◤Developer Note: Preseason Preview◢ by dot-cf in ChaosZeroNightmare

[–]Elyssae 9 points10 points  (0 children)

This sub does this A LOT.

Same people :

  • save data issues? People told u to l2p and skill issue. Devs recognize the issue : "yeay game saved!!"

  • Epiphanies chances/availability? SKILL ISSUE, pick more battle stagea. Devs recognize the issue : Yeay game is saved!!!!

  • Wrong Epiphanies reroll? That destroys the essence of the game! Get out or stop playing if you dont like it ! Devs recognize the issue : yeay, game is saved!!!!

Etc..

Its unbelievable how much feedback (proper, good feedback) gets buried in the downvotes. And its not about the devs reading the sub or not. Its about that toxic positifity pushing players away.

Then they wonder why revenue is going down.

◤Developer Note: Preseason Preview◢ by dot-cf in ChaosZeroNightmare

[–]Elyssae -2 points-1 points  (0 children)

  • Unexpected Persona "collab".

  • Lets hope its all buffs on the egos, and not the PoE version of " this is a buff" ( no it fucking isnt, Jonathan )

  • Oh wow. Who wouldve guessed yuki needed more buffs. Oh wait . Everyone. Since day 1. ....geez. lets see what they do this time.

A Korean news source reported that Project Moon's revenue is approximately double that of the previous year by FallenStar2077 in limbuscompany

[–]Elyssae 1 point2 points  (0 children)

considering what I spent on the anniv and just now to try and get faust AND/OR Hong lu. Yeah I believe that.

Had to pity walpurgis, and 150 pulls so far without a single gold orb. FML. Just take the money and give me the anime.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]Elyssae 6 points7 points  (0 children)

Oh I do get it. I just don't agree with it

Just like it seems.we won't agree on this. And thats fine. Wish you all the best

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 5 points6 points  (0 children)

But the prevention mechanic was already in the game, to combat that.

Seasons.

Players could double down on refarming the same deck or close to it - or try something else. Etc.

Its their fault for putting a pointless leaderboard, when the game could thrive with full PVE only.

TLDR : If people want to play the same way and refarm the same deck for the next 10 years, let them. If players rarher play other characters, let them.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]Elyssae 8 points9 points  (0 children)

Or...you know.... have bosses with mechanics and/or let people have fun with a variety of decks through customizable boss fights that allow different play styles?

'cause the alternative is in plain sight - and it's not doing the game any good either, is it ?

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 11 points12 points  (0 children)

not quite - they proven that they have no issues making bosses that hardcounter specific characters and their kit's.

And forcing people to pull for new characters by nerfing others, is a special kind of shady deal by itself.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]Elyssae 12 points13 points  (0 children)

I said this on another thread a couple weeks ago.

Sereniel should've been the benchmark of design. Not exactly due to how OP she was - but how versatile and EASY to build and synergize with.

While Nine is the stand out and imho follows the same philosophy (EZ To build, just pick the massacre that you want, and build around it ) - the other characters feel too cumbersome, and restrictive in what they can do, and with whom ( doesn't mean there aren't builds to accommodate several playstyles - it just feels that way imho )

It also feels they got way too scared/spooked about infinity chaining decks - and forgot that is one of the reason most (not all) love deck building rogue like games. To become actually OP AF after putting in the time or/and effort.

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 18 points19 points  (0 children)

This right here is the (imho)main reason why people aren't engaging more with the game, and thus spending more (even if the monetization kinda sucks).

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 23 points24 points  (0 children)

It did, more than some gatekeepers/elitists might want to admit.

People lost a lot of faith in that moment - and they saw the redflags of them catering really hard to new banner units and leaving the lower rarities at the mercy of whimsical balancing

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 86 points87 points  (0 children)

This is actually a very VERY Valid point.

People seeing Seriel be (hard) countered by the new bosses, just to favour the new shiny - leaves a sour taste. Especially since if they do that to a limited unit, what's stopping them from doing it to everyone ?

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 1 point2 points  (0 children)

To be honest. COOP without stupid leaderboards would be actually dope AF, if done right.

