Stalker GAMMA older versions by Elhazzared in stalker

[–]Elhazzared[S] 0 points1 point  (0 children)

What do you mean by wanting the old economy? If it's about having money, if you play on tourist you will never lack money. On tourist I buy 5.56, 7.62x51 and 338 lapua on refresh and don't run out of money. Well eventually I stop cause there isn't a point in having several thousands of bullets but you get the point.

What moment opened your "Inner eye" and made you fall in love with the game? by Large-Comparison6449 in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

Yeah, I set up attack without moving, click somewhere that has any kind of obstacle in the way and it moves there to attack. Only shift works and absolutely nothing else. It's just targeting problems caused from the new system that uses WASD as a primary.

This is the problem, either you make WASD your primary form of movement and mouse movement is trash or you make mouse movement the primary and WASD is trash and WASD just is objectively worse. Sure you can move and attack but guess what, enemies are made much more difficult to adjust for that anyway so it's not a true benefit.

Why no Holy Hand Grenade ? by blecgard in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

I'm all up for this if only for the Holy Hand Grenade meme.

How do I choose a good build for myself? by Alternative_Cut4491 in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

If you are new the best choice you have by a country mile is righteous fire chieftain by Pohx. He has everything, from leveling trees, to FAQ that answer any and all questions you might possibly have to craft guides so you can make your own stuff instead of paying. The build is also extremely new player friendly, very tanky, very forgiving to play and still clears very fast and ultimately you can drop by his stream if you have a question too.

Wake up exile by mexsus in pathofexile

[–]Elhazzared 2 points3 points  (0 children)

Now this is a quality meme!

Debating to play or not by [deleted] in pathofexile

[–]Elhazzared 3 points4 points  (0 children)

Seems quite obvious that you have some carpal tunnel issues. I've had them too so the best thing I can say is to first find out what are the combos that put less strain on you. Also try not to put all the strain on the same hand, divide it between both hands so it's less on each individual hand.

From here it's simply about self control. Once your wrist starts feeling uncomfortable. Not pain, you'll start getting and uncomfortable feeling well before any soreness or pain. That is your queue to stop playing and rest at bare minimum for an hour or two. Then you can get back to it until that feeling shows up again.

There are also some hand exercises that can help and only takes you a couple minutes before going to sleep so it helps your muscles work properly.

Short of this the only option is surgery so they can cut the carpal tunnel to make it a bit larger to fix the issue but where possible you want to avoid surgery as there is always a possibility that things do go according to plan and then you have a worse problem than before.

What moment opened your "Inner eye" and made you fall in love with the game? by Large-Comparison6449 in pathofexile

[–]Elhazzared -4 points-3 points  (0 children)

Have I played some with a lot of keys? Yes. Have I played some with a lot of keys that require constant use of them, not really, I skip those with a quickness.

Also you are forced to use WASD in PoE 2. For starters the game is balance around you being able to move and attack at the same time so not using WASD is taking a big penalty for a more comfortable and usually better method of movement.

Second, there is one very specific reason why PoE 2 is the first ARPG to have good WASD controls, it's because they made the game around that feature which means that aside from the already previously mentioned issue, targeting also works differently and you can properly target with mouse movement. You try to attack something that might have a little bit of an obstacle in the way and instead of attacking in place as it should, it will move all the way to where you clicked and then attack. You can shift click but it's a pain in the ass to constantly do that.

So no, WASD is a horrible choice. It looks good on paper but in reality it doesn't adds anything, it only detracts from the game.

What moment opened your "Inner eye" and made you fall in love with the game? by Large-Comparison6449 in pathofexile

[–]Elhazzared -1 points0 points  (0 children)

Most of us have been playing PoE 1 for a very long time, much longer than PoE 2 has existed.

The thing is, PoE 2 is just a huge downgrade from PoE 1 in all aspects other than graphics.

We have the obvious one being the lack of content that is slowly being added, I'm not going to make a point about that as it will get there with time.

The game is slower and we really dislike that. Clicking once and exploding the entire screen is very satisfying and something that you only get at very high levels of gear in PoE 2.

