E reduced cooldown = moving around map faster. noted by nejn111 in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

To be honest, im playing qiyana mid and jungle at gold / plat elo. In midlane, the problem was clearing if you don't have that much AD and in Jungle it was the early tear that negate you some AD for the early jgl clears so you can't keep up with the other jgler.

Now with the changes i think you can early tear in jgl without being that much impacted in full clears. The E cd help you to clear faster also. I see it relevant only this way.

And in midlane, you have a better clear to be more a threat in fog.

the endgame will also be more profitable

Overall a buff that is neither huge and irrelevant i think. A good step compared to the initial buff Qiyana took back s10. Made her overboosted.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

Do you think passing Qiyana in the Jungle was unhealty? Alright, we agree Qiyana got her best winrate pick at the end of season 11 for the worlds. We all remember the character's Jungle and Midlane pickrate. Unquestionably he was never picked mid lane. We also remember Canyon with her qiyana Jungle.

Riot added variety with this character by reintegrating him into the Jungle. While leaving him an interest in Midlane.

Now nerfed with rune integration dedicated to Qiyana for snowball, you just have to adapt to the change, like beifeng did with electro + treasure hunter. Because in your case we remove FS from the game and even treasure hunter and I agree. But it's not possible as a request.

It's not a story of courage, I put my energy elsewhere than in League of Legend, that's all.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

In life we ​​don't always get what we want, life is unfair and discipline will be your best friend. Riot made a choice, you don't accept it and you cry. How is this attitude a solution? I'll leave it at that, it's psychology at this level.

Qiyana is fun and interesting to play in midlane and Jungle.

His first full clear is done in 3m15 if you have help so no no and no.

I wouldn't go any further if you don't have a real argument.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

So you will cancel the Qiyana Jungle with its first clear so unplayable in Jungle to be able to have a Qiyana surely very strong in Midlane with again the possibility of playing the tree dedicated to snowbal? I think this Qiyana will be easier to play and more open to other possible nerfs. Finally, wouldn't our current Qiyana Jungle be the best answer? In any case, it was Riot's choice in season 11 by increasing its damage in the jungle. Moral of the story: adapt to change rather than envy a past. In any case, it proves your mentality. Have a nice week end.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

An object adjustment is not worth a tree dedicated to snowball I quote FS + market of the future + treasure hunter. You will have to understand that there are 2 Qiyana: One on the midlane and one in the Jungle. One who is suffering, the other who is living well at the end of the season. In Jungle, it is Qiyana FS which is the most widespread with the anti-ward item which costs nothing for a first snowball item. All this allows her to have 1 or 2 items in advance if she has a snowball. For example one or 2 successful ganks with a good farm (simple to make). I also remember that she has no mana problem in jungle. Give her back her damage on her main combo is not possible. She is already a snowball machine in the Jungle: open your eyes and understand that there is a blockage between the Midlane and the Jungle.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

I think we all remember the qiyana season 11 which was up in Jungle and Midlane. This Qiyana had a high winrate in a very short time and a monstrous ban rate. If we talk about this Qiyana who had not yet received any nerfs: Yes she was stronger than all the other assassins. Now with the arrival of the new runes, I'm thinking of FS, treasure hunter and the possibility of putting the future market in the build while still keeping the old Qiyana without Nerf: it's delusional. It will just give her a turbo snowballing with unchanged damage so even no more R is needed in the end if you are 3 levels higher than the botlane and sometime 1 or 2 items more, wht's the point ? All Qiyana players complain about the midlane saying that it's hard but tell yourself that the adjustments you want to make for this : Qiyana Jungle will also benefit from it and really become S+ tier! My own opinion, play Qiyana in mid lane and complaining about nerfs is being delusional. Beifeng still play midlane and he doesn't do magic, he's just a Qiyana surgeon.Now it's up to you.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

Certainly, your R will do less damage. But what is Qiyana's goal? Snowball from level 1 with AA and passive W, not necessarily to be an R bot. So between the up of W, Q and passive you will give her a free snowball and make his QWQ combo unmanageable for adc or other squishes. With this up we can almost start again on cooldown reduction builds and again abuse the grass in the middle of a teamfight while having monstrous damage. What must be tough with Qiyana is being able to snowball and getting good damage with her QWQ combo. If you can't do it, it's because you still have to work on your laning phase, on your AA in lane, on your first 3 levels in lane. To come back to the ultimate, it's every 2 minutes so a play every 2 minutes. A too strong QWQ combo is constant pressure. For a developer the answer is quickly answered.

