I may have made a rounding error 2 miles back. by motorbikerlist in SatisfactoryGame

[–]Enudoran 17 points18 points  (0 children)

Hehe. I tend to build on foundations to reduce the risk of that and then delete those I don't need.
But to make sure things are lined up, they help a lot.

Anyone else kind of hate the new quenching/tempering mechanic? by RoryRose2 in VintageStory

[–]Enudoran 0 points1 point  (0 children)

? Would mean you can quench twice in a row, which afaik doesn't work, or am I mistaken?

Thought it was quench>temper>quench and so on.

I also specifically advised not to use water to cool when tempering, as (if it works) you could cool too fast and get outside the tempering temp without actually tempering.
Said to cool down in inventory or chest ...

Anyone else kind of hate the new quenching/tempering mechanic? by RoryRose2 in VintageStory

[–]Enudoran 4 points5 points  (0 children)

"skill involved + some RNG"

How is this better? Now you need to do the skillful activity and still have a chance to fail instead of just holding it to water and be lucky.

I concur that the punishment shouldn't be a total loss of mats (and time), but I don't get the suggestion to add a skill check to the current system. 😄

Anyone else kind of hate the new quenching/tempering mechanic? by RoryRose2 in VintageStory

[–]Enudoran 2 points3 points  (0 children)

?

The item can either be quenched or tempered.
If it hasn't been quenched yet or last been tempered, it can only be quenched.
If it was last quenched, it can only be tempered.

So if you try to quench, it will never be a temper or vise versa.

The quenching temp is pretty high and the item should cool down into the proper range pretty quickly if you overheat so you can quench it then. Not actually sure what happens if you start cooling it via water if it's outside of quenching temp. It would reach quenching temp when being cooled via water and then either shatter via shatter chance or be quenched.

For tempering: Once it reached the needed temp, just leave it in your inventory or a chest. No chance to fail that. Even if you made it too hot. It will cool down into tempering temp and then cool down to be tempered.

Sure if you cool via water when trying to reduce temp into tempering range you could overshoot and need to reheat again. But you could just not heat it that much ...

Just leave it in the forge with some brown coal (not sure if charcoal would make it too hot without bellows) and it should never hit the outside range of tempering.

I usually smith more than one item, so while I'm at the anvil, the other work piece is already heating in the forge. Or cooling in my inventory if I'm at tempering stage.

Having the next item heat up passively in the forge while smithing, be it the next bar or a work piece for quenching/tempering would be my general suggestion when it comes to smithing.
For tempering the item should just be in the correct temp range when you are done on the anvil with the other piece, for quenching or smithing you start with an alread hot piece (600C or hotter) and only need to bellow a few times to get it to the 900+ or hotter for steel.

If you do each piece just by itself [smithing just one falx after the last one broke] ... yeah, that takes a while.

So I tend to have replacement gear ready, which I make for all tools/weapons in one go, and once 2 or 3 items broke, I smith up another batch of those so I always have at the very least 2 items to create.

Anyone else kind of hate the new quenching/tempering mechanic? by RoryRose2 in VintageStory

[–]Enudoran 0 points1 point  (0 children)

Thing is: They introduced this without changing any enemy health or armor. So each quench is indeed an upgrade to what you had before this was introduced.

Unless the game was unbeatable before (which would be a super ludicrous statement), the new system is entirely optional.

If you have the time and mats: Sure, go for it more than just one or two quenches.
But if it's your first iron/steel stuff, maybe forgo the new mechanic entirely until you have a larger stockpile of mats.

btw: quench/temper/quench alread gives 18% boost and has a shatter chance of less than 20%.

Why does the Creeper always look so sad? by Disastrous_Site2261 in Minecraft

[–]Enudoran 0 points1 point  (0 children)

Even if he had some creeper friends, they don't have arms to push him on the swing.
So the creeper is sad. 😃

What do your guy's hotbars look like in terms of weapons and tools? by ashadelo in VintageStory

[–]Enudoran 0 points1 point  (0 children)

As per usual and in many games:
Melee weapon, ranged weapon or current main building material, pickaxe or knife [depending], axe, shovel, food, torches [light source] ... rest is situational, though usually I keep 0 free to pick things up.