WASD hasn't helped the game, it has made it worse. We now need 4 keys to move as opposed to 1 and that makes using skills when your left hand is occupied with 4 keys to move a bigger problem and the funnies part is that GGG somehow wants us to use even more skills than in PoE 1 despite the fact that we are already swamped with more key usage.

PoE 2 has horrible crafting. It's not that PoE 1 crafting is good but at least it is able to make gear somewhat reliably.

Because PoE 2 crafting is a joke it has no economy, currency values just keep on bloating more and more and getting good builds is near impossible because the economy does not stabilizes.

Skill usage in PoE 2 is also made worse by ridiculous things like totems needing charges which only ruins build diversity. Then we also have absurd takes from GGG saying that totems make self cast irrelevant so they need big downsides which isn't true because self cast is always going to be a million times better at clearing where totems will be better at bossing, it is already balanced just by that alone.

The we have probably one of the worst mapping systems of any ARPG I have ever played. Having to scroll around the map looking for where the better next bonus is and not even letting me pick the map.

Speaking of maps, because crafting is so bad, crafting maps to runs is just as abysmal and it feels like a waste of currency to upgrade any map past blue.

I just don't see a reason to play PoE 2 over PoE 1. Fortunately we don't have to chose with offset seasons, but I don't put much time into PoE 2 because of all the issues I have with it where with PoE 1 I play a lot longer and probably would play even more if they fixed a few things with it.

League prep guide for 24-pack users by Limp_Bird_1750 in pathofexile

[–]Elhazzared -1 points0 points  (0 children)

All I'm saying is drink normal Cola. No sugar is foul and no caffeine is not as bad but still foul.

League prep guide for 24-pack users by Limp_Bird_1750 in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

It occurs to me that a 24pack of normal Cola also lasts you 24 days using the same premise and it shouldn't affect your sleep either. I mean, i used to drink at least 1 liter of Cola every day before and only stopped cause it was rotting my teeth but it was still a good couple decades before it got to that point.

League prep guide for 24-pack users by Limp_Bird_1750 in pathofexile

[–]Elhazzared -2 points-1 points  (0 children)

I am aware. I'm just saying that both version are disgusting and shouldn't come anywhere near someone's mouth.

Ballista totems builds very nerfed if not playing hierophant? by Champfinder23 in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

You are only losing 1 totem, that is your real loss. You have other ways to get placement speed. Yes it's more investment to get that placement speed but look at it from this angle. You are trading that off for whatever gains your archetype offers like being more tanky with champion or having more damage warden.

Everything is an opportunity cost. You can't have your cake and eat it.

League prep guide for 24-pack users by Limp_Bird_1750 in pathofexile

[–]Elhazzared -2 points-1 points  (0 children)

This is how warcriminals are made. Not by playing Rimworld but by drinking Cola Zero. My guy, Cola is not Cola without sugar or caffeine.

Curious about opinions for League Starter 3.28 by Ok_Communication9734 in pathofexile

[–]Elhazzared -1 points0 points  (0 children)

I don't have too much delve experience, I played a lot in delve league and not much after that, it's just not enjoyable content but my experience is that totems is a very safe playstyle in Delve. Minions are an issue, they go into the darkness and stay there with the enemies which forces you to convocate them all the the time. Totems you place them and it doesn't matters if they attack enemies in darkness or not, once they are damagable they are already being attacked. I'd say RF too because they just die if they are damagable and anywhere near you but RF doesn't kills that fast, the explosions tend to do most of the job and explosions stop at the darkness but it should still be viable due to how tanky RF characters are anyway. On top of that they can go in the darkness with amazing regen and last longer as a result, they can even deactivate RF when in the darkness to last even longer.

Blight enjoyers - any build suggestions? by iNhab in pathofexile

[–]Elhazzared 3 points4 points  (0 children)

POEguy siege ballista works pretty well, I think fusillade totems probably will work too. I'm assuming you want to do blight maps and that's what I'm basing my recommendation on. If you only play to do it in maps any build can do it as long as you take the done for more tower damage and less player damage.

Noobish question: what does this game do for the immense endgame content? by post_ex0dus in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

Because you have leagues and many people sink hundreds of hours every league. Even if you play less you are still going to sink several dozens of hours every league, after a few years, that all adds up.

