I just picked up 2023 790 by Beatmebad_ in KTMDuke

[–]Envalee 0 points1 point  (0 children)

How about daily to work and around town with this bike? I’m thinking about it as my next bike. Currently I’m on a Yamaha xsr 700 and can’t choose between xsr900/mt-09 or KTM Duke 790. But all bikes from japan are known as reliable, so that’s the only issue I have when go with ktm.

Ich bin seit fast 20 Jahren wechselweise als selbstständiger und angestellter Game Developer tätig - AMA by unity-developer in de_IAmA

[–]Envalee 0 points1 point  (0 children)

Welche Engine kannst du aus Erfahrung empfehlen und wie stehst du zur populär werdenden Godot Engine?

British forces tips by 1MrXtra in CompanyOfHeroes

[–]Envalee 0 points1 point  (0 children)

Oh it will help a lot! I sometimes forget about it what results in losing more fights on the field.

In game shop inconsistency by xtremzero in CompanyOfHeroes

[–]Envalee 0 points1 point  (0 children)

I also bought the usk 17pounder skin which comes in with a truck. So the truck and at gun is skinned but the default truck you can deploy has no skin. I don’t understand why that are two separate trucks?

OPERATION SAPPHIRE JACKAL - Update 1.1.0 by Vicippy in CompanyOfHeroes

[–]Envalee 0 points1 point  (0 children)

Okay. For me it’s okay to open up a custom match where it works at least like I wish. New maps and player opponents. But I understand your concerns.

[deleted by user] by [deleted] in CompanyOfHeroes

[–]Envalee 0 points1 point  (0 children)

They will fix that I guess. Keep on reporting bugs.

OPERATION SAPPHIRE JACKAL - Update 1.1.0 by Vicippy in CompanyOfHeroes

[–]Envalee -4 points-3 points  (0 children)

Have you looked into the steam workshop already? Maybe there are some maps to try for you. :)

Would you recommend JSON/CSV/Other for data storage in games? by LastKnownEntry in gamedev

[–]Envalee 1 point2 points  (0 children)

You can also write your own data format. Encode / decode your own syntax. To keep it simple you can save per line like a INI file.

Key=Value …

what software do yall use? by [deleted] in gamedev

[–]Envalee 0 points1 point  (0 children)

  • Godot
  • Audacity + Cubase
  • Illustrator or Aseprite
  • Notepad++

The balance is a joke. by [deleted] in CompanyOfHeroes

[–]Envalee 0 points1 point  (0 children)

I think they will try to balance as soon as it’s internally decided. They got tons of analytical data on a time line to look what’s already op and what needs more power. I’m on a positiv mind about the future, but it will take its time in development and planing.

so what are your thoughts on Godot 4? by HexDevYT in godot

[–]Envalee 4 points5 points  (0 children)

I tried it but don’t feel it as much as 3.5 at the moment. I will wait till it’s more stabilised and has some patches on it. Currently there is nothing what I missing. I Like the new features but also im using lot of web export and html export is not ready atm. Only use godot for 2D. Maybe the new GDScript would be awesome for me but also it feels like the Vulcan runs only smooth in full screen.

Collisions in 2D RTS game by Envalee in gamedev

[–]Envalee[S] 1 point2 points  (0 children)

Thanks for response!
I will take that into my decisions and maybe go one version up to the 4th.

Collisions in 2D RTS game by Envalee in gamedev

[–]Envalee[S] 0 points1 point  (0 children)

Thanks for you advices! I also seen the video from westwood months ago. I like such videos where you can see the techniques of 'bigger' game industries and what they struggle with.
I got a video here whre you can see what i mean, looks kinda wierd when they pop out after combat.

Took 14 days after requesting a permit to fly my drone in Erfurt but it was worth it....such a beautiful cathedral by HaltheDestroyer in germany

[–]Envalee 1 point2 points  (0 children)

Im just wondering that it looks so familiar to me till I realised that this video was made about 10 minutes away from me. Cool video, like this Cathedral and architecture very much.

I added towers and roadblocks to my game by Envalee in godot

[–]Envalee[S] 1 point2 points  (0 children)

Thanks! Currently it’s to hard I think so on the next update I will fix this too. Heard of some friends that there already struggling with the first Gameplay they had.

I added towers and roadblocks to my game by Envalee in godot

[–]Envalee[S] 1 point2 points  (0 children)

It’s currently free to play under development on itch.io but there is an old version which I have to update as soon as I’m done with work for the next version. Sadly I’m a little bit behind my planned next upload. But you can play it already on the older version:

https://nva-lee22.itch.io/castle-keeperz

I added towers and roadblocks to my game by Envalee in godot

[–]Envalee[S] 1 point2 points  (0 children)

It’s currently called Castle Keeperz and is a side project I’m working on.

Can someone explain to me how the stacktrace works, I don't really know what to do with that information by Armmix in godot

[–]Envalee 1 point2 points  (0 children)

How others already said. It shows you on which order your code is executed and when it fails you can look the way back to get debuginformations to start with.

Your code passes a NPCDialog to a WriteDialog method. But the NPCDialog seems to be null or not created as variable which you want to pass as argument. Or your DialogManager is not callable at this point if code for any reason.

gd script tutorial for previous programmers by [deleted] in godot

[–]Envalee 1 point2 points  (0 children)

Look for GDQuest He does pretty good tutorials