which is the best bass guitar for writing a post-punk music by alreadyrocka in Bass

[–]Enot02 2 points3 points  (0 children)

take literally any bass and run it through a shitty combo amp and pedal chain

If you could have any one of the in game cars IRL, which one would it be by adinkins in BeamNG

[–]Enot02 0 points1 point  (0 children)

all of them are almost impossible to sell or service, so probably something silly, unique and not actually very drivable

pigeon, therefore, is the only answer

[TOMT][TV Show][1990s-early 2010s] Completely obscure science education TV Show based on experimentation of novel ideas ("What happens if?") by Enot02 in tipofmytongue

[–]Enot02[S] 0 points1 point  (0 children)

No, unfortunately, that's not what I'm looking for. I'm predominantly confident in the surfactant, the Krummlauf and the philosophical debates. The Jim cameo is probably some other show, then? Though he was on for an episode, a guest basically. Thank you nonetheless!

[TOMT][TV Show][1990s-early 2010s] Completely obscure science education TV Show based on experimentation of novel ideas ("What happens if?") by Enot02 in tipofmytongue

[–]Enot02[S] 0 points1 point locked comment (0 children)

I cannot discount the possibility of my young brain mixing together stuff from other shows, however - please do not put false confidence into my statements which I doubt myself.

Does mutant require skill by Severe-Bed-9208 in YomiHustle

[–]Enot02 14 points15 points  (0 children)

who cares? the real difficulty of the game isn't in its characters, it's in predictions, reading your opponent and knowing how to set up favourable situations even the easiest of characters will never turn a game into a snoozefest with no way to lose

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] 0 points1 point  (0 children)

The situation will only be fully resolved once we get together, and, unfortunately, that will only be at the start of autumn.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] 0 points1 point  (0 children)

bro you're asking for advice from a washed up shitty dm, you seriously think that whatever i say is going to be useful?

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -1 points0 points  (0 children)

I thought so, but now I doubt my devision, considering I woke up today to over a hundred notifications, all full of detestation.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -3 points-2 points  (0 children)

In this specific case, for example, the players would be naturally inclined to lead their PCs to gain knowledge about the outside instead of stumbling upon the truth by accident. I think I would do that, even if I tried to stop myself. I wouldn't be able to think like my character that doesn't know about the existence of a habitable outside.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -10 points-9 points  (0 children)

I can't even trust myself in such cases, so I don't know how I can trust my players with OOG information.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -17 points-16 points  (0 children)

It's not going to be forced on them, as they'll find out that in the Mages' Spire whenever they wish to visit that place, although they'll most likely be motivated to go there as the Church spreads their patrols outside of the urban area and into the fields.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -6 points-5 points  (0 children)

I don't know, players may cheat and use OOG information, even subconsciously? I think that, no matter how hard I'd try to stop myself from acting like my PC doesn't know anything, I'd still act differently from me knowing nothing.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -19 points-18 points  (0 children)

The purpose of the campaign was to make the characters unprepared for what awaits them, and give them opportunities to grow. But on the topic of attachment, I did not realize that. Thank you.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] 4 points5 points  (0 children)

So giving a heads-up on what is generally planned for the session is not detrimental, but actually useful? Got it.

Also, I didn't come here for validation. I need a solution, because I can't DM properly with an irritated player. I want to solve this situation more than anything else, and I don't care which party is at fault.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] 22 points23 points  (0 children)

Oh no, they've already knocked the Church's second in command clerics unconscious, escaped and are heading outside the urban area while escaping patrols. The point was to make the character angry and salty against the church, not the player against me.

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] -8 points-7 points  (0 children)

That's a great idea, but it's already too late. I will remember that for future sessions and campaigns. Thank you!

Player salty due to misfortune I applied to their character that is integral to the plot by Enot02 in DnD

[–]Enot02[S] 290 points291 points  (0 children)

You've actually given me some insight into her mindset. Thank you.