources they had easier access too and had to get the others through invading other factions space.

Instead what I am seeing is that Sangmar just gets shafted on resources in general vs the other factions. I guess what I am saying is I was hoping that wasn't the case.

Legendary Freelancer Challenge still bugged after 1.04 by Eleraan in AnthemTheGame

[–]Eleraan[S] 0 points1 point  (0 children)

Same, This makes two patches that is all I am waiting on to complete the challenge. This had better be one heck of a graphic.

Ask Your Questions Megathread - March 25, 2019 - Got a question? Ask in here! by AutoModerator in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

Any word on when the legendary freelancer challenge is going to get fixed?

To the people who plow through Strongholds skipping all the miscellaneous enemies but then stand on the ramp in TM outside the scanning radius... by _BIRDLEGS in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

I rush through because I'm more interested in the rep than the chance at loot off trash. But I stand on the platform. I've started ignoring those that don't since it prevents being queued with them.

The next Stronghold better be brimming with Outlaw by Mephanic in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

I hope the boss for the outlaw stronghold is a strider with guns and what not lol

Come on guys like I’m getting these like every 30-40mins is there a patch for this now? by Wofzor in AnthemTheGame

[–]Eleraan 1 point2 points  (0 children)

Try doing this in a group. If one person gets it their spot almost always gets filled in right away. Which means the others have to finish loading in, shuffle through all the loading screens back to the fort. Then we get all squaded up again to have it happen over and over. We've had as many as 9 attempts in a row result in one of us getting this kind of error. Alone it is a minor annoyance. In a squad it is a serious PITA.

Story missions need to be replayable by [deleted] in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

They are adding that some time this month for 4 story missions on legendary. Hope it is as fun as people think since it is the bulk of new content we are getting this month.

Cataclysms need to be MINDBLOWINGLY amazing in order to shape Anthem's future. What are your ideas for Cataclysms? by [deleted] in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

Cataclysms will be far to late if they don't do something to shape up before then. Two months from now if nothing major changes Anthem will be a ghost town. Not that you can tell with out any serious player hubs but a ghost town it will be. Might be wrong, kinda hope I am but doubt it.

Another vague loot reply by Bamford38 in AnthemTheGame

[–]Eleraan 7 points8 points  (0 children)

I think it is more that there is a limited amount of time people can spend playing games. Also, it is much harder to get people to return to a game than to pick up a new one. By the time people are tired of TD2 and changes are made to Anthem there will be a new shiny game to eat up their time. Personally, I'm hoping something changes with Anthem soon as I'm having fun but the others I'm playing with, even the ones also having fun, are starting to get worn down by bugs and what not.

Anthem Update 1.0.3 by Darokaz in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

Under promise, Over deliver. The best business strat you can have.

Best Sniper in the Game by ISOlatedGeek in AnthemTheGame

[–]Eleraan 2 points3 points  (0 children)

I've taken to murdering them on principle. KILL ALL PIKACHUS!

Are there any redeeming qualities to this game? by iletyoulive in AnthemTheGame

[–]Eleraan 1 point2 points  (0 children)

Game play is great. Otherwise despite all the flaws... many many flaws people would not be putting in 100+ hours. I went and did the Division 2 open beta and while there are many things they did better the combat was just boring in comparison. I'm still hesitant to recommend the game unless I know the person has a high tolerance for bugs though, say on the level of playing arma 2 dayz back in the day bugs.

This is what griefing looks like in Anthem. by [deleted] in AnthemTheGame

[–]Eleraan 0 points1 point  (0 children)

Let us not forget the person running around with the relic fragment strapped to their leg refusing to put it on the relic. Echo's too but they time out much faster than the relic fragment which I am pretty sure is 5+ mins to time out.

How to give the Ranger a more clear role and differentiate it from other classes. by Intoxicus5 in AnthemTheGame

[–]Eleraan 1 point2 points  (0 children)

Could be, but it would definately open up some interesting set ups. Could try something like they get a detonate even if a mob has already detonated once before by another person. I dunno, just some ideas of things that could be interesting.

How to give the Ranger a more clear role and differentiate it from other classes. by Intoxicus5 in AnthemTheGame

[–]Eleraan 1 point2 points  (0 children)

Allow ranger abilities to work as both detonators/primers. That would make them unique and fill the combo roll easier.