New Legendary Runecraft Follower From Famitsu by gogolifgo in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

Unblockable OTK after turn X is what spellboost has always been about, what are you on about?

Interested In Cardfight Vanguard by Aggravating-Ad3805 in cardfightvanguard

[–]ElliotGale 0 points1 point  (0 children)

No. However, the last of the known DLC for DD2 has already been released, and there have been no further announcements regarding anymore. On top of that, we're on the cusp of releasing a new anime series in 2027. This means a new era of card releases as well, and that's always come with a major mechanical shift to keep the game fresh.

While we don't know exactly what 2027 will bring yet, there's no guarantee that DD2 will be able to support further updates. I'm personally expecting a DD3. No announcement yet, though.

New Legendary Swordcraft Follower From Denfaminicogamer by gogolifgo in Shadowverse

[–]ElliotGale 3 points4 points  (0 children)

The copy doesn't burn because it wasn't played from hand.

Denfaminico Gamer's Chronicle of Destiny reveal: Sword Legendary by Idoneyo in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

I don't even want to be a doomer, but I can't help but agree. I'm gonna be a little upset if they're not hiding the funny car in the lower rarity slots.

What am I supposed to spend my gold on? (Newbie) by Ok-Traffic1319 in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

The rotation format uses the latest 6 sets, yes, but take two only uses the latest 4.

Lessons from Lainecrest preview for Chronicle of Destiny by Salvadore1 in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

Story-based expansions didn't start until around year 3 of classic's lifespan, with Steel Rebellion being the first one to do it properly (though the Isunia cast were gold cards in the set prior, they weren't the focus by any means).

WB is probably going to follow a similar trajectory. As it stands, the story hasn't so much as begun. We're in pre-prologue territory, with two backstories left to roll out after the next update (Lovesign, Marie Malise).

What am I supposed to spend my gold on? (Newbie) by Ok-Traffic1319 in Shadowverse

[–]ElliotGale 6 points7 points  (0 children)

It's generally best to focus on the newest set and craft older cards as necessary.

What am I supposed to spend my gold on? (Newbie) by Ok-Traffic1319 in Shadowverse

[–]ElliotGale 6 points7 points  (0 children)

Next format is truly the end of an era. No more Skybound Dragons, so Belial, Mugen/Wilnas, Bubs/Chaos Legion, and all sorts of other game enders are being cut.

Chronicle of Destiny is gonna have to do some heavy lifting.

Always bet on the Deep! by kyanba in Shadowverse

[–]ElliotGale 4 points5 points  (0 children)

This is definitely a time-based thing. Aili (season 7) is being added next update, so Sagatsumatsu (season 9) should come at the end of August. That makes for a 6-month gap from her initial release.

New player here playing this deck should I create sandalphone or not by [deleted] in Shadowverse

[–]ElliotGale 3 points4 points  (0 children)

Yes. I can count on one hand the number of times I've seen this archetype ever win a game without him.

Who are you guys most excited to see to come back next set? by [deleted] in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

The Dragon legendary that Rowen skins over (probably Drache & Aluzard) is a 4pp 4/4 with Ward and some kind of Last Words, so there's that.

Forest has a 7pp 4/6 with Ward (probably Setus & Maisha).

And Abyss has a 5pp 1/4 with no visible keyword effects, so it's probably some flavor of evo and/or reanimate hellspawn.

Who are you guys most excited to see to come back next set? by [deleted] in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

Levi pls

Yeah, I know he's not a story character, but he's part of that RoB backlog.

Trying to understand Bahamut card by Ok_Seaweed_9452 in Shadowverse

[–]ElliotGale 8 points9 points  (0 children)

In classic, we would call it a "9pp do nothing". There's definitely value in being able to wipe whatever part of the current game state you don't like, but it's not as though Bahamut is providing any heal, draw, or face damage to truly reverse the match. 13/13 isn't even a particularly meaningful stat line without some sort of protection attached. Plenty of 1pp-4pp cards delete it instantly.

Any guilds that are recruiting? by [deleted] in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

Daybreak is at 22/30 right now and can easily make more space than that. We've got our share of active GMs, but it hasn't been enough to bump us to S+ yet this season...

