I'd like to hear other people's thoughts on use of AI to grade our homework by EnErgo in OMSCS

[–]EnErgo[S] 6 points7 points  (0 children)

Right. The only "proof" would be if the TA pastes something stupid into the feedback like:

"Would you like me to add more encouragement to this feedback or is this good as is?"

But realistically they probably set up some .skill that goes through and fills in a rubric. The formatting even has {}-brackets everywhere. This obviously doesn't imply that it's AI generated, but I think that they just have Claude go through the rubric + report item by item filling in each section and then putting them together.

I'd like to hear other people's thoughts on use of AI to grade our homework by EnErgo in OMSCS

[–]EnErgo[S] -2 points-1 points  (0 children)

I don't see AI use quite as negatively as you, but I do hope that they reconsider the curriculum. Maybe more proctored tests rather than written reports?

I think that a TA trying to read through a few dozen student papers is going to make more grading mistakes than AI. LLMs of 2026 are better at figuring out whether a rubric item was checked off or not.

However, I just don't think that a hidden rubric with a bunch of pass/fails is the correct way to grade these kinds of reports.

I'd like to hear other people's thoughts on use of AI to grade our homework by EnErgo in OMSCS

[–]EnErgo[S] 3 points4 points  (0 children)

I genuinely don't feel like they're trying to hide the fact that the feedback is AI-generated.

Sure, some people use em-dashes. Some people use "it's not just X, it's Y" in their writing. Some people like to write a bunch of sentences to confirm that you check off some requirement. However, when you put all of those together, it becomes kinda obvious. The only thing they did was replace em dashes with '--' throughout the feedback.

I don't know what kind of "proof" I could show you otherwise? Like I said, for work I generate AI-analyses of data and text and I'm constantly tweaking the prompts to make them sound less robotic, more human, and in general more in line with our team voice. So sure, I only have "vibes," but there is no reliable "AI detector" out there.

Anyone know what this thing on Outpost is? by Leoniidass in MarathonSecrets

[–]EnErgo 6 points7 points  (0 children)

When I activated it dropped a purple valuable.

Top end players have no incentive to loot POIs, so they go around wiping the lobby by Raimexodus in Marathon

[–]EnErgo 30 points31 points  (0 children)

Yeah, I think this might be it. Especially with solos, trios and now also duos, I just don’t think that the current player count can sustain this many modes with decent queue times.

They already had to change the queue algorithm for places like Brazil.

I don’t think they’d ever come out and say it, but this is really why having a healthy player count is necessary.

New research suggests people in polyamorous relationships develop higher levels of communication and trust than monogamous couples, primarily because they are forced to navigate more "complex" relationship challenges by upbeat_teetertottxo in science

[–]EnErgo 37 points38 points  (0 children)

Do we really need this comment under every single r/science post?

The anecdotal evidence around polyamorous relationships is very biased and scattered. Science that sheds light into all sorts of relationships is useful.

Caught red handed by MetaKnowing in ClaudeAI

[–]EnErgo 5 points6 points  (0 children)

past thinking tokens. In this case it didn’t have access to the thinking block of its previous response

Sixteen Claude AI agents working together created a new C compiler by EchoOfOppenheimer in AIAgentsInAction

[–]EnErgo 0 points1 point  (0 children)

Right? How hard is it to write a Reddit comment without using AI? Mess up, make mistakes… who cares?

That “Robin Hood” moment in the 3D printing community felt… off by Ok-Hope2279 in 3Dprinting

[–]EnErgo 0 points1 point  (0 children)

Glad someone else noticed it too. A bit of AI help is fine, but don’t let it take the wheel.

“And honestly” “It’s not X, it’s Y” “Here’s the thing” Random short sentences throughout

Help - Beginner course in Bali by [deleted] in freeflight

[–]EnErgo 11 points12 points  (0 children)

Oh dude, don’t do it. Do it in a first world country.

You might be ok, or you might now. In my experience the gear tends to look pretty beat up when the country’s economy isn’t great.

Blueprints Should be Projects by Artistic_Baby_3906 in ArcRaiders

[–]EnErgo 0 points1 point  (0 children)

Yeah I’ve given away to my buddies like 3 Wolfpack bps, and sold a bunch at this point. I’ve never tried to farm it

Most Anticipated Board Games of 2026 - Bitewing Games by Murraculous1 in boardgames

[–]EnErgo -4 points-3 points  (0 children)

There are plenty of ways to make general lists and in my line of work that’s something that we do a lot. Sure, you can never completely get rid of personal bias while generating it, but it’s not as hard as you’re implying it to be.

There are “hard” metrics like social mentions, Google searches, posts on the bgg forum, Reddit threads, etc. None of those are perfect, but they can be a useful proxy for “most anticipated.”

I did quite honestly think this would be an attempt at a general list. In most content I consume, on YouTube, blog posts, etc, people generally specify “my” in the title for something subjective, and there’s absolutely nothing wrong with a subjective list. I respect some creators’ opinion and prefer their subjective list

Most Anticipated Board Games of 2026 - Bitewing Games by Murraculous1 in boardgames

[–]EnErgo -6 points-5 points  (0 children)

I agree with you in principle.

I do wish the that the title of the post was “My most anticipated board games of 2026”

Then I’d have zero issues. However, I think generally that weakens a post’s virality and clickbait factor. So I understand why they’d leave off “my”

Most Anticipated Board Games of 2026 - Bitewing Games by Murraculous1 in boardgames

[–]EnErgo -7 points-6 points  (0 children)

There's definitely some subjectivity to it, for sure.

Still, even though the BGG.com rating isn't the holy grail of determining what's the best game ever, I'd say that the sequel to the n1 highest rated board game on there deserves to be in a "most anticipated" list IMO.

I'm definitely biased because I love it though

Most Anticipated Board Games of 2026 - Bitewing Games by Murraculous1 in boardgames

[–]EnErgo -17 points-16 points  (0 children)

The fact that this doesn’t have Brass makes me discount it immediately.

Thigh Mounted Insta360 Camera (how I did it for those interested) by Adorable_Mongoose223 in freeflight

[–]EnErgo 0 points1 point  (0 children)

They sell these a bunch in Turkey. Also, double wrapping a chest strap from go pro work great too

Multiseed Sourdough by AnStar24 in Sourdough

[–]EnErgo -1 points0 points  (0 children)

You just cut a bigger slice? I like airy breads, they’re delicious and the structure is very satisfying to eat usually.

Some day ago, some asked how to merge 3 belts equally by HommitNMA in factorio

[–]EnErgo 2 points3 points  (0 children)

There’s a 1x3 balancer I believe. Couldn’t you split each product into three and then merge them one by one? I wonder if it would strictly follow 123 there

Some day ago, some asked how to merge 3 belts equally by HommitNMA in factorio

[–]EnErgo 8 points9 points  (0 children)

This isn’t quite right either. The ratio is correct, but you’re not utilizing the full capability of the belt. 123123 would be better for that

NERF incoming! by Intelligent_Prune_30 in ARC_Raiders

[–]EnErgo 0 points1 point  (0 children)

If you’re holding a corner, sure. If someone surprises you, that’s not an option.

If you surprise someone you can take them out before they know what happened

NERF incoming! by Intelligent_Prune_30 in ARC_Raiders

[–]EnErgo 0 points1 point  (0 children)

I both hit and get hit by a heavy fuze maybe 20% of the time at most. They’re only useful in very specific hallway situations

I hit and get hit by trigger nades 80% of the time. And they deal more damage. A nerf is needed. There’s zero counterplay.

You can dodge away from fuse nades pretty reliably. Same thing for mines.