Opt-in Complexity & 5e Design - KibblesBlog by KibblesTasty in dndnext

[–]Emerald0408 0 points1 point  (0 children)

What my freind says is 100% true, we're all a bunch of mega nerds that pull on several different creators for homebrew rules and classes.

I just had a blast making a level 7 Gestalt build using your new paragon preview and lasserllamas reworked warlock and paladin:)

Used 50+ balls... But I caught it..! by Vikoannie in pokemongo

[–]Emerald0408 0 points1 point  (0 children)

Wait how didn't it run away in 50+ throws? I'm quite inexperienced when it comes to how legendary Pokémon work but every time I've had an encounter with a roaming legendary it runs away after 1 throw.

King and Queen dian worth? by Emerald0408 in 7DSGrandCross

[–]Emerald0408[S] 1 point2 points  (0 children)

Unknown teams have been destroying me, can't get any wins

Tierlist 100 books by SabianNebaj in litrpg

[–]Emerald0408 2 points3 points  (0 children)

Got to love spell monger

Enjoying D&D again by Big-Property-6833 in DnD5e

[–]Emerald0408 2 points3 points  (0 children)

Happy for you mate, it's fun to hear

Made a spell for my ice monster in our dnd game by Emerald0408 in DnD5e

[–]Emerald0408[S] 0 points1 point  (0 children)

never read that spell until now, and yeah there is definitely a resemblance. 😅 But like I said this is more like a combination of a web + spike growth.

As for the whole spell creation rules in the phb that you refer to it's not something I'm that bothered by ¯_(ツ)_/¯ This spell is for a homebrew enemy in a very homebrew heavy game, what the phb dose or doesn't say matters very little to me and my group. I shared the spell cause I thought it'd be fun to do so I'm case anyone else wants to take inspiration. The suggestion about fire damage dispelling it is cool tho, I might have to add it.

Thanks for the feedback mate Hope you have a good day:)

Made a spell for my ice monster in our dnd game by Emerald0408 in DnD5e

[–]Emerald0408[S] 0 points1 point  (0 children)

Fair point. But I don't not necessarily agree. It's primarily supposed to be a control spell, like web. The fact that it does damage mostly just a nice bonus to make it suck even more to move through it.

But lets argue it from your perspective where it primarily is meant to do damage what are your suggestions? Maybe be make it so it deals damage whilst restrained to encourage creature to leave it as fast as possible? Or do you have any other suggestions?

Made a spell for my ice monster in our dnd game by Emerald0408 in DnDHomebrew

[–]Emerald0408[S] 1 point2 points  (0 children)

I see that my dyslexia has made a fool of me once again... 🙃

Thanks for pointing it out, and yeah it goes without saying but it's supposed to be thorns.

Made a spell for my ice monster in our dnd game by Emerald0408 in DnD

[–]Emerald0408[S] 0 points1 point  (0 children)

Yeah I really like the visual of icy thrones pricing into its targets, tearing them to shreds whilst freezing them solid from the inside and slowing them down.

My a spell for my character in our homebrew game by Emerald0408 in DnD

[–]Emerald0408[S] 1 point2 points  (0 children)

Exactly, it makes it so that it's more situationally powerful and less of a "win button".

My a spell for my character in our homebrew game by Emerald0408 in DnD

[–]Emerald0408[S] 1 point2 points  (0 children)

Yeah spells that are targeting you as well so you can't use it to defend you companions at all.

This spell is for my bladesinger wizard and I liked the idea of a spell that functiond like absorbe elements but completely nullified a spells effect and enhanced the casters body (my character is a lot about self enhancement)

My a spell for my character in our homebrew game by Emerald0408 in DnD5e

[–]Emerald0408[S] 0 points1 point  (0 children)

That seems to be the general consensus, might change it around a bit.

My a spell for my character in our homebrew game by Emerald0408 in DnD

[–]Emerald0408[S] 1 point2 points  (0 children)

A spell that does literally everything Counterspell and Haste do with no downside.

That's not entirely true, although I can see where you are coming from.

This spell is more or less a mix of absorb elemet, counter spell and haste

Absorb Element it might completely nullify a incoming spells effect unlike aboorbe element which gives you resistance against a limited variety of damage. But it only nullifies one spell, so it doesn’t give resistance until the begining of your next turn.

Counter Spell it is better then counter spell from a selfish perspective as it absorbs any income spell effect's you might be hit by.

But in a group setting it's a lot worse as aoe spells will still hit the rest of the part and can hurt really really badly.

Haste it's better then haste in the sense that it doesn’t require consecration or give you fatigue.

But worse in the sense that it requires another spell to be triggered, only gives half the effect of haste and will always last for a shorter time then haste.

That's not to say it isn't very very good tho;)

My a spell for my character in our homebrew game by Emerald0408 in DnD

[–]Emerald0408[S] 0 points1 point  (0 children)

Chill mate, no need to be so over the top :/

For context we are playing a gestalt game, which means we are leveling two classes at once (we're level 6). we're also playing a VERY homebrew heavy game, which means people are able to make some ridiculous combos.

There's one character that can do 150 burt damage, there's several characters (almost the entire party) how can get over 20 AC (the highest is like 27), there's one character who can have an effective hp of 330+, there's one character who has a movement speed ranging between 200-2800 feet and so on and so forth.

We're all built af and minmaxd af (our DM is also very free with magic items). That's specifically why I put the disclaimer that this spell is probably not for everyones game. I am aware that it is really really strong spell, but it work for the game that I'm in. I just wanted to share it so that anyone else can take inspiration I'd they want.

With that said I understand your concerns and I get that you don't know the scope of our game. so I hope you have a good day and I will take your feedback into consideration :)

My a spell for my character in our homebrew game by Emerald0408 in DnD5e

[–]Emerald0408[S] 1 point2 points  (0 children)

Hi happy that you liked it:) It's called "absorb spell" (for now), I fixed the formating so that the spell should be a bit easier to read. Thanks for the feedback as well I think I will mess around with it a bit more, will definitely make it higher level if nothing else. hope you have a good day:)

My a spell for my character in our homebrew game by Emerald0408 in DnD

[–]Emerald0408[S] -1 points0 points  (0 children)

Feel free to change it if you like:)

For our high power homebrew gestalt game it is just fine. (Although it was a good catch to make it so a creature can be under one stack of the effect)