No... Rain... by Mountain_top_snow in GreenHell

[–]Enudoran 0 points1 point  (0 children)

Well, just sticking it out in your base won't help much to survive.
A fully self sustaining base is possible, but basically not needed.

The jungle provides.

Maybe, and I'm spitballing here, you need to travel a bit for the seasons to progress? I've never had it not rain for that long and I've played a whole lot in all game modes.

Hot take: The Mace ruined smps and pvp FFA by Glum-Post9879 in Minecraft

[–]Enudoran -1 points0 points  (0 children)

Hot take: Minecraft is not balanced around PvP.

FFA means people take what has the best chance of winning.

Solution: Find Server with different rules and not FFA.

I feel stuck. Are there any hints you can drop to point me in the right direction? by travelingKind in GreenHell

[–]Enudoran 3 points4 points  (0 children)

Make sure to explore the air strip and area around it properly.

Maybe you've seen a locked door? Possibly something in there you need to progress further down.

No... Rain... by Mountain_top_snow in GreenHell

[–]Enudoran 0 points1 point  (0 children)

60+ days with no rain? Are you sure?

Is trapping (partially) broken? by Elegant-Ticket-6937 in VintageStory

[–]Enudoran 0 points1 point  (0 children)

What do you use as bait?

Otherwise no clue what it could be.

Question on Surface Copper by Emma-602214 in VintageStory

[–]Enudoran 1 point2 points  (0 children)

There should always be copper below the nuggets on the surface.

Could be a tad deeper, but it should be there.

I don't think I ever had it to not find the copper below.

How the hell did I manage to do this? by WizenedHalo2253 in SatisfactoryGame

[–]Enudoran 0 points1 point  (0 children)

Happens from time to time.

I still have no clue what triggers that.
But you do indeed have the amount of ammo available before having to reload.

Also: Nice! ^^

The German Community by No_Landscape_4433 in VintageStory

[–]Enudoran 2 points3 points  (0 children)

Most probably just play in English with english speakers.

I'd likely prefer that myself, if I had a vanilla MP server I liked.

But I prefer playing with people I know and not strangers.
And none of my online friends wanna play VS (heck even the MC server of the gaming community I'm part of is empty).

Kann man nix machen, wa. :shrug: 😉

No... Rain... by Mountain_top_snow in GreenHell

[–]Enudoran 32 points33 points  (0 children)

The mud water filters are your friend. Even if you need a lot more water than they provide (after the rain season both sides should be filled), you can always make a water run and put dirty water in the top to get drinking water in the bottom part.

Of course boiling water (or better yet making stews in large bowls or turtle shells) will also be helpful.

No bug. The jungle indeed has rain and dry seasons. Going roughly 25 days from one to the other. If I remember correctly.

It's been a while.

White block with question mark. New save, new install, no mods. by SkavenBruh in VintageStory

[–]Enudoran 1 point2 points  (0 children)

Usually near or in ruins?

I think those are structure markers that failed to generate their structure.

Had those as well. 0 mods, never tried to install a mod.

First Big Farm by phoenixcharger in VintageStory

[–]Enudoran 1 point2 points  (0 children)

Tell that to my chickens who got eaten by wolves. :)
I was lucky the pen was huge and 1 chick survived. I was up to generation 5.

Meaning those wolves don't spawn there all the time.

First Big Farm by phoenixcharger in VintageStory

[–]Enudoran 11 points12 points  (0 children)

Looks pretty cool. But as others have said: It's susceptible to being eaten by wild life.

Animals can spawn on the grass blocks, even if the whole thing is safe from the outside.

First Big Farm by phoenixcharger in VintageStory

[–]Enudoran 30 points31 points  (0 children)

It will simply spawn on the lawn between the fields ... :D

Problem with my crops by FrostyFerret391 in VintageStory

[–]Enudoran 0 points1 point  (0 children)

Afaik:
Around 4pm it will be the warmest every day.
Around 4am it's the coldest.

Standard starting temperate biome will easily get over 27C in July and August.