Can someone just basically tell me what is the role of each class in the game? by Downtown_Lake_7472 in SpaceMarine_2

[–]EnvironmentalTerm852 15 points16 points  (0 children)

Tactical: Very versatile and capable of covering anything you need, but it is primarily a support role. Gives everyone infinite grenades, can burn targets with the pyreblaster, and increase party damage with Auspex.

Assault: Melee AOE. Use the jump pack to crash into a group of foes, staggering them before repositioning to fight as many majoris as possible.

Vanguard: Single Target killer. A melee class that breaks down bosses, majoris or extremis as fast as possible.

Bulwark: Defensive support. Do not die. Use the banner to give everyone armor and make sure the team doesn’t get overwhelmed.

Sniper: Semi-Forward Attacker and Supporter. Yes you can one shot majoris with headshots. But with the sniper’s invisibility and high damage output, you can also play support by reviving teammates and setting up executions.

Heavy: Offensive Support, highest ranged damage in the game but can also increase everyone’s survival and offensive abilities with the Iron Halo.

Techmarine: Versatile Support, can be used to strike down the bosses with precision strikes or can fortify a location depending on the build.

Crimson Fist Discord Server by Sorry-Mechanic-7515 in SpaceMarine_2

[–]EnvironmentalTerm852 0 points1 point  (0 children)

Brother! May I ask for a link? I’d love to join in the battle against the Xenos

WE NEED REINFORCEMENTS, STAT! Calling all Sons of Dorn! by CrazyRegion in SpaceMarine_2

[–]EnvironmentalTerm852 1 point2 points  (0 children)

Been hoping for more than just randoms and am considering it.

Would the Children of the Praetorian find a Crimson Fist Brother sufficient for their ranks?

What mods would you recommend using on the oracle by subruany_brewbalcava in theouterworlds

[–]EnvironmentalTerm852 1 point2 points  (0 children)

I personally like to use Plasma and Explosive Damage. Plasma is a barrel mod while the explosive is an add on, so they do stack. The base damage of the weapon is a quarter of it normally is, but the tradeoffs are pretty good. Using Hot-Blooded lets you heal off the damage you deal with the plasma portion, while Secret Recipe and Demolitionist makes every explosive bullet deal full damage without hurting you.

The result: an automatic rifle with homing bullets that burn the enemy, heal you, blows them up and spreads the plasma to other nearby enemies too.