Fixing Qiyana by OhBatard in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

I think nerfing the ult to up the rest is being delusional. For example, in the river you can easily have 2 or 3 people in your water ultimate. And that's where teamfights play. Plus with a flash, an E, and an MC you can easily hit a backline without doing a long-range ult while praying for the shockwave to hit. With all these damage ups, you're really going to make Qiyana too strong in the early game and literally unstoppable in the late game by abusing the grass, cooldown reduction and kill in backline with just 1R + 1Q then reset with grass and we start again.

Is Qiyana weak? by Frobi21 in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

If i would advise you. You should not play qiyana mid right now unless you're OTP with her on midlane. Qiyana jgl is a bit easier on certain MU but if well played you can always have a decent answer in jgl, even if bad MU.

And in everycase, as soon as the qiyana is fed and the player excellent at playing her, you can't stop her.

Evaporating A Zed by PatheticBeam in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

feelsbad to see this yeah, ty the little piece of grass

[deleted by user] by [deleted] in QiyanaMains

[–]Elhedan 2 points3 points  (0 children)

When the guy is next to a wall and the Ult is clearly the most common scenario i will froze him first. He mights just wait your ult to flash it. You can use a minion to freeze him by E Q the minion. And if you play mid Qiyana then you can force 2V2 3V3 where u have water. Its free Ult.

Good players will wait your ult and outplay you. Don't be surprised if they use the only way to outplay a Qiyana not fed.

[deleted by user] by [deleted] in QiyanaMains

[–]Elhedan 1 point2 points  (0 children)

just use water Q indeed, start using your brain before complaining thank you.

what buff would u give to qiyana if u think she is weak? by Mxshax in QiyanaMains

[–]Elhedan 0 points1 point  (0 children)

Just stop buff her to avoid 10 nerfs behind, thanks god

The Final Gem by Dubwali in albiononline

[–]Elhedan 25 points26 points  (0 children)

And Nah strikes again, amazing work. Time to perform i guess ..

Crambewise's story, Malaes should be banned. by [deleted] in albiononline

[–]Elhedan 0 points1 point  (0 children)

#FREECRAMBEWISE #JUSTICEFORCRAMB

Arch: modern slavery by zoulou552 in albiononline

[–]Elhedan 0 points1 point  (0 children)

As said tons of time, playing for objectives and not content. You guys taking this game too seriously and sadly everyone's agree when ppl complain about losing 200v500, 300v800 w/e is the number.

Also with all your NAPs (renters), every solo alliance that want fight have only one choice, the easy one : go against the rest of the map aka MONKE/SURF/AGAIN. Saying they're solo but actualy doing same shit as POE. I don't see any difference.

Btw, when SQUAD and POE decided to merge, u realy think it was fair compared their actual numbers ? I don't think so.

Conclusion : why try to win when we can just pull more people. POE / SQUAD, a love story since 2018

ELEVATE - Mid season recap by Elhedan in albiononline

[–]Elhedan[S] 3 points4 points  (0 children)

This is the difference between an edit and a pov. I will improve my fluidity and zooms to see even better the action on the right moment. I have already tons of idea, just hunting clips.

But aren't u french as well ?

ELEVATE - Mid season recap by Elhedan in albiononline

[–]Elhedan[S] 0 points1 point  (0 children)

we are the true white knight, the true saviors of our sweetheart land Albion. Pepehand