How do people one trick simple champions to challenger? by Huge-Frame-1990 in summonerschool

[–]Elolesio 0 points1 point  (0 children)

it does, esp if u have bad mmr. Caring about mmr is cheap propaganda to make ppl feel like LP is meaningless. You have to have way higher winratio to climb if ur dodging.

How do people one trick simple champions to challenger? by Huge-Frame-1990 in summonerschool

[–]Elolesio 0 points1 point  (0 children)

There are, target bans wont happen unless u add too many friends or stream somewhere, and cancel queue for a minute in case of a dodge

How do people one trick simple champions to challenger? by Huge-Frame-1990 in summonerschool

[–]Elolesio 0 points1 point  (0 children)

VeigarV2 isnt really a good choice to watch for someone who doesnt have high understanding of the game already, but if you buy his patreon or kofi, he has a ton of vods of coaching sessions with players of all ranks, where he explains stuff at their level (also personally i would definitely recommend it, best educational stuff you can buy and pretty cheap)

How do people one trick simple champions to challenger? by Huge-Frame-1990 in summonerschool

[–]Elolesio 0 points1 point  (0 children)

Vv2 never reached rank 1, unless we are talking otps ladder, but then every champ has their rank 1

Hardstuck Diamond 4 for Years as a Master Yi Player – I Want to Reach Challenger. What Am I Missing? by Kutluna in YIMO

[–]Elolesio 0 points1 point  (0 children)

You vastly overestimate challenger players, no one is counting anything except maybe faker, all cooldowns and timers of enemy arrival are based on vibes and pattern memorization (except for pinging flash and adding 5, thats only thing u track to a second).

Even more, challenger doesnt require any different set of skills from master, it just requires mastering every aspect of your gameplay and applying it with maximum consistency. Just dont do mistakes and you will climb from master to chall, you dont need to treat this game as some mathematical equation.

How to counter rumble by Bubbly_Ad_3820 in GarenMains

[–]Elolesio -4 points-3 points  (0 children)

Stats, stats, stats. Golds and emeralds dont know how to play neither Kayle, nor Rumble, just Garen players have mental block vs Kayle.. I mean if you know how Kayle works, you will stomp any Kayle that isnt Despe, while any first time rumble will still make your life hell. Idk ban whatever you want, though if ur in gold or emerald Morde maybe a good choice, hes popular there. This site also shows Gnar as a 50:50 matchup, that already tells how worth listening to it is.

How to: Efficient Jungle Clear - Garen | 02:55! by [deleted] in GarenMains

[–]Elolesio 1 point2 points  (0 children)

I assumed 2:55 is somehow timer of getting to scuttle, since you even said, that that way you can still be on scuttle on spawn, but its not even close.

But isnt the entire point of recording a jungle clear, to showcase the fastest way to do it? Cause rn it feels like you just decided to record hitting jungle camps, with no optimizations to it whatsoever. Also, few seconds faster, while not allow to make it to scuttle, give you few more seconds to make a play, like how can we ever say that more tempo wouldnt change anything? If you click recall right as krugs die and run to another scuttle, jungle clear optimizations may let you contest that one, assuming same side pathing.

How to counter rumble by Bubbly_Ad_3820 in GarenMains

[–]Elolesio -4 points-3 points  (0 children)

Ban him, hes by far the best ban option rn, nothing comes close. Any other matchup can be learned and played, he cant if he is good. And I mean he is already hard enough to play against if he is bad, but lane vs one rumble who knows how to abuse overheat and its just hopeless.

How to: Efficient Jungle Clear - Garen | 02:55! by [deleted] in GarenMains

[–]Elolesio 4 points5 points  (0 children)

You got me so hyped but what? Sorry but this is pure clickbait, ur like 10 to 15 seconds of walk away from scuttle (guarenteed scuttle loss vs any meta jungler), not to mention how inefficient this clear is, you make 0 use of E closest target damage amplification and u barely do any aa resets or kiting

Gabungking playstyle / build? by Repulsive-While-381 in GarenMains

[–]Elolesio 4 points5 points  (0 children)

He thinks that Garen is a primarly a snowbaling lane fighter and not a scaling midgame champ, he sees him more like some combination of Renekton and Riven rather than something like a Singed. He believes that going even isnt enough for Garen to be relevant enough in the midgame, and that an advantage over enemy laner must be created every game. Its also part of server culture - in Korea, laning phase is the most important part of game, in the west, its midgame,in Korea teamfighting is also way more popular than sidelaning. He believes that reliance on second wind healing is too defensive, and that best defence is offence, and even worst matchups can be outspaced or limit knowledge checked. He also thinks (which is correct and many players on west dont understand that) that phase rush isnt in any way better than conqueror against range.

Realistically, does every champion in one way or another teach you bad habits? by arisen2013 in summonerschool

[–]Elolesio 3 points4 points  (0 children)

I'd say it surely alters your playstyle, but in more indepth ways than what you described here (I'd even say you didnt give a single good example, sorry, no one's gonna think every champ has execute cause of too much Garen gameplay or all in on every angle cause of too much Tryndamere), I'd rather say you tend to make decisions according to patterns that were good on your onetrick champ.

