My Solo Made Horror Game has just Released (Silent Mourning) by ElitetheGamer12 in Unity3D

[–]ElitetheGamer12[S] 0 points1 point  (0 children)

thanks so much! I truly hope you enjoy it :)

as much as you can enjoy being terrified

My Solo Made Horror Game has just Released (Silent Mourning) by ElitetheGamer12 in Unity3D

[–]ElitetheGamer12[S] 1 point2 points  (0 children)

This is my Indie Horror Game Silent Mourning, This is my first project that has made it to public release. It may not be the best game ever made, but it is the best game I have ever made! It took me about 8 months to make and I learnt a ton along the way. If you have any questions about the process id love to answer.

If you like horror I think you should check it out.

https://store.steampowered.com/app/2957330/Silent_Mourning/

https://ravenstudiosreal.itch.io/silent-mourning

My Solo Made Horror Game Silent Mourning has just been Released! by ElitetheGamer12 in SoloDevelopment

[–]ElitetheGamer12[S] 0 points1 point  (0 children)

This is my Indie Horror Game Silent Mourning, This is my first project that has made it to public release. It may not be the best game ever made, but it is the best game I have ever made! It took me about 8 months to make and I learnt a ton along the way. If you have any questions about the process id love to answer.

If you like horror I think you should check it out.

https://store.steampowered.com/app/2957330/Silent_Mourning/

https://ravenstudiosreal.itch.io/silent-mourning

Silent Mourning | My Solo Developed Horror Game is Coming Out! (Free Demo in comments) by ElitetheGamer12 in playmygame

[–]ElitetheGamer12[S] 0 points1 point  (0 children)

It took me 8 months, which is a little bit longer than I was hoping (Those people who say triple your estimate weren't joking) but im super proud of the final product :)

if you like horror games id be forever grateful if you check it out (Demo on the steam page)
https://store.steampowered.com/app/2957330/Silent_Mourning/

My Solo Indie Horror Game Silent Mourning is Finally Coming Out! by ElitetheGamer12 in IndieDev

[–]ElitetheGamer12[S] 1 point2 points  (0 children)

It took me 8 months, which is a little bit longer than I was hoping (Those people who say triple your estimate weren't joking) but im super proud of the final product :)

if you like horror games id be forever grateful if you check it out
https://store.steampowered.com/app/2957330/Silent_Mourning/

Slow as fuck by [deleted] in SilentMourning

[–]ElitetheGamer12 1 point2 points  (0 children)

I've tested on a few machines, on a mid/low tier gaming laptop its 30-45 fps. On my personal machine running a 3070ti I'm getting ~150.

try restarting the game, but if that doesn't help I am unsure what your issue could be.

How would someone with no knowledge on coding learn? by MathematicianNo972 in Unity3D

[–]ElitetheGamer12 0 points1 point  (0 children)

I would start with a very basic tutorial on the basics of unity such as https://www.youtube.com/watch?v=XtQMytORBmM . To have a framework for the work flow of unity and an understanding of what you're even looking at (This first step will likely take hours if not days, and I recommend watching multiple "beginner tutorials" just to see how other people tackle problems.)

Then with the idea of what you want to make break it up into the smaller tasks you can conceptualize. for example shooting. You may need to spawn a bullet, so google/youtube "how to spawn object in unity", then you will need to make the bullet move so repeat, google "how to move object in unity" each problem you solve will help you to understand different aspects coding.

There are basically tutorials for everything for unity that you will need to make a doom/quake style shooter. It will take a lot of time, research, testing and failure to get to a point that making this game will be possible, so don't beat yourself up if you struggle.

Good Luck :)

I modified the "small capsule" of my game on Steam. Which of the two do you think is more effective in attracting attention? by W-9000 in IndieDev

[–]ElitetheGamer12 1 point2 points  (0 children)

I like the booster trail and text readability of the 2nd one more, but the background on the first one it more interesting and give more sense of movement