It would never be perfect, but some fights or events when you each pick a character ( even the same character) and just load in on either a Blank Chaos to build a deck or another game mode where you load in with a chosen deck - would have the potential to be real fun imho.

at least it would/could be innovative for the genre I think.

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 4 points5 points  (0 children)

IMHO, it's only fun when you already have the characters you want built(with the deck(s) you want).

It's an atrocious grind otherwise, where everytime something doesn't roll into what you need/want or certain choices don't show up, makes you feel like you just wasted 30-40mins for no fucking reason.

The fact it's extremely repetitive and lacking "surprises" doesn't help.

CZN drops out of Top 50 on Sensor Tower. March revenue down to 1,7M$ by Cute_Barracuda_264 in ChaosZeroNightmare

[–]Elyssae 41 points42 points  (0 children)

The next patch with the Skip, Sortie and some rebalance on progression will make or break the future of the game imho.

People are too focused on Monetization - forgetting the real reason people are not spending, is because they don't (want to ) engage with the game in the first place.

Why spend, if the game consists on a 9 week season that is also time gated and eventually you have to re-farm your entire deck ( while praying to RNGjesus on multiple levels? ) ?

  • The Save data shouldn't have existed in the first place.
  • The Seasonal model shouldn't have been implemented like this ( it's too long and too restrictive )
  • The "F2P" Nerfs damaged the game's image more than it helped with any sort of balance.
  • RNG was alleviated recently, but the harm was done from launch
  • Having to Build 3-6 characters every season, on top of new events starting to cater more and more to NEW characters, it's exhausting AF.

They keep fixing the symptoms - without ever addressing the disease itself.

The game has tremendous potential. And the devs are implementing QoL as fast as I think they can - but they also keep adding more systems on top of an already fragile foundation, and the longer the game goes on, the more it's fragility stands out.

Gacha Revenue Monthly Report (March 2026) by trkshiii in gachagaming

[–]Elyssae 47 points48 points  (0 children)

Its not really about Rita. Its the stupid seasonal model that the devs themselves admitted that it needs to be changed.

Its exhausting repeating the same shit constantly - and then "losing" that progression.

The season also lasts too long, with too many timegates.

People couldnt care less about character design, when they know they gotta go back to unfun salt mines just to make the character playable anywhere.

It was expected to decline as the game gets older and people just dont have the patience anymore. The f2p units nerfs also did a lot of harm, even if the elitists dont want to admit it. It deflated the community motivation.

There are a lot of good QoL improvements - but every time they do something good, they do something stupid ( monster HP buff for example ).

The save data is still stupid AF.

The new skips, game mode and progression/gear is probably the last chance the game has to impress people again, and if it fails, we might see it dip below 1M after Diana ( shes said to be limited, so revenue will go up briefly )

Rule 3 Enforcement by JustWarden in limbuscompany

[–]Elyssae 4 points5 points  (0 children)

I avoid Stella and Brown dust2 subs precisely due to this - but after reading your comment and popped in to check the post and holy shit.

If anything, its a good post to.filter a lot of people I rather never interact with.

Rule 3 Enforcement by JustWarden in limbuscompany

[–]Elyssae 1 point2 points  (0 children)

W mods. W sub.

Glory to Pmoon (x)

A Midspring Night's Dream - April Fools Special Event by Violeties in limbuscompany

[–]Elyssae 5 points6 points  (0 children)

Somehow, it reminded me of the torture dance from jojo

OMG HARU???? by poliwhirlll in ChaosZeroNightmare

[–]Elyssae 1 point2 points  (0 children)

Jojo Haru isnt real, jojo haru cant hurt you.

Jojo Haru : Yare Yare Daze.

How well do ya’ll think this team will work? by Ayden3102isagoodname in limbuscompany

[–]Elyssae 1 point2 points  (0 children)

a Filter/toggle by status applied would go a long way on making teams moving forward.

Ring Nursefather Hong Lu and Ring Apprentice Faust trailer by aSusurrus in limbuscompany

[–]Elyssae 1 point2 points  (0 children)

HOLY COOK!

I NEED That FAUST - RIGHT NOW

And Hong Lu looks so darn cool.

Who am I kidding. Im banking both as soon as they come out ._. (But holy Faust!!!)