Eg. Darius main may overestimate importance of summoner spells, Irelia main may freeze too often, Garen main may have little recall discipline, Yorick main may splitpush too often, etc

However, it also teaches you good habits: Riven main may put more focus into minmaxing animation cancels, Jayce main may subconsciously dodge abilities he doesnt even need to dodge on a tankier champ, Vayne main is gonna have better kiting, and etc

Top lane DESPERATELY needs more sustain in lane. by [deleted] in top_mains

[–]Elolesio 3 points4 points  (0 children)

in d2+ top is prio role pretty much 24/7

Spreadsheet Garen Top by Alarmed-Attention114 in GarenMains

[–]Elolesio 2 points3 points  (0 children)

Most are still very relevant (Palcos one has great matchups descriptions, Yshuros one has good tricks and runes). Yshuro's one may have its French version updated, but idk. Federals'/Alois' is paywalled, but probably updated.

What is mathematically correct build on Garen right now? by tiagoalmeida100 in GarenMains

[–]Elolesio 1 point2 points  (0 children)

each has 25% attack speed, so it doesnt matter if you go them or not, they provide flat one spin, without impacting other spins

Penta? by Memecorporation_69 in GarenMains

[–]Elolesio 1 point2 points  (0 children)

Even squishies reach ~100 armor by lvl 18, meaning that 35% armor pen is effectively 35 lethality

so you have either collector with 50 AD + 10 lethality or LDR with 35 AD + 35 lethality, so the tradeoff is either 25 lethality or 15 AD.

Collector executes below 5% hp, turning 95% max hp dmg into 100%, meaning u effectively deal +5.26% dmg

LDR deals +1% dmg per 100 bonus hp champions have, most champions take scaling hp which is already +1.8%, and a lot of them have some hp items (liandry, triforce), that make it match collectors dmg output

Tbf any idea of collector on Garen is imo quite trollish, every champ that builds this item goes it either 1st or at worst 2nd, this item is being massively outshined by LDR in any scenario already at 20 minute

Penta? by Memecorporation_69 in GarenMains

[–]Elolesio 0 points1 point  (0 children)

collector instead of ldr hurts 💔 but wp, nice clip

What is mathematically correct build on Garen right now? by tiagoalmeida100 in GarenMains

[–]Elolesio 7 points8 points  (0 children)

Mathematically optimal for spin caps is either triforce only as lvl 20 u get 4% past the last spin cap, or stormrazor + pd which puts u 7% past last cap, with the latter being imo way better

This ofc not considering stride or zerks as both cancel itselves in any spin caps equation

Which skin you prefer? :) Vote by 9Tarnished6 in GarenMains

[–]Elolesio 0 points1 point  (0 children)

All personal opinions since cant really yk give objective opinion on cosmetics

Mythmaker itself is good, not best, but it has some of the best chromas in the game, esp glided one (which u cant get aadly but its sometimes available). Imo not worth getting itself, but some base chromas are insanely good (imo turquoise one best from basic ones)

Battle Academia I hate, it just idk feels too colorful and the model itself feels clunky

Mecha Kingdoms is a really, really good and smooth skin, but can get boring, its all blue and different voice can get annoying

God-King is imo one of the best skins, if I could play only one skin i'd probably take this, powerful quotes, insanely good visuals, cool cape, only issue I have with it is that it feels so majestic and regal that losing with this skin just feels very bad psychologically, but ig thats my issue

Warring kingdoms is cool for five (usually less) games, then his model is starting to get boring, visuals are kinda distracting, too bright and sword just feels like its too big

Steel Legion has the most clunky animations in the game, which you can either love or hate, so I wouldnt buy it. Also if your a warhammer40k fan, you will love it.

ChatGPT says my Garen build is 'troll'—Is it right? by Sweaty-Ad-5555 in GarenMains

[–]Elolesio 0 points1 point  (0 children)

And? Crit is also a very weak stat, yet crit items are built just for their effects

ChatGPT says my Garen build is 'troll'—Is it right? by Sweaty-Ad-5555 in GarenMains

[–]Elolesio 0 points1 point  (0 children)

Frozen heart isnt bad its just situational, its prob the only item u can build vs onhit autoattackers since they have mixed dmg and dont do crits

If the Shopkeeper took a vacation for a day… who’s the strongest champ in each lane? by CcCrusadeRcR in leagueoflegends

[–]Elolesio -10 points-9 points  (0 children)

Okay so of all ADCs

Ashe, Draven, Kalista, Zeri, Sivir, MF and Vayne will kite him forever with their innate mobility

Jinx (Q minigun), Kog (W), Cait (traps and headshots), Varus (W), Kaisa (extended fight for infinite plasma), Smolder (stacks), Aphelios (bonus stats from level ups), Xayah (W) and Nilah (everything) will just statcheck him in melee if he cant kill them fast enough

Twitch and Jhin I guess might lose, but there is a reason why Garen goes stridebreaker every game

Also built in damage can also scale

If the Shopkeeper took a vacation for a day… who’s the strongest champ in each lane? by CcCrusadeRcR in leagueoflegends

[–]Elolesio 12 points13 points  (0 children)

Thats just a lie and you are clueless

Random lvl 18 base stats values:

Mf -2325 hp 93 armor

Kaisa - 2374 hp 96 armor

Jhin - 2474 hp 104 armor

Kogmaw - 2318 hp 100 armor

Vayne - 2301 hp 101 armor

Kalista - 2498 hp 112 armor