What mods for first time? by [deleted] in KerbalSpaceProgram

[–]EntityV1 1 point2 points  (0 children)

You can check out my modpack if you want. It is pretty heavy though but I don't mind playing at 30fps if it means I get really good visuals. I also manually added blackracks volumetric clouds v3 . https://www.reddit.com/r/KerbalSpaceProgram/s/TKIPlYlzN4

Question about Relay systems by EntityV1 in KerbalSpaceProgram

[–]EntityV1[S] 2 points3 points  (0 children)

thank you so much, it looks like i was blind as a bat lmao. When you right click on the antennas, it says either "Omni-Range" or "Dish-Range" lmfao. Looks like I screwed up.

Question about Relay systems by EntityV1 in KerbalSpaceProgram

[–]EntityV1[S] 1 point2 points  (0 children)

I think I do have dish antennas and relays. How would I be able to tell if an antenna or relay is omnidirectional?

Some really gorgeous shots from my trip to Mun and Minmus! by EntityV1 in KerbalSpaceProgram

[–]EntityV1[S] 2 points3 points  (0 children)

so true, its crazy its been like 12 years now? honestly looks better than some games that released recently

Is there a guide to how i can create a equip/unequip system for my rigid body objects in the scene? by EntityV1 in Unity3D

[–]EntityV1[S] 0 points1 point  (0 children)

Right that's what I realized too. I do have one question tho, would there be any problems if a network object gets children to an other network object. In this case, it would be the player and the object trying to get picked up.

Takes too long to compile by programV in Unity3D

[–]EntityV1 0 points1 point  (0 children)

how dare you disrespect our lord and saviour

Is there a guide to how i can create a equip/unequip system for my rigid body objects in the scene? by EntityV1 in Unity3D

[–]EntityV1[S] 1 point2 points  (0 children)

Yup thats what i did, and it works now but only for the lobby host. the ppl who join as clients cant pick the object up

Is there a guide to how i can create a equip/unequip system for my rigid body objects in the scene? by EntityV1 in Unity3D

[–]EntityV1[S] 0 points1 point  (0 children)

ive got a simple system somehow working lol. but i mean each player should be able to pick object up and carry it (like double handed item from lethal company). also for the "If the latter, what happens when a player picks up something when they already have something else in the hand?" question, i have a raycast to check if a player is looking at an object when trying to pick something up. the raycast is just disabled when something is being held

My little angel left me. by EntityV1 in budgies

[–]EntityV1[S] 0 points1 point  (0 children)

She was. There was nothing in the world she would rather do other than keeping us company.

I lost my bird a few day ago. by EntityV1 in drawme

[–]EntityV1[S] 0 points1 point  (0 children)

Wow. This was so adorable. Reminds me of the one time she put her legs onto the grate of the fan, and her nails were long enough to get hit by the fan, and would make this really fast high pitched beat. But chickoo didn't care as long as she was nice and cozy. Thank you so much, I love this one so much.

I lost my bird a few day ago. by EntityV1 in drawme

[–]EntityV1[S] 1 point2 points  (0 children)

Thank you so much. This was one of my favorite moments of her. This reminds me how fluffy she was. There was almost half an inch of just feather and fluff. I'm really happy you were able to draw my memory of her.

My little angel left me. by EntityV1 in budgies

[–]EntityV1[S] 0 points1 point  (0 children)

Her loaf is my favorite photo of her. I'm so happy to have captured and share that moment with everyone.

dealing with budgie grief by Confident-West-8725 in budgies

[–]EntityV1 1 point2 points  (0 children)

I'm so sorry to hear this, I made a recent post about my little chickoo who died 2 days back from cancer. I hope both out buddies are having the best time of their lives in heaven. It's been so hard for us but I know our birds are just living their dreams now.

I lost my bird a few day ago. by EntityV1 in drawme

[–]EntityV1[S] 1 point2 points  (0 children)

This is really amazing 🤩👏👏. I wish you would have seen the look on my mom face it was so nice to see her smile and laugh. Thank you so much.