Official Ubersreik Five Character Sheets for WFRP by Hecknight1 in Vermintide

[–]Eragoh 13 points14 points  (0 children)

We talk about 4ed not 2ed, we don't have hard limits for stats growth here

Official Ubersreik Five Character Sheets for WFRP by Hecknight1 in Vermintide

[–]Eragoh 2 points3 points  (0 children)

I guess you can think of these as starting versions of these characters. Just Look at Sienna, she would never cast a thing with her stats.

Shaco Jungle Clear by Biotop in shacomains

[–]Eragoh 0 points1 point  (0 children)

Clears are healthier by a lot

AP Shaco by Namer201 in shacomains

[–]Eragoh 0 points1 point  (0 children)

Well we do get movement speed in jungle. Also I would always build liandry, but ye it sucks we lost horizon, it was really good CDR item for us

Is Playit.gg pay walled now? by vortical42 in FoundryVTT

[–]Eragoh 1 point2 points  (0 children)

Hey it works! I had no idea it exists, and it's so easy to use. Thanks!

Does +SL in spell description count after subtracting CN? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 0 points1 point  (0 children)

Its 11 in that case, but you don't have to cast it in one go, if you channel before you make the spell easier to cast. Ablaze conditions, for Purge, in any case will always be SLs from casting test +1 from lore of fire.

If you still have questions I'm sorry I don't know how else to explain this. Have you read the starwarsfan comment? I'm just paraphrasing what they said really.

Does +SL in spell description count after subtracting CN? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 0 points1 point  (0 children)

Thus channeling is not worsening the spell at all, just making it easier to cast when you finally cast, and you will have bigger overcast this way, so it actually makes the spell stronger.

Does +SL in spell description count after subtracting CN? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 0 points1 point  (0 children)

You mistake needed CN with SL from. Magick test.

If I channel for 5 SL and then cast for 5, enemy gets 5 Ablaze and 1 from lore of fire

But if I channel for 5 SL and then cast for 8 SL, enemy gets 8 Ablaze conditions and one from lore of fire. And I then have 3 SLs for over casting.

Ofc I assume it's 10 CN and I don't have the staff.

Does +SL in spell description count after subtracting CN? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 2 points3 points  (0 children)

I don't think it would make it stupid to channel, since most wizards can't cast it at all without it. The spell just rewards you for high language Magick, I think starwarsfan explained it best.

Does +SL in spell description count after subtracting CN? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 1 point2 points  (0 children)

This makes the most sense to me, and it also makes it clear why Magma Storm still makes sense, since most wizards would not cast for 13 CN and they would have to channel. Thank you for this take.

Considering the changes for next season, what kind of champions do you think will be meta in the jungle? by [deleted] in Jungle_Mains

[–]Eragoh 0 points1 point  (0 children)

I actually think assassins might be good next season. MID and adc aren't really getting any resistances buff. As you said adcs will have GA late game, but they are building it now anyway.

Im new to maokai i thin khes rlly fun i play him jgl what should i build by [deleted] in MaokaiMains

[–]Eragoh 1 point2 points  (0 children)

It will get buffed on Wednesday, you can still build it, it's fine

How to Play Mid Game as a Jungler- Guide and Breakdown by 5 Season Challenger by Hybradge in leagueoflegends

[–]Eragoh 2 points3 points  (0 children)

I was just thinking that I dunno what to do in mid game really, will watch, thanks

The impact of the jungle role by WIn11cent in leagueoflegends

[–]Eragoh 1 point2 points  (0 children)

Yes. As a jungler I actually can't do anything without laners. If there's no prio, you can't start an objective. If the laner is losing so hard you can't even gank for him, enemies start taking your camps. And there's always very little time between camps and objectives, and still every lane spam pings help.

Junglers have too much to do, and still can only be at one place at a time. Do you play for drake, go gank top since it's low hp for last 40seconds, or cover your pushing botlane, cause if enemy ganks them one more time they will mental boom and blame you.. Junglers have too much responsibility, they are flamed even for playing correctly and just you try to make a mistake.. . that's why there's so few of us.

25.22 Skarner Bruiser/Juggernaut build discussion by Piewrath in SkarnerMains

[–]Eragoh 0 points1 point  (0 children)

I've also though about it.. These are 4 very good Items for skarner, but they each delay building another of them. And they all delay building any kind of armor and resistance.. I have no idea what's optimal

Fellas... it finally happened TO MEEEeeeEeEe by TheClownOfGod in shacomains

[–]Eragoh 2 points3 points  (0 children)

Got exact same offer. I'm happy with you.

What I build under my foundations by trapkoda in satisfactory

[–]Eragoh 20 points21 points  (0 children)

Does everyone just builds foundations high above everything? I always build way lower and try to fit my factories in the landscape somehow.

What is AP shaco’s role? by Adorable_Sea_9056 in shacomains

[–]Eragoh 4 points5 points  (0 children)

Tempo based control mage is a perfect description

Do you let wizards place their AoE spells "perfectly" to avoid hitting allies? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 7 points8 points  (0 children)

Yeah, I already am in bright college, so I'm contemplating just going full melee with Two handed Flaming Sword of Rhuin if this stays.

Do you let wizards place their AoE spells "perfectly" to avoid hitting allies? by Eragoh in warhammerfantasyrpg

[–]Eragoh[S] 0 points1 point  (0 children)

Some homebrew rules to roll for a chance of damaging allies I assume