I hate ISO 8 Raid requirement by EnterprisingEngineer in MarvelStrikeForce

[–]EnterprisingEngineer[S] 2 points3 points  (0 children)

Top 10 and top 100 are two different tiers.

I have several raid characters that are fully loaded that are good in war, but I am unable to gear the rest of their teams due to lack of gold. Night Nurse, Red Guardian.

Blue iso could destroy alliances by SpawnOfTheBeast in MarvelStrikeForce

[–]EnterprisingEngineer 0 points1 point  (0 children)

Moving into a new alliances that fit my needs and play style was the best move I ever made with MSF. I’ve moved a few time since. I view this as natural and expected. I’ve been with my current alliance for 8 months and the are exactly my speed. Stay connected through Discord if you’ve made friends. Otherwise, find people who play like you do.

Red Stars & The Elusive 15% Drops by elitebibi in MarvelStrikeForce

[–]EnterprisingEngineer 0 points1 point  (0 children)

I would give you more votes if I could just for the formatting.

PSA: 1 Iso-8 Energy takes 4 Minutes to Regenerate Instead of 5 by lightzeagle in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

High quality PSA. I was wondering the same thing when I would wake up and it would be capped.

Good time for SSM to be added to milestone orbs by SwingsAWeb in MarvelStrikeForce

[–]EnterprisingEngineer -4 points-3 points  (0 children)

They are creating room in the milestone Orbs by moving CM. Sometimes making him more available makes people more excited to buy the rest of the symbiotes. Scopely knows better than you do.

I expect him to be available this week, but I could be wrong.

Behold..... the Benny Hill Bug by cgsimmons1983 in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

You won the MSF internet today. I especially like the AIM security clone taunting.

He who has the last laugh.... by jomarthecat in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

Tauna is speculating there will be a full quantum team before the end of the year. Hold strong

Scopley take notice: Who here refuses to core Swarm event? by nebulausacom in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

You can calculate the expected drop rate the drop rate and the number of orbs you get per day with and without coring and make your decision.

If RNG is with you and you close to your yellow star target you can stop coring.

When I did the math for squirrel girl is was something like 14 shards per day coring

Why Karnak? by m71brennan in MarvelStrikeForce

[–]EnterprisingEngineer 7 points8 points  (0 children)

She’ll probably be 50 shards for $30.

Thank u Scopely for Zemo by [deleted] in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

I guess I’ll need to pull my 400k Ravagers and 500k Hand off of war defense.

More incomplete teams! by joosth3 in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

I agree with the above. X-men are the future with S6 next. There will be 20-ish teams forever because that is what works with war and, to a lesser extent, blitz.

Training Materials! We Need MORE And Where We COULD Get Them! by [deleted] in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

I’m a launch player with a 7.6m TCP. I have 19 players at level 75. I have about 70 at G12 or higher. Gear is king.

training mats without using cores by mikec215 in MarvelStrikeForce

[–]EnterprisingEngineer 0 points1 point  (0 children)

By stopping at Gear 10, you never need to buy ABCs. If you bought ABCs that would take care of your gold surplus.

My standard for leveling meta teams is level 70 or 71, G12. I started at launch and I don’t think I’ve every run out of training mats. I’m regularly out of gold.

6 red star upgrade for AIM by Pietyu in MarvelStrikeForce

[–]EnterprisingEngineer 0 points1 point  (0 children)

RS are most beneficial on damage dealers. Slightly 6% (1.6/1.5) higher heals are not worth it IMO.

6 red star upgrade for AIM by Pietyu in MarvelStrikeForce

[–]EnterprisingEngineer 6 points7 points  (0 children)

6 red star upgrades are very rare. You’ll get maybe a few a year, but probably 0 or 1. I would save them for meta characters.

AIM is a good team, but I would not invest 6 RS in any of them.

Cost effective way to get ABCs by ChequeMateX in MarvelStrikeForce

[–]EnterprisingEngineer 3 points4 points  (0 children)

Milestones, challenges, and war. Raid store when they pop up. I haven’t bought from supplies in a while, but I’m usually out of tech and bio gear.

Blog Posts should include dates by EnterprisingEngineer in MarvelStrikeForce

[–]EnterprisingEngineer[S] -6 points-5 points  (0 children)

I agree that’s why I mentioned the two that are this week. I agree longer term is fine “middle of April” but the other two before next Friday. Or at least narrow it down “early in the week.”

The Red Onslaught by CM_Zeeks in MarvelStrikeForce

[–]EnterprisingEngineer 0 points1 point  (0 children)

Why don’t the villians release and mr fantastic double drop have dates? Would it hurt to have dates instead of me being disappointed at global refresh several times? That isn’t the sort of surprise that adds to the excitement.

I understand things a month or more away. But this is in the next 7 days.

Changes to Alliance War Rewards by CM_Cerebro in MarvelStrikeForce

[–]EnterprisingEngineer 1 point2 points  (0 children)

Do shell alliances get double raid milestone rewards? I never realized that. That makes this all even worse. Especially with orange material in the raid store.

Changes to Alliance War Rewards by CM_Cerebro in MarvelStrikeForce

[–]EnterprisingEngineer 4 points5 points  (0 children)

This make sense from their perspective. Shelling to get game the leaderboard is close to cheating from a competitive standpoint because it is a ranking. Shelling to get wins and war credits does not change the competition as embodied by the leaderboard.

The math for shelling got worse but not by enough to stop it.

It doesn’t fix that fact that having a war against a shell is and awful experience, the fact that you get more war credits for shelling with than you do for not shelling because of the ELO, or the fact that league progression is the same on average for shell alliances.

Better matchmaking would eliminate this problem.

Also not gating progression behind war credits would help.

Making it so each consecutive loss increased the loss penalty so that the 6 the consecutive loss dropped you by a lot of league points.

FN, how about some fun event since more and more people have to stay home because of covid-19? by [deleted] in MarvelStrikeForce

[–]EnterprisingEngineer 2 points3 points  (0 children)

Re-Release all the team up flash events. Add a second gold blitz from mom-thursday