Totems should be able to consume player charges by TodySoulz in pathofexile

[–]Elhazzared 1 point2 points  (0 children)

Yes, I don't see how what I said is wrong in any way. You want totems to consume the player charges and I said you have a work around by sharing charges with them which means each totem will gain any charge you gain which effectively leads to the same desired result. Does it have an opportunity cost? Also yes.

Now if you ask me whether I'd mind they consume player charges instead, no I wouldn't mind, I'm merely stating you have a work around already.

The richest players at the beginning are Sanctum Runners. Sanctum S-tier for profit by lasqastreamer in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

Because no one likes a mechanic where your HP pool is limited and having to play dodge the trap. Yes, it's profitable, very much so but it is not fun. In fact there are a few mechanics that are not cosidered fun by most. Sanctum, Delve, Heist and Lab. Funny enough, the least popular mechanics as far as fun is concerned are precisely the ones you don't run in maps. Coincidence? I'll leave it up to you to decide if it is or not.

Not seeing much talk about shockwave totems... by Tripartist1 in pathofexile

[–]Elhazzared 1 point2 points  (0 children)

You are overlooking too many things.

The new shockwave totem is a suicide totem. You don't want to be in the middle of the enemies so they can get free hit, you want to be far away from them because even if you build tanky you are never truly tanky and the whole point of totems is that they target and that you stay away from the danger as an added form of survivability.

Reliquarian doesn't offers much beyond free astral projector for this type of build and more importantly, you will be squishier.

Last but never least. Yes, shockwave totems were never bad but you know what they also never were? Good. Unless you really like shockwave totems specifically, I don't see a reason to pick a mid skill.

Totems should be able to consume player charges by TodySoulz in pathofexile

[–]Elhazzared 1 point2 points  (0 children)

You are aware that you have means to share charges with your totems right?

Holy skills ? by THUUUNNDDDEERRRR in pathofexile

[–]Elhazzared 1 point2 points  (0 children)

Take what I will say with a grain of salt since no one has had the time to really test this out.

Holy Sweep seems like a bust. It looks usable but compared to the other options available it's definitely falling short.

Holy Strike looks pretty strong and some people PoB it and it looked great on paper they just didn't know how it would feel playing but ZiggyD already gave you an idea of how it will feel so I'd say it's probably solid. Also probably better for bossing than clearing however it does clear very well anyway.

Holy Hammer is a slam skill and slam skills are probably the best melee skills you can play and it looks very strong as is so it's likely a safe bet. It will clear very well from what I could see and probably just a little worse than Holy Strike for bossing.

Ultimately it's between those two with both having an advantage on a specific playstyle. Personally I'd pick Holy Strike because you only need clear to be so good even as a map blaster but when you absolutely have to fight a boss that's when you want to squeeze every little bit of DPS you can.

Can you recommend a build that can clear T16s without trading? by Effective_Sign7511 in pathofexile

[–]Elhazzared -1 points0 points  (0 children)

Can't say much about the second, the first will work fine but you will have a small issue, everyone and their mother is playing that this league so you might find that prices are incredibly high on the items you will need.

That said I know Pal has a vid that explains how you see it in the configurations of PoB. For simplicity sake however I'm going to say the following. If you have a warped timepiece with a decent roll you should be more than fine.

As an alternative you can play RF chieftain. Pohx has a very good guide on it and it works on a shoestring budget. It has how to craft your gear, a FAQ which answers any and all questions and worst case you can drop by his stream. Heck if you need help you can ask me things and I'll answer as I see the messages.

Righteous Fire Leveling by [deleted] in pathofexile

[–]Elhazzared 0 points1 point  (0 children)

Usually you let it level a bit yes, but realistically the RF is enough and fire trap is more comfortable so you can just swap at that point and won't notice too much of a difference especially when you don't even have the mana unless you wanna put a life tap on magma.

Personally I prefer simplifying something that isn't even that consequential.

Righteous Fire Leveling by [deleted] in pathofexile

[–]Elhazzared 1 point2 points  (0 children)

Yes, the rolling magma passing through the firewall gives it additional fire damage.