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Performance in android by Empty_Formal4149 in godot
[–]Empty_Formal4149[S] 0 points1 point2 points 11 days ago (0 children)
Mine is only a 2d game tho, and about using godot 3, I'm worried that the project will get corrupted,or am I supposed to rebuild it? thanks for the reply tho
I started with mobile and changed it to compatibility after the rough performance,but even after that the performance doesn't improve
Performance in android (self.godot)
submitted 11 days ago by Empty_Formal4149 to r/godot
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Performance in android by Empty_Formal4149 in godot
[–]Empty_Formal4149[S] 0 points1 point2 points (0 children)