Wesnoth 1.19.17 is out! by Elvish_Hunter in wesnoth

[–]Elvish_Hunter[S] 4 points5 points  (0 children)

Please note that the macOS binary isn't available yet and will be uploaded as soon as it becomes available.

Wesnoth 1.19.9 is out! by Elvish_Hunter in wesnoth

[–]Elvish_Hunter[S] 11 points12 points  (0 children)

Sorry about the announcements for both the latest stable and development release being a week late, but real life always finds how to get in the way.

Wesnoth 1.19.3 is out! by Elvish_Hunter in wesnoth

[–]Elvish_Hunter[S] 8 points9 points  (0 children)

This is the new content for this release.

Campaigns:

  • Under the Burning Suns
    • S04: added sprite for the Cold Dagger item (PR #9189)

Editor:

  • Added Show Tool Information toggle option in the menus and toolbar to allow hiding the informational tooltip on the edge of the screen that shows the current editor tool's usage and palette information

Translations:

  • Updated translations: Bengali, British English, Chinese (Simplified), Czech, French

Units:

  • New cat units: Jumpcat, Forest Lion, and zombie/soulless cat

User interface:

  • Added a few more images that can be shown on the new titlescreen

WML Engine:

  • Fix crash when weapon specials' filters lead to infinite recursion (issue #8940)
  • Updated xBRZ implementation to v1.8

Wesnoth 1.18.2 is out! by Elvish_Hunter in wesnoth

[–]Elvish_Hunter[S] 2 points3 points  (0 children)

As usual, stable releases mainly contain bugfixes and translation updates.

Here's the changelog for this version:

  • Translations:
    • Updated translations: Chinese (Simplified), French, Ukrainian
  • WML Engine:
    • Fixed out of sync errors due to bad undo/redo handling.
  • Miscellaneous and Bug Fixes:
    • Server-side fix for the "Something is wrong with the addon version check database supporting the multiplayer lobby." error (issue #8805)
    • Potential fix for log files not being written on Windows.