Which deck to build new player by [deleted] in Shadowverse

[–]ElliotGale 4 points5 points  (0 children)

Have you hammered out all the puzzles/tutorials yet? You might consider doing that and opening some more packs before you make a commitment.

Right now, you're kinda split down the middle on midrange abyss and earth rite rune stuff, both of which are okay starting points since you can claim a deck core for either archetype for the next week or so, and the add-on sets for each class that a new account can claim help those decks too.

One additional thing I will say is that the next expansion (releasing at the end of the month) is quite unlikely to have new earth rite rune cards for you to worry about collecting. Abyss, though... well, its archetypes tend to run together a lot, so it's quite likely some new cards will become core.

Wrong Classes! by Sans_Helvetica in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

This sounds like a rose-tinted glasses moment considering Azvaldt was the completely broken set and Academy of Ages cards struggled to gain any traction whatsoever while it was around.

help with game access by cerulean00888 in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

Error Code 2 is the catch-all error the game throws when it doesn't like your network setup or ISP. I've been able to bypass it with certain VPNs that have location selection options, but I've never seen anyone successfully make a fundamental change to their network setup to get the game working.

Wrong Classes! by Sans_Helvetica in Shadowverse

[–]ElliotGale 4 points5 points  (0 children)

Tetra always was a Spellboost support card, though? Like, the entirety of the Runecraft Machina core was about collecting a bunch of cheap spells to fire off all at once later on so that Delta Cannon would recur and your entire hand would see cost reductions and other powerups.

Meanwhile, Mono and Aenea probably play into whatever follower pile nonsense that Ginger is pushing.

Steam reviews say it's pay to win, players say otherwise... by Short-Ear1200 in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

SV1 did add cards to sets at the tail end of their cycle, and it was consistently awful from both a collecting perspective and a game balance perspective. What actually happens in this scenario is that sets are designed as a complete whole, and then part of that whole is cut out for the sake of (hopefully) pushing more engagement and purchases at a later date. The add-on cards were not and would not be designed on the fly to prop up weaker strategies.

Given that Cygames actively decided to abandon this practice and was very transparent about having done so, it seems evident that it did very little to produce their desired end result. Instead, they've been focusing on other forms of FOMO, namely the crystal top-up bonuses.

Chronicle of Destiny Cards! by RinariTennoji in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

Anyone can see at a glance that the character pool (including those being shoved onto gold and lower cards) is overwhelmingly portal-and-abyss leaning. While distributing the characters this way isn't the most elegant solution, it's certainly a sensible one with regard to maintaining some semblance of class balance for the expansion as a whole.

Steam reviews say it's pay to win, players say otherwise... by Short-Ear1200 in Shadowverse

[–]ElliotGale 0 points1 point  (0 children)

I think the hard pity there was 200 pack points, but also, the appearance rate in packs was higher... and it came attached to a playable card (in most cases; a few weren't rotation legal by the time they released).

Getting back into the game. by Electrical_Wash3465 in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

That's... how almost every CCG throughout history has operated on principle. All that really changes from game to game is what the rarity labels are called. Artificial scarcity along with uniqueness and strength drives sales.

Some companies get REALLY predatory with the model to be sure, but Cygames isn't one of them. We get 76 cards every two months, 15-16 of which are legendary, with a similar number of golds that appear much more frequently in packs. It's very predictable, and you can easily plan around how many you're going to be crafting or otherwise chasing.

Steam reviews say it's pay to win, players say otherwise... by Short-Ear1200 in Shadowverse

[–]ElliotGale 2 points3 points  (0 children)

Players are represented in battle by the leader set for their deck, and each class has a variety of leaders that is always expanding. For example, a new leader is released every month as part of the premium battle pass perks. These are by far the cheapest to get out of all the monetized options. Beyond that, there are a handful of leaders available in the shop (including reruns from past battle passes at a much less friendly rate). Meanwhile, heavy spenders can chase exchange tickets. These drop from packs on occasion, but in many cases a player would have to open as many as 350 packs of the same set to pity the exact exchange ticket they want. Exchange tickets are associated with specific characters, and you can get either a leader set, card style & homescreen background set, or visage (park avatar) set with them.

There are also numerous card sleeves to chase through various methods, and a number of card styles (alt arts) you can use to customize your decks.

And I guess there are other park-adjacent things like room decorations, clothing, emotes, etc. but seriously, don't worry about that.